Blizzard Exec: Microsoft not doing enough for PC Gaming

Rob Pardo

It’s great that there’s a resurgence of PC gaming, or at least PC game development. Valve is already doing fantastic with promising stuff in Steam Cloud. Blizzard show their respect for the venerable platform by making pretty much all their games PC-exclusive (and they’re all big hits, too). I mention this because I believe that Blizzard has every authority of accusing Microsoft for not doing anything for Windows and gaming.

Ever since Microsoft dipped its feet into the console world, it’s never come back, devoting all of its gaming attention to the Xbox and Xbox 360. This is with good reason, as Blizzard COO Paul Sams notes, because it is where Microsoft Games’ bread and butter is, and it is their system, after all.

But they just can’t continue to ignore Windows.Certainly they have a lot in Windows. And Windows is a system that supports all the business applications as well as games.” he says. That’s true: active participation from Microsoft is what is necessary to bring forth the PC as a gaming platform. Windows is easily the most widespread platform right now, with more copies of Windows in this world than every other console combined.

Take heed, Microsoft, and mend your ways!

3D Realms: E3 is “Irrelevant”, Duke still coming along (yeah, right)

Duke Nukem screen

While everyone is getting all excited about what games they’ll bring to this year’s E3, there’s one development studio that doesn’t give a shit about E3. That’s 3D Realms, the infamous and mysteriously funded studio that is still, after 11 goddamn years making Duke Nukem Forever. That is one video game, guys. The entire Halo trilogy started and ended, but the Duke is still not ready.

Scott Miller, chief of 3D Realms updated the progress of DNF at Next-Gen:

“Development is swimming along nicely. Seriously nicely.”

How very informative. Seriously nicely. Maybe that’s code or something, because it sure as hell doesn’t say a thing about a game that has been under development for 11 years. And about this year’s E3:

“It’s just that we view E3 as irrelevant nowadays.  In fact, I wasn’t even aware it was coming up.”

There you go, guys. No Duke Nukem goodness for you this E3, better luck next year. Or the next. Or the next. But I can assure you this, that the game sure as hell ain’t gonna release in your lifetime.

Variety offended by Sid Meier’s Civilization IV: Colonization

Screenshot of Civilization IV: Colonization

You’d think the mainstream media might one day appreciate video games, but that is seemingly never the case. Over at Variety’s blog, we read hate all over their post, whose author has been offended by a game as meek as Sid Meier’s Civilization IV: Colonization.

The Sid Meier game merges the Civilization IV franchise with the relic Colonization, a Sid Meier classic that we all knew he would remake some day. As you can guess, the game is about leading one of four European powers into the New World and starting a colony, eventually working your way to declaring Independence and all.

The author of the post, Ben Fritz goes on about how offensive colonization is, and how it has always been about racism. He disagrees with Colonization‘s viewpoint of being a European who goes on to colonize, as it has usually brought about disastrous consequences upon the natives. He finds it apalling that you get to play as this oppressive power. I wonder if the fun-loving crowd at Firaxis ever thought of something like this.

I disagree with Ben completely. To start with, I am a Civilization IV addict, and I wonder if Ben has even played the original game. That being said, it should be noted that Civilization IV is a world-building strategy game first, where you take control of a civilization and lead it through the millennia of human history into glory.

Colonization is a stand-alone expansion to Civilization IV, that appears to focus on the Colonization aspect of the game. In the game, players get to trade, fight, negotiate, explore and do pretty much all that. Ben appears to be concerned by the “fight with natives” part. Now I’m not a member of the dev team, but if I know anything about Civilization IV, I know that fighting is almost always optional. I say ‘almost’ because there is always the possibility that these natives end up attacking you first and you have no choice in the matter.

Regardless, the game also does not seem to imply that it has a penchant for showing native tribes and peoples being exploited, nor do I see any themes of racism (although according to Ben’s equations, Colonization=Racism). Examine:

And “conquer[ing] and rul[ing] the New World” is inherently about engaging in the racist practice of exploiting and abusing native people.

