IDW Publishing Breaks Into iBooks!

This is big news for the comic industry! IDW has just announced a deal in which their content will be made available directly through Apple’s iBooks service, making them the first major comic publisher with such an offering . Previously IDW’s books were made available digitally through providers such as ComiXology and iVerse in which you could purchase individual issues as well as collections, or numerous standalone apps for various series and titles (as shown below) created to take advantage of iTunes’ search function.

A deal such as this could potentially open IDW to a larger audience than ever before with impulse buys via the “Featured” section of the program. Apple has built a reputation of being a king maker whenever it features anything in one of its commercials, be it song, movie or app, and I would love to see this record include comic books.

Imagine this; the next generation iPad commercial just started and there is the device against a solid white background. As the narrational finger swipes across the screen, highlighting the device’s various functions in sync with a reassuring voice over, we momentarily stop on the cover for True Blood: All Together Now via iBooks. As the commercial moves on half a second later that ever so brief screen time could potentially drive a large amount of customers to purchase the book for themselves. In a time when the industry is looking at ways to bring in new readers an official Apple nod might be just what we need.

 

IDW is currently focused on using this format to distribute longer-form graphic novels and collections with hopes of bringing in new readers in the same way book retailers such as Barnes and Noble has. While the release schedule for upcoming titles are not directly tied to when we may see them in comic shops, there are a few titles books as Code Word: Geronimo that will see day and date release on iBooks to maximize its exposure as IDW continues to look toward the future of the industry and how fan consumption will evolve.

If you are not an iBooks customer or do not own an iOS device then don’t worry. IDW will continue to work with technology partners on distribution for iOS and Android apps, Sony devices, Nokia devices as well as the web. Also, content will remain available for purchase through these methods and pricing will be as closely consistent as possible throughout all outlets. Just consider this as another way for you to get the stories that you love.

Check out the official press release below for more information!

IDW Graphic Novels Debut on Apple iBooks

First major comics publisher to offer iBook graphic novels and comics
for the iPad™, iPhone®, and iPod touch® !!

[iBook Shelf]Continuing to lead the charge of digital comics, IDW Publishing, a leader in digital comics, proudly debuted today the first large collection of comic and graphic novel titles ever available within Apple’s iBooks store. As the first major comics publisher to offer significant content, IDW’s initial iBooks entrée features nearly twenty complete graphic novels, including award-winning books and works by best selling prose authors.

This one-of-a-kind launch kicks off with CODE WORD: GERONIMO, which is launched simultaneously in iBooks and in print. An original graphic novel detailing the raid on Osama bin Laden’s compound by SEAL Team 6, CODE WORD: GERONIMO is expertly written by military insider Captain Dale Dye (USMC, Ret.) and Dr. Julia Dye, Ph.D., and offers the amazing, moment-by-moment inside story of the clandestine raid that rid the world of this terrorist mastermind.

“IDW’s graphic novel line is a perfect fit for iBooks,” stated Jeff Webber, IDW’s director of ePublishing. “While our various comic storefront apps, such as IDW Comics, TRANSFORMERS Comics or Doctor Who Comics, are extremely popular with experienced comics readers and fans of those brands, having this significant presence in iBooks will help readers discover creators and titles, much the same as browsing in major book retail chains.”
[CodeWord: Geronimo]
IDW’s rich catalog of top prose authors and comics creators is especially suited for iBooks. Fans of IDW writers such as Joe Hill, Anne Rice, Max Brooks, Peter S. Beagle, or James Patterson can now find IDW graphic novels right next to their respective prose releases. Award-winning creators like Darwyn Cooke and his acclaimed  adaptations of Richard Stark’s Parker books and the first installment of the BLOOM COUNTY: THE COMPLETE LIBRARY are also included in IDW’s diverse iBooks line.

The IDW launch has something for all ages, from classics like Eric Shanower’s OZ series for younger audiences, and Joe Hill and Gabriel Rodriguez’s best-selling LOCKE & KEY series for mature readers.

“Our internal technology team, led by Lorelei Bunjes, has put a huge effort into developing a great reading experience for iBooks,” Webber continued. “We’re very proud of the team’s efforts to create a quality experience.”

