Digital Manga Publishing brings Hideyuki Kikuchi’s Vampire Hunter D Manga to comiXology

DMP’s flagship manga title makes its debut on the iPad

PRESS RELEASE

Kansas City, MO /NY, NY 6/8/11 – Digital Manga Publishing announced today that they are partnering with comiXology, the leading distributor of digital comics, to digitally release their flagship manga title Vampire Hunter D vol. 1-3 to the comiXology storefront for the iOS, Android and Web.

Hideyuki Kikuchi’s Vampire Hunter D print edition manga was launched in 2007 by Digital Manga Publishing, adapting the well renowned series of prose novel series, which began in the 80’s. Kikuchi mixed elements of gothic horror, science fiction and romance with the classic Western to produce a wholly original, post-apocalyptic vision of the distant future, where humanity is ruled by vampires and tormented by a host of creatures including demons, werewolves and mutants, as well as half-human, half-vampire ‘dhampirs’ like the series’ namesake, D.

“Manga has been in the brick and mortar comic book shops for several decades and Digital Manga Publishing would like to carry on that tradition to the digital frontier,” said Fred Lui, VP-Production of Digital Manga. ”We are partnering with comiXology because of the ubiquitous platform that they have built and the amazing reading experience they are able to provide.” The Vampire Hunter D manga and novels have an international fan base, having sold more than 17 million copies around the world. The property has also been adapted into two anime movies, an audio drama, and a video game. The entry of the Vampire Hunter D manga into the digital edition arena will prove to be equally successful, especially with the reading experience when delivered through comiXology’s Comic App.

“The addition of Digital Manga’s Vampire Hunter D with it’s rich story telling is a great addition to our platform,’ said David Steinberger, CEO of comiXology. “The manga looks especially vibrant in our Guided View format on the iPad and we look forward to adding more of Digital Manga’s titles to our platform in the coming months.”

Through this partnership Digital Manga Publishing will be releasing more of their acclaimed titles through comiXology platform.

All volumes of Vampire Hunter D will be available on the comiXology platform for $9.99 each with 20 pages of the first volume can be read for free. You can find their dedicated web storefront at comics.comixology.com/dmp and all purchases are buy once, read anywhere.

Logitech Introduces Multi-Touch Lapdesk

Logitech Touch Lapdesk N600 Features Large, Retractable Touchpad with Multi-Touch Pointing, Swiping, Scrolling

PRESS RELEASE

FREMONT, Calif. – June 8, 2011 – So you can browse comfortably – right from your lap – today Logitech unveiled the Logitech Touch Lapdesk N600, featuring a large touchpad that makes it easier than ever to point, scroll and swipe your way through the Web.

“We’ve seen people using everything from pillows to pets to shield their laps from the heat their laptops generate, ” said Denis Pavillard, vice president of product marketing for laptop accessories. “Our lapdesks are much more effective and, with the addition of a multi-touch touchpad, you’ll get the added capability to more easily move through your favorite content without attaching additional peripherals.”

The Logitech Touch Lapdesk N600 features a 5-inch, retractable touchpad with multi-touch navigation. You can move the pointer with one finger, scroll using two, and swipe through pages or pictures with three.

The multi-layer, heat-shielding design of the lapdesk protects you from laptop heat so you can browse in cool comfort, and the anti-slip surface helps keep your laptop in place. To get started, you just plug the tiny Logitech Unifying receiver into the USB port and start navigating. For your convenience, Logitech’s newest lapdesk offers up to six months of battery life.

Pricing and Availability
The Logitech Touch Lapdesk N600 is expected to be available in the U.S. and Europe beginning in June, for a suggested retail price of $69.99.

OnLive Unveils iPad/Android Tablet App

iPad, Android Tablet Instantly Becomes Touch/Motion Controller or Standalone Cloud Gaming System with Touch/Motion or Game Controller

PRESS RELEASE

Los Angeles (E3 Expo 2011) – June 7, 2011 – OnLive, Inc., the pioneer of cloud gaming, is pleased to report that gamers throughout the world can immediately experience the seamless integration of tablets and HDTVs with high-end gaming. Their current iPad or Android tablet and current HDTV will not only provide this experience in 2011, but will provide it with far higher performance, richer gameplay and deeper social integration than any console announced for 2012, with more than 100 games available today.

OnLive is pleased to announce the OnLive(r) Player App for iPad and Android. Like the recently announced consoles, the OnLive Player App will enable gameplay of virtually all OnLive games on an iPad and Android tablet with touch or OnLive’s new Universal Wireless Controller.

In addition, the OnLive Player App allows the tablet to be used as a touch and motion controller combined with an HDTV (or PC/Mac(r) if preferred), and allows both synchronized or independent video on the tablet and HDTV screen, enabling combined gameplay with tablet and HDTV, or separate gameplay on tablet and HDTV.

Full voice chat-enabled multiplayer is supported, both in-room and with others throughout the world, providing a complete multiplayer experience whether at home or on the go with a mobile device.