That is strange. What form of “conquering and ruling” does not involve expoiting and abusing native people, racist or not? It pretty much happens all around the world, regardless of what race you or your conquerors are. Using a more poetical meaning of the word “conquering”, the game might also be implying that you “conquer” the world by diplomacy and economy rather than racially exploiting and abusing native people.

A game about colonization that’s entirely about controlling the settlers can either force the player to do horrific things or let him avoid doing it and whitewash some of the worst events of human history.

Come to think of it, wouldn’t that be the case with all historically set games? Are we trying to whitewash human history when you build the Eiffel Tower in Beijing after a war with the Malinese Empire in Civilization IV? Are you in the mindframe of a tyrannical feudal lord when you command unfailingly obedient villagers in Age of Empires?

(And I’m not even getting into the offensiveness of using uncritically using the phrase “New World” in the marketing material.)

And say what? America? That’s what America was called before it was named, The New World. Wouldn’t changing that make the game both historically inaccurate and whitewashed to remove offensiveness?

I hardly think that a game about colonization, especially one as darned gamey as Sid Meier’s Civilization IV: Colonization is worth getting worked up about. Fritz says “If there was a major movie coming out that uncritically told the story of Europeans colonizing America, there would be a major furor, and rightfully so.” I don’t think so. Neither would a movie with sex, violence, prostitution et al: because movies have the “art” and “conceptual approach” defences.

When will the world learn?

GPG confirms Dungeon Siege III

A Monster from Dungeon Siege II

Dungeon Siege not only represents an idea gone wrong, but also how you can waste about $50 on absolute boredom. While I have yet to play (i.e. never) Dungeon Siege II, I hear that it does not differ much from the point-click-kill-rinse-repeat formula. Seriously, the game had no storyline, no deep gameplay value, no detailed character customization, practically none of the hallmarks of Western role-playing games.

I could go on and on, but I restrain myself now to bring you this. Talking to Eurogamer Germany, Chris Taylor from Gas Powered Games confirmed that Dungeon Siege III will happen. Gas Powered Games is already working on Space Siege, a sci-fi RPG that looks like it will have some depth, but I can foresee that it won’t get nearly as much hype as Mass Effect.

As for details on the game, Taylor confirms that the game will be all about a single hero, unlike multi-character parties from the last game. This will go in tune with Space Siege, which focuses on a single protagonist and the changes he is willing to make on his body to take on alien adversaries. No other details have been announced yet, such as a release date or a platform. GPG’s games have, however, all been PC exclusives, so it’ll be a bit of a surprise if DS3 goes multi-console.

Crytek reveals Crysis: Warhead

Crysis Warhead

Faithful readers will remember that we reported when Crytek registered the Crysis Warhead trademark. It looks like the name has been materialized into what appears to be a brand new game: not an expansion or a console port, a full-fledged title!

Warhead puts you in the eyes of one of the most loved characters in the game, Sergeant Sykes (a.k.a. Psycho). The game will take place parallel to the events of the original game, set through Sykes’ view of the other side of the island. Sykes will be armed with a larger arsenal of fully-customizable weapons, all new vehicles and stuff.

Crytek will be focussing on improving their storytelling (which is a noble move, IMO) and game performance. That means that Crytek will most likely not be raising the graphics bar to superhuman levels. But hell, better game performance at least means it will work on normal computers and not alien mainframes. And for once, we’ll have a sensible storyline.

Warhead is a PC exclusive and is being developed with a new and enhanced version of the classic CryENGINE 2, at Crytek’s Budapest Studio. That is where you go to capture the copies and ransom them. Or do something like that. Yeah.

Stay tuned for more info, most likely in the coming summer. Meanwhile, you can ogle over the official press release here.

Mass Effect confirmed for PC, coming out in MAY!

Mass Effect PC Screenshot

In a move long rumoured and expected by Bioware fans worldwide, Bioware has announced that it will be making a PC version of Mass Effect. Considering this is their only sci-fi IP, the only original sci-fi RPG in a long time and such, I’m not surprised. I did expect the release date to be in the last quarter or so…

To find out what the PC bonuses and stuff are, hit the jump below!

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