To End All Wars, World War I shooter coming for Xbox 360 and PS3

I have a feeling the headline has left you befuddled. Allow me to be clearer: UK Video game publisher Ghostlight will  be publishing a game developed by Chemistry, based on the First World War titled To End All Wars. As you can see, journalists, bloggers and general pun-makers are going to have a field day everytime this game makes headlines.

This is one of those few games (if not the first) to be based on World War One, which is often described as a more tragic war than World War 2 (that’s where all the Nazis and Call of Duties came up). Chemistry is committed to replicate the horror and pain of World War One, rather than dumb it down to something fun you play on a console one rainy afternoon. Aiding Chemistry in its quest will be the Unreal Engine 3 (my personal favourite) which was previously used in Gears of War and will be used in Unreal Tournament 3.

To End All Wars will be releasing in Summer 2008 for the XBOX 360 and the PS3. No rifle-shooting and trench crawling for your Wiimote, sorry. The game will reportedly feature weapons, equipment and other material as authentic as possible, which could be a tough job considering the number of WWI games out there. Right now, we know that you’ll find yourself on night patrols, trenches and running out in the open like the helpless dog you really are.

Ghostlight is not a very famous publisher, yet, since they’ve only made their start with a PS2 game, a DS game and a PSP game. But Ghostlight’s director Khaled Lababedi says:

“Alongside other products to be announced in the coming months, To End All Wars will propel Ghostlight towards its stated objective of becoming a major global publisher.”

Chemistry is owned by Kuju Entertainment and are known for their titles Buzz! (PS2) and Sensible Soccer (PS2). On a side note, I’ve never heard of either title. Let’s hope End Of All Wars turns out to be good game and show us what the horrors of the First World War were. In a very fun game that you play on a console in a rainy afternoon.

[Via Shacknews]

AllofMP3.com taken down, springs back up

AllofMP3.com, a popular haven for buggers who prefer to download instead of buy music has been taken down by the Russian Government. The move came as a result of plenty of international pressure, and more importantly, it was a condition laid before Russia for WTO membership. Is this a sad day for pirates worldwide? It isn’t. Keep reading to know why.

Even though AllofMP3 has diappeared, an almost identical site has popped up under the name MP3Sparks.com. This new site claims to be completely legal and paying royalties to the Russian royalty collection agencies, like its predecessor AllofMP3. Plus, if you had an account with AllofMP3, you can seemingly use it with MP3Sparks as well. Talk about coincidence.

So this means that even though AllofMP3.com has been destroyed and the WTO’s condition met, the site hasn’t really disappeared. This poses the questions: Is the WTO going to force Russia to shut down MP3Sparks for the much-coveted entry? Is MP3Sparks really legal under Russia’s new AllofMP3-busting laws? Tune into the next episode to find out.

[Via ars technica]

CryENGINE 2 Licenced by Indie Developer

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The guys from Paleo Entertainment, based in San Diego have announced that their new, shiny FPS, Merchants of Brooklyn will be using the CryENGINE 2. Never heard of it? Remember the upcoming game with awesome tropical graphics that made you cream your pants, called Crysis? Yep, it uses CryENGINE 2.

The game in question, Merchants of Brooklyn, is set in 3100 A.D. where you see the main character, Matteo Savio make his way from a young boy to “Dr. Savio, PHD – Director of Genetics on Planet Paleo”, through an adventure featuring “MOB life, Scientific Education and Galactic adventures.” Definitely original stuff there. Especially considering that most of the characters are going to be Neanderthals. In a mob. How cool is that?

To quote Troy Latimer, president of Paleo (heh, alliteration):

Before licensing the CryENGINE 2 for our new project we looked carefully at all our options, and concluded no other engine could produce the kind of AAA quality game we were aiming to develop, nor were any other toolsets as advanced or user friendly as the ones delivered with the CryENGINE 2.

Sounds as good a reason as any. A second worthy reason being that this makes the upstart developer very famous indeed.

Paleo Entertainment was born out of a modding group that created Paleolithic Revolution, a Half-Life 2 mod based on Neanderthals and Cro-Magnon domination of caves and stacked rocks. Personally, I like the originality of these buggers.

Right now, we know nothing more than what I have presented already, though there is a bunch of concept art (more like doodles) out there.

[Via Gamasutra, Kotaku]

Harold and Kumar go to Gitmo

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Harold and Kumar Go to White Castle was a seriously underrated “get-high-and-be-stupid” comedy. Neil Patrick Harris stole their car, so they rode a wild cheetah! Amazing!

If, like me, you can’t wait and you’re hurting to know the entire plot of Harold and Kumar 2, I think I’ve got you covered. Here you go, hit the jump for one grande-sized SPOILER with extra onions, courtesy of Ain’t It Cool News patron Dr_Moe.

[Via If It’s Movies]

Continue reading “Harold and Kumar go to Gitmo”

Rob Zombie making EXTRA sure he ruins “Halloween”

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It looks like Rob Zombie is putting in some overtime in his effort to undoubtedly ruin the second greatest modern cinema monster (non shall surpass Leatherface!), according to the gore hounds over at Bloody-Disgusting.

“…Rob Zombie has been hard at work filming new material for his remake of HALLOWEEN, which is slated for release on August 31. Today ended seven straight days of grueling filming around the Los Angeles area, which included the addition of six, count ‘em, six new death sequences! The film has been given a serious boost in violence, gore and bloodshed… but that’s not the big news – we received word that an entire new finale has been shot. Details are mum on what is different, but we’re told the new ending is quite gruesome!!”

Any iota of respect I had left for Rob Zombie was based strictly on the fact that he is largely responsible for Astro-Creep 2000, which I think is one of the greatest albums ever, but adding unnecessary rape scenes, ridiculous gore, and a gruesome ending to a remake of the movie that did horror BEST without all those things is really testing my patience. As a director, I’ll hand it to Rob, he’s got vision. As a writer, he’s a talentless hack that needs to keep from stomping on sacred ground.

/rant

New T. Hawk sprite for SSF2T HD Remix

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Another week, another trickle of Super Street Fighter II Turbo HD Remix (just when you thought the qualifiers had ended) sprites. This week Brian Dunn brings us a single sprite of T. Hawk, everyone’s least favorite SF II character ever. Poor stereotyped guy. Maybe his totally radical revamp will change some of that, though. It certainly makes me want to give him another shot. Maybe it’s his super-trendy belt buckle.

Dunn’s blog over at Capcom USA also gives us a little more insight into the rendering process for the new game. If you’ve scoured Stuff We Like from top to bottom and still have time to kill, you should head over there and check it out. It’s a pretty cool read. Otherwise, just click on the thumbnail, and fall in love with this game all over again.

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[Feldman is the MAN!]