Core patent-pending exclusive OnLive cloud gaming features such as massive spectating of live gameplay throughout the world, instant no-obsolescence gameplay, Facebook integration with Brag Clip(tm) videos, etc., will work seamlessly on both tablets and HDTVs and will continue to distinguish OnLive from consoles, both in 2011 and beyond.

“The power of the cloud is definitely the theme this week, displacing what had been assumed to be platforms that could never be displaced,” said Steve Perlman, Founder and CEO of OnLive. “The OnLive Player App for iPad and Android shows how with the power of the cloud, the question is not whether cloud gaming will be able to catch up to consoles, it will be whether consoles will be able to catch up to cloud gaming.”

OnLive is excited to demonstrate the first game from a major publisher supporting both OnLive’s iPad/Android tablet touch and game controller, as well as running seamlessly on an HDTV, PC and Mac, to be released later in 2011. Come to OnLive’s booth (South Hall, Booth #801) for a demo.

For gamers preferring a smaller screen, OnLive will provide the exact same functionality on iPhone and Android smartphones, allowing them to be used both as game systems themselves with touch and the OnLive Universal Wireless Controller, or as a controller to an HDTV (or PC/Mac), for simultaneous or independent play.

OnLive is also unveiling as part of this experience the first 10 gigabit cloud-based full-featured browser for iPad, Android and HDTV; bringing the full richness of the Web loading from ultra-fast 10 gigabit/second Web connections to OnLive’s cloud-based servers, including support for full-featured Flash and video sites. Mobile and home devices will no longer be limited to the speed of their local connection for Web browsing or Web plug-in compatibility, opening up access to Flash games and social gaming for tablets and HDTVs.

All OnLive games played using the OnLive Player App will play seamlessly across all OnLive-compatible devices, including iPad, iPhone, Android, on HDTV via the OnLive Game System, on connected HDTV and Blu-ray/media players and on PC and Mac.

Wii U Console Features Controller with 6.2-inch Screen

Nintendo 3DS Continues its Evolution with Mario Kart, Super Mario and the Nintendo eShop as Nintendo Celebrates the 25th Anniversary of The Legend of Zelda

PRESS RELEASE

LOS ANGELES–(BUSINESS WIRE)– At the E3 Expo, Nintendo introduced a new paradigm for video games and home entertainment: Wii U™, a new console that includes a controller with a 6.2-inch screen. Adding a second screen to the living room creates a multitude of new video game experiences while offering families a variety of options to customize their entertainment.

Previously, video games played on a home console have been confined to the TV and offered identical viewpoints to each player in a multiplayer environment. Furthermore, watching TV and playing console games have been completely separate experiences. The new controller removes these boundaries, creating a more dynamic and fluid gaming and entertainment experience. Visitors to the E3 Expo will see firsthand the type of gaming experiences made possible by Wii U and the new controller such as:
• In single-player games:
o The new controller can display information on its screen that does not appear on the TV.
o The information and viewpoint can also change in the new controller based on the orientation of its gyroscope.
• In multiplayer games:
o The player using the new controller can have a different experience than those looking at the TV. This will offer a wide variety of competitive and cooperative opportunities.

In addition to the 6.2-inch screen, the new controller also features an accelerometer and a gyroscope, a rumble feature, an inward-facing camera, a microphone and speakers. Adding these features to the Classic Controller™ button scheme – two analog Circle Pads, +Control Pad, A/B/X/Y buttons, L/R buttons and ZL/ZR buttons – will enable a breadth of game-play experiences while appealing to both casual and dedicated video game players.

Wii U combines motion-sensing game play with the ability to support full HD graphics. Each Wii U console will be partnered with a new controller and can also use up to four additional Wii Remote™ or Wii Remote Plus controllers. The system is also backward compatible and can play all Wii games and use all Wii accessories. The Wii console has sold more than 86 million units globally and greatly expanded the overall audience for video games. Wii U aims to expand that audience even further. Developers worldwide are already working on new games and experiences for the console.

“Wii U redefines the structure of home entertainment by fundamentally changing how the TV, the game console and the Internet function and interact together,” said Nintendo President Satoru Iwata. “The experience enabled by Wii U and the new controller takes players deeper into their games, while reaching out wider than ever before to be inviting to all kinds of gamers.”

Nintendo 3DS™, which lets users see 3D images without the need for special glasses, launched in the United States on March 27 and continues to evolve. Owners will find that their Nintendo 3DS experience is different every time they pick up the system, thanks to new content and updates delivered by Nintendo, by third parties and exchanged between users.

A new system update is now available for the Nintendo 3DS system. Users who connect to a wireless broadband Internet connection and install the system update will instantly gain access to the Nintendo eShop, which contains a variety of games and applications for download using a cash-based system.

Users can browse original 3D software, 3D Classics (select classic video games re-mastered in 3D), classic Game Boy™ and Game Boy Color games, and more than 350 games and applications currently offered for the Nintendo DSiWare™ service. Visitors can also see videos and screen shots for games, plus see how other players rank games.

