No Brütal Legend at E3 2008

Weird guy from Brütal Legend

Brütal Legend, the game prophesied for raw awesomeness, will not be appearing at this year’s E3, according to MTV Multiplayer.

They were sent a mail from Lord Awesome Tim Schafer himself, who informed them that the game will not be appearing at E3 and that there’s nothing to worry about: the game is in fine order. “We’re not going to be showing at E3, but soon after that we hope,” he said. As for when this “soon” comes, he says “As soon as the dust settles from this whole [Activision Blizzard] merger thing we should be able to talk about the game a lot more.”

For those not in the know, this is because the game was originally supposed to be published by Vivendi, which now becomes a subsidiary of Activision along with Blizzard, by the clauses of the Great Activision Blizzard merger.

Brütal Legend will see Jack Black playing the roadie protagonist as he travels across a surreal heavy metal-inspired landscape. The game will feature music and cameos from several Metal Gods, such as Ronnie James Dio, Lemmy Kilmister, Rob Halford, Black Sabbath, Wolfmother and many more. It is going to be one hell of a game! Check out our earlier coverage on it! You’ll love it!

Metal Slug 7 for Nintendo DS

Ignition Entertainment, a UTV Enterprise and worldwide publisher and developer of videogames, in conjunction with SNK Playmore announced today that Metal Slug 7 for Nintendo DS will be released this fall.

Developed by SNK Playmore Corporation and published by Ignition Entertainment, Metal Slug 7 follows in the footsteps of its predecessors by continuing to deliver the high-energy and frantic, fast-paced 2-D shooting action that the franchise has always been widely renowned for.

Players will join Marco, Tarma, Eri, Fiolina, Clark and Ralph as they prepare to take on Modern’s Forces across 7 new missions that will bring them from Garbage Island to the Fortress of Ruins and beyond. Aside from featuring 7 brand new and fully detailed missions and six playable characters, Metal Slug 7 will also feature a host of new weapons, colossal new bosses, new Slugs to pilot and new gameplay modes for added replay value.

“Truth be told, I have a pink DS and was embarrassed to play it in public. Now with Metal Slug 7 loaded, I have no qualms,” said Ajay Chadha, President of Ignition Entertainment. “Needless to say, and in all seriousness, we are very excited to announce our partnership with SNK Playmore USA to give both core and casual gamers a whole new insight into the unique, all-action, eye-popping world that is Metal Slug.”

First released in 1996, the Metal Slug series has continuously dazzled legions of fans with its awesome variety of frenetic action and superbly balanced, non-stop gameplay. Its unique art style and memorable boss battles have been hailed as sheer artistry and have been acclaimed by game fans of all genres.

For more information on Ignition Entertainment or SNK Playmore USA please visit www.ignitionusa.com or www.snkplaymoreusa.com.

Best Star Trek videogame so far

Star Trek has had so many videogame releases over the years it’s amazing. There have been Trek games taking place on every console you can imagine with all the shows covered. What we would like to know is what you consider to be the best Star Trek PC game ever. A few highlights from the last 15 years or so include:
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Firefox 3 Goes Live

Download Mozilla’s latest version of its browser Firefox right now! I’m currently downloading it and even with a download accelerator program, it’s taking a while to get the file. I’d imagine Mozilla’s servers are jammed packed with thousands of people trying to be the first to use the new browser. All that I ask is that this new version does not crash like the previous release candidates! Here’s hoping!

Brightcove 3

As I’ve been previously reporting, Brightcove is going to be releasing major service enhancements later this year. According to the press release, Brightcove is focusing on three aspects contextual publishing, long-form content, and accelerating the productivity producers with new tools.

Brightcove 3 will be available to the masses in Fall. It is currently in beta and being used by Showtime, Lifetime, and several others. You can sign up to receive notfication on Brightcove 3’s update here.

Hopefully we’ll get our hands on it sooner rather than later! Yo Brightcove talk to me. 😉

Religion is a figment of our imagination

Professor Maurice Bloch

Maurice Bloch

I just love the Internet. It tells me all sorts of things I don’t want to know, that I should know and that I already know.

Now I have found the New Scientist magazine (online) which lets me know about all kinds of useful (USELESS) things like “The Secret Language of Cuttlefish,” “How an Email Address Can Reveal Your Character,” “Fruit Flies Trade Lifespan for Brain Power,” and so much MORE!

I’ve just learned that humans alone practice religion because they’re the only creatures to have evolved imagination.

And I thought vivid imagination was just for sex routines.

Anthropologist Maurice Bloch of the London School of Economics said the popular notion that religion evolved and spread because it promoted social bonding is not correct.

Instead, he argues that first, we had to evolve the necessary brain architecture (isn’t architecture what is used to design buildings??) to imagine things and beings that don’t physically exist and the possibility that people somehow live on after they’ve died.

What is this man talking about? But wait, it gets weirder.

Once we’ve developed this so called brain architecture we have access to a form of social interaction unavailable to any other creatures on the planet, according to Bloch.

Bloch says we form imaginary groups which are called the “transcendental social” to culturally unify.

“What the transcendental social requires is the ability to live very largely in the imagination,” Bloch writes. “One can be a member of a transcendental group, or a nation, even though one never comes in contact with the other members of it.” 

Moreover, the composition of such groups, “whether they are clans or nations, may equally include the living and the dead.”

Modern-day religions still embrace this idea of communities bound with the living and the dead, such as the Christian notion of followers being “one body with Christ”, or the Islamic “Ummah” uniting Muslims.

No animals, not even our nearest relatives the chimpanzees, can do this, argues Bloch. Instead, he says, they’re restricted to the mundane and Machiavellian social interactions of everyday life, of sparring every day with contemporaries for status and resources.

Frankly, I think Bloch has been smoking a bit too much whacky weed.

But he says our ancestors proved this belief in the living and dead from art on cave walls and burials that include artifacts suggesting belief in an afterlife and by implication the “transcendental social”.

The gems of wisdom we can pick up from the Internet.