Live from Gotham Hall in New York City starting at 2 pm EST / 11am PST you can watch the Motorola conference right here! Continue reading “Livestream: Motorola Conference”
Or as some of you terrible pun-lovers would prefer it, he stepped a notch down.
Continue reading “Notch steps down as Minecraft’s lead designer”
Tops 200 Million Downloads and Achieves First Million Dollar Day
Redwood City, CA – June 7, 2011 Storm8, developer of the world’s most downloaded social games on iPhone and Android, today announced it has reached 200 million downloads and, during a promotional event, achieved its first Million Dollar Day. Storm8’s success is unparalleled in mobile gaming. The company has launched 18 immensely popular social games and is continually working on expanding its portfolio. Storm8 currently offers nine role-playing games under the Storm8 brand and nine virtual world simulation games under the brand of TeamLava, a highly innovative studio owned by Storm8. Today’s announcement marks an important new milestone in Storm8’s phenomenal success story.
Storm8’s unbridled growth continues apace. The company’s network has reached more than 58 million mobile devices and rapidly continues to expand. During a recent promotional event, Storm8 boasted ten games within the Top 25 Grossing Apps on the App Store, including the number one spot with its blockbuster title iMobsters, and seven games in the Top 10 Grossing Apps on the Android Market.
“The entire team is very excited about achieving 200 million downloads and our first million dollar day. Our players love our games – we are serving more than four million daily active users,” remarked Perry Tam, CEO and Co-Founder of Storm8. “Mobile is the next frontier of social games. People want to play games with friends anywhere and anytime.
“Storm8 is committed to bringing the best social gaming experience to the billions of mobile users across the world.”
Storm8, founded in March 2009, continues to expand its team and is quickly approaching fifty employees. The company’s stellar management team includes talented individuals from Facebook, Chillingo, and Electronic Arts. The entire Storm8 team is focused on inventing the next generation of social games on mobile devices.
The leading Indie game engine celebrates its sixth birthday.
SAN FRANCISCO, CA–(Marketwire – June 06, 2011) – Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, today celebrated Unity’s sixth anniversary.
Unity, launched onstage at Apple’s Worldwide Developer Conference (WWDC) in 2005, is commemorating six years of steadfast leadership and relentless innovation in democratizing game development and making it possible for everyone to create rich interactive 3D content.
“We bet on broad democratization of game development and have been aggressively coding and innovating to realize that vision,” said David Helgason, CEO of Unity Technologies. “We just surpassed the 500,000 user milestone, our customers continue to amaze us with their creations, and we are expanding our team at a rapid rate. It’s exciting to be both an instigator and a participant in this revolution.”
A few of the things that have happened in the last 12 months:
Unity was named the #1 Game Engine by Game Developer Magazine readers, received Develop Magazine’s coveted Grand Prix Award and won the prestigious Wall Street Journal Technology Innovation Award Unity became the platform of choice for teaching students how to design and develop games
The company’s registered user base surpassed 500,000 users; 150,000 of these users are active monthly users representing well over a million hours of game development every month
The free Unity browser plugin for playing web games exceeded 60 million installs
Unity and the Unity Web Player were certified by the US Army and Air Force so they can be installed on their secure networks
The third generation of Unity, with dozens of major new features, 100+ additional enhancements and up to 10x performance improvements, and support for Android were released
The company teamed with Qualcomm to bring Augmented Reality (AR) to Android The number of Unity games in the Apple iOS App Store exceeded 1500 — “best of” and “top selling” games include Battleheart, Gears, Samurai II, Skee-Ball and Snuggle Truck
The company rocked Game Developers Conference (GDC) in a big way and won Best of Show The company announced a deep partnership Electronic Arts (EA)
The company launched the Unity Asset Store, a digital marketplace where developers can share and sell assets to accelerate development, and it’s quickly become the #1 marketplace for Unity developers
The company introduced Union, a business unit dedicated to distributing high quality 3D games on mobile phones, tablets, set-top boxes, connected TVs and other new platforms — Union announced a partnership with Sony Ericsson to enable rapid development and porting of Unity-based games to the new Sony Ericsson Xperia PLAY smartphone and a partnership with RIM to bring dozens of Unity-based games to the PlayBook
For the full list of awards and accolades, simply visit: