Be afraid. Be very afraid.
The image above is “a collage of different environments from the game that communicate the tone and the direction that the production is taking.”
The game itself is codenamed Zwei.
The goal is that this game is “the realization of *pure* survival horror, an experience which he [Shinji Mikami] defines as one that pushes the limits of fear and exhilaration.”
“A true ‘survival horror’ game is one in which the player confronts and overcomes fear,” says Shinji Mikami, president and creative director for Tango Gameworks. “I’ve found my focus and once again I’m striving for pure survival horror. I am being very hands-on in the development of this game to ensure that the quality is there. Rest assured.”
To say the least I’m excited to see what he has in mind for us and I do like that Bethesda is taking a chance on publishing a title like this.