The system update also provides Nintendo 3DS owners access to free items, including an Internet browser that can show 3D images on sites specifically designed to show 3D images, a download of a re-mastered 3D version of the NES™ classic Excitebike™ game (free until July 7) and Pokédex™ 3D, which lets users discover and view more than 150 Pokémon™ from the Pokémon Black Version and Pokémon White Version games in visually engaging 3D.

Nintendo also announced a huge lineup of upcoming new and fan-favorite franchise games, many of which are playable on the E3 Expo show floor in booth 4922.
• Nintendo 3DS: Super Mario™, Luigi’s Mansion™ 2, Mario Kart™, Kid Icarus™: Uprising, The Legend of Zelda™: Ocarina of Time™ 3D, Star Fox 64™ 3D, Animal Crossing™, Paper Mario™, Picture Lives!, The Rolling Western™.
• Wii: The Legend of Zelda™: Skyward Sword, Kirby™ Wii, Wii Play™: Motion, Mystery Case Files™: The Malgrave Incident™, Mario Party™ 9, Rhythm Heaven™ and Fortune Street™.
• Nintendo DS™: Kirby™ Mass Attack, Professor Layton and the Last Specter™, Dragon Quest Monsters: Joker™ 2 and Super Fossil Fighters™.
Nintendo kicked off its E3 Expo Presentation by announcing a number of initiatives to celebrate the 25th anniversary of The Legend of Zelda. A re-mastered 3D version of The Legend of Zelda: Ocarina of Time launches for Nintendo 3DS on June 19, while Wii owners will see the arrival of The Legend of Zelda: Skyward Sword in the 2011 holiday season. Additionally, Nintendo announced a tour of orchestral concerts featuring music from the beloved franchise. Additional commemorative activities will be announced at a later date.

For the duration of the E3 Expo, Nintendo will provide fans with exclusive videos and Nintendo content on the Nintendo Network. People can visit http://e3.nintendo.com to watch developer interviews, get all the information about new games and see coverage coming directly from the show floor. The same exclusive content also will be streamed through the Nintendo® Channel to Wii owners who have a broadband Internet connection.

Storm8 Takes Mobile Gaming by Storm

Tops 200 Million Downloads and Achieves First Million Dollar Day

PRESS RELEASE

Redwood City, CA – June 7, 2011 Storm8, developer of the world’s most downloaded social games on iPhone and Android, today announced it has reached 200 million downloads and, during a promotional event, achieved its first Million Dollar Day. Storm8’s success is unparalleled in mobile gaming. The company has launched 18 immensely popular social games and is continually working on expanding its portfolio. Storm8 currently offers nine role-playing games under the Storm8 brand and nine virtual world simulation games under the brand of TeamLava, a highly innovative studio owned by Storm8. Today’s announcement marks an important new milestone in Storm8’s phenomenal success story.

Storm8’s unbridled growth continues apace. The company’s network has reached more than 58 million mobile devices and rapidly continues to expand. During a recent promotional event, Storm8 boasted ten games within the Top 25 Grossing Apps on the App Store, including the number one spot with its blockbuster title iMobsters, and seven games in the Top 10 Grossing Apps on the Android Market.

“The entire team is very excited about achieving 200 million downloads and our first million dollar day. Our players love our games – we are serving more than four million daily active users,” remarked Perry Tam, CEO and Co-Founder of Storm8. “Mobile is the next frontier of social games. People want to play games with friends anywhere and anytime.

“Storm8 is committed to bringing the best social gaming experience to the billions of mobile users across the world.”

Storm8, founded in March 2009, continues to expand its team and is quickly approaching fifty employees. The company’s stellar management team includes talented individuals from Facebook, Chillingo, and Electronic Arts. The entire Storm8 team is focused on inventing the next generation of social games on mobile devices.

Joining Hands Puzzle Game Now Available in the iOS App Store

The game introduces Peablins, little forest creatures who wish to make the world a brighter place by joining hands with everyone.

PRESS RELEASE

TAMPERE, Finland June 7, 2011 – 10tons Ltd. today announced its new original puzzle game Joining Hands for iPad, iPhone and iPod touch is now available on the App Store.

The game introduces Peablins, little forest creatures who wish to make the world a brighter place by joining hands with everyone. Set in a fairytale forest called the Whispering Woods, the game features polished graphics, memorable music and best of all, an all-new game mechanic to enthrall friends of puzzle games. It is a puzzle in the true sense of the word: something to activate your brain and reward you with a sense of accomplishment.

The goal is simple. Rearrange the Peablins on the board so that all hands are joined. As new characters are introduced the game gets more challenging. Some of them place limitations on movement and some won’t hold hands at all, preferring their own personal space instead of the company of others. Dozens of lovingly crafted levels provide hours of entertainment for puzzle fanatics.

The Joining Hands App is available for $2.99 from the App Store on iPad, iPhone or iPod touch or at www.itunes.com/appstore.