The initial lineup includes the following titles:
[Witch & Wizard]•    Code Word: Geronimo
•    Bloom County: The Complete Digital Library 1980-1981
•    Locke & Key Vol. 1: Welcome to Lovecraft
•    Locke & Key Vol. 2: Head Games
•    Locke & Key Vol. 3: Crown of Shadows
•    Locke & Key Vol. 4: Keys to the Kingdom
•    Parker: The Hunter
•    Parker: The Outfit
•    Star Trek: Movie Adaptation
•    Transformers 3: Dark of the Moon Movie Adaptation
•    The Last Unicorn
•    Little Adventures in Oz Vol. 1
•    Dead Space
•    Dragon Age
•    G.I. Joe: Hearts & Minds
•    Witch & Wizard: Battle for Shadowland
•    The Murder of King Tut
•    True Blood Vol.1: All Together Now
•    The Rocketeer: The Complete Adventures

Visit IDWPublishing.com to learn more about the company and its top-selling books.

Imagine a Game That Lasts a Thousand Days

1000 Heroz Comes to iPad, iPhone, and iPod

PRESS RELEASE

Finland —June 8, 2011 — Finnish game studio RedLynx is proud to announce the 1000 Heroz App for iPad, iPhone and iPod touch is now available on the App Store.

1000 Heroz is an original and addictive blend of platforming and racing, which brings users new characters and levels each day for 1,000 straight days.

“1000 Heroz delivers something new every day – for a thousand days,” said Tero Virtala, CEO of RedLynx. “That works out to something like three cents a month over the life of the game. That’s a tremendous value for such a high quality title. Only the App Store, with its legions of gamers, could provide us an opportunity like this to put our creative minds to work.”

The game is a 2D, time-based platformer with a physics running engine. Each day players direct a new hero, as he or she runs, jumps and slides through that day’s level. The goal is to either earn three stars on each level and top the global leaderboards, or battle against friends by creating a Custom League. All told, there are 1000 heroes to guide, 1000 levels to explore and 1000 relics to gather. Along the way, players gather gold, earn relics, and, through Game Center, challenge friends and other players from around the world. Previous levels are playable at any time, and players can pick up the game at any point without missing anything, as each day features a new leaderboard.

The 1000 Heroz App is available for $1.99 (iPad) and $0.99 (iPhone, iPod Touch) from the App Store on iPad, iPhone and iPod Touch.

Digital Manga Publishing brings Hideyuki Kikuchi’s Vampire Hunter D Manga to comiXology

DMP’s flagship manga title makes its debut on the iPad

PRESS RELEASE

Kansas City, MO /NY, NY 6/8/11 – Digital Manga Publishing announced today that they are partnering with comiXology, the leading distributor of digital comics, to digitally release their flagship manga title Vampire Hunter D vol. 1-3 to the comiXology storefront for the iOS, Android and Web.

Hideyuki Kikuchi’s Vampire Hunter D print edition manga was launched in 2007 by Digital Manga Publishing, adapting the well renowned series of prose novel series, which began in the 80’s. Kikuchi mixed elements of gothic horror, science fiction and romance with the classic Western to produce a wholly original, post-apocalyptic vision of the distant future, where humanity is ruled by vampires and tormented by a host of creatures including demons, werewolves and mutants, as well as half-human, half-vampire ‘dhampirs’ like the series’ namesake, D.

“Manga has been in the brick and mortar comic book shops for several decades and Digital Manga Publishing would like to carry on that tradition to the digital frontier,” said Fred Lui, VP-Production of Digital Manga. ”We are partnering with comiXology because of the ubiquitous platform that they have built and the amazing reading experience they are able to provide.” The Vampire Hunter D manga and novels have an international fan base, having sold more than 17 million copies around the world. The property has also been adapted into two anime movies, an audio drama, and a video game. The entry of the Vampire Hunter D manga into the digital edition arena will prove to be equally successful, especially with the reading experience when delivered through comiXology’s Comic App.

“The addition of Digital Manga’s Vampire Hunter D with it’s rich story telling is a great addition to our platform,’ said David Steinberger, CEO of comiXology. “The manga looks especially vibrant in our Guided View format on the iPad and we look forward to adding more of Digital Manga’s titles to our platform in the coming months.”

Through this partnership Digital Manga Publishing will be releasing more of their acclaimed titles through comiXology platform.

All volumes of Vampire Hunter D will be available on the comiXology platform for $9.99 each with 20 pages of the first volume can be read for free. You can find their dedicated web storefront at comics.comixology.com/dmp and all purchases are buy once, read anywhere.

