Sony’s reputation sinks further. (Includes Wikipedia, Halo 3, Infinity Ward and bad English)

Halo 3

It appears that Sony is really in quite a ditch. If their lunatic antics aren’t enough for you, here’s some more. Reportedly, a Sony staff member has been caught editing a Wikipedia page. What’s so embarrasing? The page in question is the Halo 3 page.

A sorry staffer at Sony Liverpool is the origin of a hate comment against Microsoft’s great Halo 3. The comment in question says:

Although it wont look any better than Halo 2.

Talk about that. He didn’t even bother punctuating the ‘wont’. Pfft. Don’t look at me like that, I’m not the only one who doesn’t like Sony’s English. Ask Grant Collier, one of the big guys at Infinity Ward, makers of the upcoming Call of Duty 4. In an interview, Grant says:

With Microsoft we’ve got the advantage of them being an American company so our level of accessibility to them is much better than Sony. I’m not disparaging Sony in any way, but it’s just that they [Microsoft] speak English, we speak English. I know ten or fifteen guys over there and I can just call up and find out what new special sauce is coming around… I would really like to have that level of relationship with Sony. We’re really pushing for that and it’s a personal goal of mine to get there but I think there’s very few companies that have that level of relationship with Sony. After we come out with CoD4 I hope that we’ll be one of them.

Poor Sony. I’m actually starting to feel sympathetic for a corporation. I wonder what they’ll do next!

[Via Xboxer.tv and Kotaku]

Dragon Ball Z the movie?

[UPDATE]

Dragon Ball Z has been confirmed. It will star Justin Chatwin and James Marsters. See this post for more details.

—————–

 

Screenshot from an episode of Dragon Ball Z

If the Gazette hasn’t begun spreading lies, it is probably telling the truth when it says that a live action Dragon Ball Z movie may actually be in the works!

According to the Gazette, 20th Century Fox is working on 3 movies that are expected to be shot in Montreal next year, each having a budget of atleast $100 Million! From the source:

The films are the Night at the Museum sequel Another Night, Independence Day director Roland Emmerich’s remake of the sci-fi flick Fantastic Voyage and a big-screen adaptation of the Japanese manga Dragonball Z.

Are we hearing this right? Dragon Ball Z is an immensely successful franchise spanning mangas, animes, several video games and who knows what else (wikipedia it, dummy).

We know nothing more than this, except that production should end by next July.If this turns out to be ‘fer real!’, we might just be in for a nonsensical, but fast-paced, action-filled live action flick! Just the sort I like!

[Via SuperHeroHype]

Ubisoft’s Holiday Idea: Release 4 great games for free!

 Free Boxes!

Ubisoft has moved up on my Nice Corporations Chart by a few spots, because of their generous Santa Clause act. Ubisoft has just released four of their games, Far Cry, Prince of Persia: Sands of Time, Rayman Raving Rabbids and Ghost Recon! Note that these games are ad-supported, though. But I wouldn’t mind seeing some ads when I’m getting Far Cry for freaking free! Download the games without that feeling of guilt from Fileshack:

Finally, somebody who listens to us poor gamers without the systems to run Crysis or BioShock. 🙂

Filmmakers Don’t Know Games

Next-Gen.biz had a great article with Jeremy Bolt, the Producer from the upcoming Resident Evil: Extinction film. I love this article because it talks about someone other than Uwe Boll. Sure everyone loves making fun of Uwe, as well as anyone that attempts to adapt a video game to film. Lets face it, video game movies aren’t high quality – but some are at least enjoyable.

Mortal Kombat: The Movie

Next-Gen’s article reveals how little producers care for the material that they’re adapting from. It’s good that Paul W.S. Anderson at least plays the game before writing the film script, but does he and other writers understand what makes the game great in the first place?

“Gone are the days where you could just quickly jump on an IP like a videogame, make a close adaptation, and then just watch the money roll in,” said Jeremy Bolt. From my perspective it seems like filmmakers are still doing this. Obviously films have to appeal to general audiences as much as possible, in order to gross the largest amount of money possible, but why is it that films based on games have sucked, do suck, and will suck?

What it comes down to is one simple thing. You can play a game as much as you want to, but you will always have a different experience than someone else. That’s the beautiful thing about video games – there are multiple possibilities that change the experience users receive and in turn react to. Before any worthwhile adaptation can be created, it is key to understand what made the game good and how it impacted the player.

Lets face it, there has probably never been a film based on a video game that was directly made for the fans. If there ever was, it probably still bombed at the box office. Is any gamer really going to pay to watch a direct translation of what they’ve already done on their own in a video game?

This is a dilemma that all filmmakers face when trying to adapt a video game to film. It’s not an easy process. Much like the comic book to film adaptations, the best films will come when there are more closely tied collaborations between filmmakers, that fully understand why the material has a fanbase, and the industry that created the original material.

Medal of Homer

Truly, I wonder if there can be a game to damned compelling, emotionally demanding and downright beautiful. You might have played Medal of Honor, Call of Duty, Brothers in Arms and god knows what else they spat at you, but you haven’t played intense World War II till you’ve played Medal of Homer.

Add The Pipeline: Entertainment Within a Box to your page