id’s Rage To Enrage Modders?


id’s long tradition of keeping games mod-friendly and mod-supportive appears to have broken with their revolutionary new game: Rage. Tim Willits from id says that it is impossible to mod Rage even on the PC, but the matter is still under consideration.

While id is as always, supportive of mods, Rage is simply too complex a product to mess around with. The biggest hindrance will be the much-talked-about MegaTexture system. For those not in the know, id’s new idea is to create something of a “super-texture” that the game streams seamlessly, rather than rendering hundreds of different textures on different objects.

The system itself is said to consume heaploads of processing power at id. A large number of computers are working hard to process them in a similar not unlike a CG render farm. And if id is taking that long, it will probably take years on an average computer, I imagine. I don’t even want to know the size of that thing.

Still, Willits doesn’t rule out modding entirely. He does say that it may just be possible for users to create mini-mods that will add to the gameplay, in small chunks of stuff. So full mods and conversions may be out of the question, but we’ll still be able to make smaller mods. Sounds fine by me, I guess. Then again, I’m not a modder.

Spore’s Miniature Billboard’s So Small, You Need a Telescope!

Spore Billboard
Spore Billboard

EA’s definitely gone for some innovative marketing when it comes to Spore! This billboard, located in San Francisco’s Union Square is so small, you need a telescope to see it! They probably resisted the urge to make it microscopic, if you ask me.

The billboard is of a miniature size 14″ by 6″, and as you can probably guess, not very visible to the naked eye. EA has, therefore, cut your cost of buying a new telescope by adding one of their own:

Snazzy Telescope
Snazzy Telescope

I particularly like that telescope more than anything else. Cool sea blue, smooth and sexy (almost phallic, we might say) and totally awesome-looking. There’s no reason why EA shouldn’t be selling that; people will buy that!

Since a trip to San Francisco might a bit too much for viewing EA’s advertising expertise, check out what the billboard actually looks like below. And don’t be such a snob: donate some, goddamit! There are microorganisms dying for your DNA!

Spare some!
Spare some!

Source: Kotaku

3 New DeathSpank Teaser Trailers; Thong of Justice

DeathSpank!

DeathSpank. You may not have heard of it, but I have my eyes, ears and private parts on this one. The reason is that this the brainchild of Ron Gilbert, the legendary warrior-game designer who created the Monkey Island series and can today be seen grumbling and annoying people at his personal blag, Grumpy Gamer.

Yes, so what’s so great about DeathSpank, you ask? The answer would be Gilbert’s description of the game: “Monkey Island meets Diablo”. That is indeed a diabolic statement, but coming from Gilbert’s mouth, they could either be dead serious or dead sarcastic. Or both. Hmm.

Anyways, we’ve just got a bunch of teaser trailers to DeathSpank floating around the sea of YouTube that we’d like to show you. Each weighs in around a minute, the first showing off some stylish action that has just enough gore to mock Tim Schafer’s Brütal Legend.

The second and third show off some items and gear from the game that will most probably assist DeathSpank in whatever heroic act he is in at the moment. Of course, the most remarkable of these would be the spacious and ballsy Thong of Justice. We’ll just leave you at that.

To save you from some browser slowdown, we’ve put the other two videos after the jump, so continue reading!

Continue reading “3 New DeathSpank Teaser Trailers; Thong of Justice”

S.T.A.L.K.E.R.: Clear Sky Delayed for Silly Reason

Clear Sky screenshot

Most game delays have reasons like an extended development cycle, or maybe trouble in the development team, or so. S.T.A.L.K.E.R.: Clear Sky isn’t one of these games. According to reports, Clear Sky’s copies were recalled from North American stores when it was found that a printing error had left without CD Keys. Without goddamn CD Keys.

The game was to be released of September 5th, but will now be pushed back, most likely to September 15th. No change in the European release date, so it’s only North Americans affected. Well, to be entirely honest, I don’t think STALKER was too big of a title to miss for 10 days anyways.

STALKER: Clear Sky is the follow-up to STALKER: Shadow of Chernobyl. I go on about it now, but why don’t you just checkout this post I made back when it was first released? It’ll sure as hell make my keyboard last a little bit longer.