OnLive Unveils iPad/Android Tablet App

iPad, Android Tablet Instantly Becomes Touch/Motion Controller or Standalone Cloud Gaming System with Touch/Motion or Game Controller

PRESS RELEASE

Los Angeles (E3 Expo 2011) – June 7, 2011 – OnLive, Inc., the pioneer of cloud gaming, is pleased to report that gamers throughout the world can immediately experience the seamless integration of tablets and HDTVs with high-end gaming. Their current iPad or Android tablet and current HDTV will not only provide this experience in 2011, but will provide it with far higher performance, richer gameplay and deeper social integration than any console announced for 2012, with more than 100 games available today.

OnLive is pleased to announce the OnLive(r) Player App for iPad and Android. Like the recently announced consoles, the OnLive Player App will enable gameplay of virtually all OnLive games on an iPad and Android tablet with touch or OnLive’s new Universal Wireless Controller.

In addition, the OnLive Player App allows the tablet to be used as a touch and motion controller combined with an HDTV (or PC/Mac(r) if preferred), and allows both synchronized or independent video on the tablet and HDTV screen, enabling combined gameplay with tablet and HDTV, or separate gameplay on tablet and HDTV.

Full voice chat-enabled multiplayer is supported, both in-room and with others throughout the world, providing a complete multiplayer experience whether at home or on the go with a mobile device.

Core patent-pending exclusive OnLive cloud gaming features such as massive spectating of live gameplay throughout the world, instant no-obsolescence gameplay, Facebook integration with Brag Clip(tm) videos, etc., will work seamlessly on both tablets and HDTVs and will continue to distinguish OnLive from consoles, both in 2011 and beyond.

“The power of the cloud is definitely the theme this week, displacing what had been assumed to be platforms that could never be displaced,” said Steve Perlman, Founder and CEO of OnLive. “The OnLive Player App for iPad and Android shows how with the power of the cloud, the question is not whether cloud gaming will be able to catch up to consoles, it will be whether consoles will be able to catch up to cloud gaming.”

OnLive is excited to demonstrate the first game from a major publisher supporting both OnLive’s iPad/Android tablet touch and game controller, as well as running seamlessly on an HDTV, PC and Mac, to be released later in 2011. Come to OnLive’s booth (South Hall, Booth #801) for a demo.

For gamers preferring a smaller screen, OnLive will provide the exact same functionality on iPhone and Android smartphones, allowing them to be used both as game systems themselves with touch and the OnLive Universal Wireless Controller, or as a controller to an HDTV (or PC/Mac), for simultaneous or independent play.

OnLive is also unveiling as part of this experience the first 10 gigabit cloud-based full-featured browser for iPad, Android and HDTV; bringing the full richness of the Web loading from ultra-fast 10 gigabit/second Web connections to OnLive’s cloud-based servers, including support for full-featured Flash and video sites. Mobile and home devices will no longer be limited to the speed of their local connection for Web browsing or Web plug-in compatibility, opening up access to Flash games and social gaming for tablets and HDTVs.

All OnLive games played using the OnLive Player App will play seamlessly across all OnLive-compatible devices, including iPad, iPhone, Android, on HDTV via the OnLive Game System, on connected HDTV and Blu-ray/media players and on PC and Mac.

Joining Hands Puzzle Game Now Available in the iOS App Store

The game introduces Peablins, little forest creatures who wish to make the world a brighter place by joining hands with everyone.

PRESS RELEASE

TAMPERE, Finland June 7, 2011 – 10tons Ltd. today announced its new original puzzle game Joining Hands for iPad, iPhone and iPod touch is now available on the App Store.

The game introduces Peablins, little forest creatures who wish to make the world a brighter place by joining hands with everyone. Set in a fairytale forest called the Whispering Woods, the game features polished graphics, memorable music and best of all, an all-new game mechanic to enthrall friends of puzzle games. It is a puzzle in the true sense of the word: something to activate your brain and reward you with a sense of accomplishment.

The goal is simple. Rearrange the Peablins on the board so that all hands are joined. As new characters are introduced the game gets more challenging. Some of them place limitations on movement and some won’t hold hands at all, preferring their own personal space instead of the company of others. Dozens of lovingly crafted levels provide hours of entertainment for puzzle fanatics.

The Joining Hands App is available for $2.99 from the App Store on iPad, iPhone or iPod touch or at www.itunes.com/appstore.