What’s it like to Run a TV Channel?

CTVA LLC

Since mid-January 2008, I’ve been working on several new projects at my college. One of them has been our TV channel, which was supposed to air last semester. Rather than waiting for the TV club to get their act together, I’ve been going behind them and adding my own video content to the channel. Unlike websites, I’ve never had a huge experience with running a TV station. Ok, I’ve never had any experience running a TV channel. I’d imagine that none of you out there have either.

Hit the jump button to read my insights on how to run a TV channel.

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Email Sucks

Ever go on a vacation and didn’t have a laptop, Blackberry, or any other device that you could read your email with? I thought it would be fun to go on vacation and escape it all. Little did I know that there would be a massive uncontrollable build up.  400 emails later, I began to write this post without a doubt that email is obsolete and inefficient.

I’ve stored thousands of emails all tucked away in folders and many, many sub-folders. Years later, I’ve come to realize, what’s the point?! Why do I store this information and forget about it?

Email is impersonal. Social networking websites have taken over and writing on someone’s wall is now more important that sending out forwards with hundreds of contacts. See their face, quickly respond, and forget the whole thing ever happened.

It’s great not having to pick out spam and delete pointless messages with social networking sites. I’ve just spent hours going through all of these emails. Random messages, some important while others not so much.

Reality has now come back to bite me in the ass.

Email

Thanks for Ruining Star Trek

Star Trek Online

Yes I am a Trekkie and as such I hate when companies/people screw with the franchise. No this post isn’t about the new J.J. Abram 2008 film, this is about a little developer called Perpetual Entertainment. Most likely you’ve never heard of this company before. They’re the developer behind the upcoming Star Trek MMORPG. Formed in 2004 Perpetual has received over $9 million in funding and has yet to release 1 game.

In the business world usually you need a product to stay a float and now in the age of casual games releasing cost-efficient video games that sell thousands of units is a possibility. But no Perpetual has tried to make the most epic games without having any skill set to back them up.

Apparently a company can survive for a long time with $9 million of funding. Massively Multiplayer Online games take a long time to develop. Even more time is needed if the company wants the game to be good.

It appears that Perpetual was purchased by an undisclosed company. This unknown company has said that they want to make Star Trek more casual gamer friendly. Does that mean it’ll be a cheap free to play MMO game like the crappy Pirates of the Caribbean Online?

Thankfully one real developer is making a new Trek game to be enjoyed this Holiday season! Thanks to Bethesda Softworks PS2 and Wii owners will be able to enjoy Star Trek: Conquest similar to last year’s Star Trek Legacy. However the price of Conquest will be $19.99 for the PS2 and $29.99 for the Wii version.

Bethesda’s definitely offering this game for bargain bin value. Whether you want to look at that as a good thing or a bad thing is up to you. Personally I see it as a crap hitting the fan.

It has always been difficult to find good Star Trek games and the problem doesn’t seem like it’ll go away anytime soon.

Gmail may be killing YOUR e-mail, but it’ll be your fault.

Burning Gmail

I’ve been using Gmail for a couple of years now (maybe a bit more) and I haven’t encountered any such thing, but it is best to stay on your guard. Network World has run an interesting article on one complaint that Google is facing at an alarming frequency: Disappearing e-mails.

Even though Hotmail and Yahoo! Mail each have more users than Gmail, it appears that there are actually more Gmail users complaining of missing e-mail. Many clues point out towards this being a technical issue, such as the incident with Jessica Squazzo, who lost every single e-mail that she received precisely in 2007. Google denies this, claiming that the user is at fault (phishing attacks, passwords, you know what).

Even though this is something to be wary about, there are some points you need to think about. Even if this is Google’s fault for losing the e-mails, the users aren’t guilt-free – at least the ones mentioned in the article. From the article:

Moreover, both Sessum and Squazzo, interviewed separately via e-mail, question why a malicious hacker would go through the trouble of trying to access someone’s e-mail account in order to delete messages, instead of acting stealthily to harvest information they could exploit, like credit card numbers.

Well I can’t answer that, but it might be related to why some viruses delete all the data on your hard disk and/or corrupt it, as opposed to stealing your private information and your credit card numbers, which you oh-so-trustfully keep in a non-encrypted Notepad file in your My Documents folder with the name “CREDIT CARD NUMBERS.txt”

Sessum is actually “building a small company on Google’s back” and therefore trusts Google, a free internet service to not lose her data. I say bullshit – free internet services are not the first choice for building companies on. She complains about the Google support system like so:

“Google’s back-end support function is MIA. You can’t find a number to call. You have to tap our personal network of friends to find a name and a way in through the back door, do a dance and rub a stone for good luck, and hope that someone will help,” she said.

Well you didn’t pay for it , so you should expect the same treatment. I’d be grateful Google even has a support system (which I didn’t know till now).

And most importantly, for all of those complaining about how they lost all their important and/or professional data on Gmail: Gmail is in beta. Yes, it is in beta. No guarantees, no nothing. You lose something – all your fault. You build a business over a free e-mail service in beta stage and lose all your e-mail – your fault. Anything goes in beta. 😉

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Portal’s Appeal, and Why we need more games like Portal

Two Portals open

There is something plain weird with Portal. I finished playing this game not very long ago, and it has me absorbed. Not just when playing it, but even when I’m not. I reach for my Portal Gun every so often, or hurriedly look for my Weighted Companion Cube or, well, back away and run out of the room when I see a cake, yelling “The cake is a lie! The cake is a lie!”

While navigating through portals is somewhat disorienting at the beginning of the game, you get used to it fairly fast. The same applies to the “flinging” concept – it can be frustrating in the beginning, but you get addicted to it later. Another addiction I found was to shoot one portal in the ceiling, one on the floor and jump into the infinite vortex thus created.

Portal appears so weird because it is the first game in a long time that doesn’t want to be “realistic”, it realizes that in a video game, you don’t have real life’s restrictions. You can do whatever the hell you like. And it is games like Portal that we need in the industry – games that are different, creative and stimulating.

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Old Skool Games Rule!

There’s something about dusting off your old console or PCs and trying to get these 10 year old games playing correctly. It’s almost like playing through your memories. Whether they’re cheesy or down right terrible, you remember these games as being groundbreaking. They left an impact on you as a child and have forever shaped who you are. This is why we like old skool video games.

Soon enough we’ll see companies popping up, restoring old classics just like they do with films nowadays. God I love these games!

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