The Mojave Experiment

People can be easily persuaded by others. I mean lets face it, why would you be reading this if you didn’t want my thoughts and opinion?

For a long time now, Apple has been giving Microsoft a run for its money with an amazing PR campaign. I’d imagine that everyone reading this right now has seen the Mac vs. PC commercials. Sometime after Windows Vista came out, Apple started airing commercials that smeared Vista for crashing and not being secure.

I’ve been using Windows Vista since it came out and while I have had issues with the operating software at times, it is a big improvement over previous Windows platforms.

Microsoft has come up with a way to ‘fight’ back against the bad rep Vista received in its earlier days with The Mojave Experiment. The website claims that these are all ‘regular people’ who don’t like Windows Vista, but who have also never used it.They are given copies of Microsoft’s newest operating system codenamed Mojave, while in reality it’s simply a copy of Windows Vista.

Obviously the website shows people who actually enjoy Mojave, and then are revealed that it’s just Vista.

Even if these people are paid actors, not saying that they are, it’s a great experiment. It goes to remind everyone, that you have to be wary of the source that you’re receiving information from. Remember that the best source for information is you. Only you can decide if something is good or bad. Please don’t be ignorant and base a judgment on something before you’ve actually tried it out.

And with that in mind, enjoy your weekend!

QuakeCon: Quake Live, Quake Arena 2 and more

Quake Live

We reported on Quake Live some time ago, but now we have lots more, since QuakeCon is on! For the lazy, Quake Live is a project from id, where they are going to take the classic Quake III: Arena and turn it free, tournament-style and browser-based. Just hit the goddamn link above already.

Quake Live was originally titled Quake Zero at last year’s E3, but its name was changed not long after to Quake Live. Now we know why: shortly after the announcement, a domain squatter registered domains around Quake Zero, demanding good cash for the names. id being the smart asses that they are, decided to change the game name itself, seeing as it wasn’t so deep into development.

Carmack also hinted at the possibility of a Quake Arena 2, or essentially, a full-fledged sequel to Quake III: Arena. But he says that it’s possible only if Quake Live ends up being unsuccessful. Not a bad idea, to be honest, if you ask me. If it ends up being really good, it might even give Epic a run for their money. But Carmack also notes that not many publishers out there are looking for a multiplayer-centric game right now. Hmm.

Meanwhile, it looks like id actually got around to updating their Quake Live website since our last update. Right now it looks like a standard official game info site, but if all goes well, it will be a huge tournament centre with detailed stats, charts and well, you get the idea.

The Beta idea still seems to be on, so drop in your e-mail address and you might be the first in your neighbourhood to be in on this whole thing!

id’s Quake Live

Quake Live

It’s nice to see that the major PC developers are taking some steps to actually evolve the PC Gaming scene rather than bitch about piracy and low sales. While Valve has announced their revolutionary Steam Cloud and experimented with episodic gaming, id will be doing some experiments of their own.

At last year’s QuakeCon, id announced Quake Zero: a concept wherein they will take their excellent Quake III: Arena, make it ad-supported and completely free, and then make it browser-based. And you thought the only thing you can play on your Firefox was that silly Flash game.

Quake Zero has become Quake Live and gone into Beta testing, but we haven’t had much headway other than that. Sure, it may not sound as exciting as id’s other projects, Rage and Doom 4, but it is still an interesting idea that could encourage dozens more.

The promise of free gameplay means that pretty much anyone can play, and without piracy, too, so the developers won’t be affected. And since it’s browser-based, it brings relief to our lazy asses that would rather mull over whatever’s on Firefox rather than start the game. Hmm, or maybe it’s just me.

Regardless, if id ends up successful, we could see a completely new form of gaming, with MMORPGs diving for it (and hopefully ending those monthly subscription fees). Imagine if you will, competition and tournament games like Quake Live: racing games, sport games, it’ll be phenomenal!

I’d like to see Epic do something similar with their Unreal Tournament series. Epic and id have been fierce rivals since Quake III and Unreal Tournament came out almost simultaneously. But their paths somewhat diverged. With Epic’s Unreal Tournament III ending up bombing at the charts, they have no option but to blame piracy for a game that didn’t have much in it anyways. Will Epic (or some other developer) try a competitor to Quake Live?

QuakeCon 2008 starts at the end of this month and there’s still a good week to go before it, but let’s just expect something to happen then. You can also ogle over the recently released trailer that shows some footage, especially the community and score charts on the big website. Also notice the billboards splashed over the maps.

No idea on when Quake Live will be coming out, but we’d expect early next year at the latest, and a month after QuakeCon at the earliest! 😉

Infinity Ward working on new IP

Call of Duty 4 screenshot

Infinity Ward is about as synonymous with Call of Duty as Valve is with Half-Life or Bungie with Halo. Okay, Treyarch did make Call of Duty 3 and will be alternating with Infinity Ward in making CoD titles now, but nobody seriously cares about them. Sorry, Treyarch. 🙁

Now, while Call of Duty is all fun and all, we’d like to see a little something different from Infinity Ward, and things seem to be on the right track. Talking from his blag, Robert Bowling, the Director of Communications at Infinity Ward announced that they have decided to reup their publishing contract with Activision, which kickstarts their future project, “a unique new IP” that they will have “complete control over”.

Since Bowling isn’t very willing to divulge any details on this “unique” new project, we’re guessing it’s going to be a long while before we actually find out what happens of this. I would be surprised if we get an announcement by February next year! Still, it’s great to know that Infinity Ward is up to something creative and not abother war shooter (which they are pretty good at anyways).

On a pretty loose guess, I’m thinking it will be a typical dystopian/space sci-fi shooter that will probably involve either zombies or aliens or alien zombies. What do you think of this? What is Infinity Ward up to?

Variety offended by Sid Meier’s Civilization IV: Colonization

Screenshot of Civilization IV: Colonization

You’d think the mainstream media might one day appreciate video games, but that is seemingly never the case. Over at Variety’s blog, we read hate all over their post, whose author has been offended by a game as meek as Sid Meier’s Civilization IV: Colonization.

The Sid Meier game merges the Civilization IV franchise with the relic Colonization, a Sid Meier classic that we all knew he would remake some day. As you can guess, the game is about leading one of four European powers into the New World and starting a colony, eventually working your way to declaring Independence and all.

The author of the post, Ben Fritz goes on about how offensive colonization is, and how it has always been about racism. He disagrees with Colonization‘s viewpoint of being a European who goes on to colonize, as it has usually brought about disastrous consequences upon the natives. He finds it apalling that you get to play as this oppressive power. I wonder if the fun-loving crowd at Firaxis ever thought of something like this.

I disagree with Ben completely. To start with, I am a Civilization IV addict, and I wonder if Ben has even played the original game. That being said, it should be noted that Civilization IV is a world-building strategy game first, where you take control of a civilization and lead it through the millennia of human history into glory.

Colonization is a stand-alone expansion to Civilization IV, that appears to focus on the Colonization aspect of the game. In the game, players get to trade, fight, negotiate, explore and do pretty much all that. Ben appears to be concerned by the “fight with natives” part. Now I’m not a member of the dev team, but if I know anything about Civilization IV, I know that fighting is almost always optional. I say ‘almost’ because there is always the possibility that these natives end up attacking you first and you have no choice in the matter.

Regardless, the game also does not seem to imply that it has a penchant for showing native tribes and peoples being exploited, nor do I see any themes of racism (although according to Ben’s equations, Colonization=Racism). Examine:

And “conquer[ing] and rul[ing] the New World” is inherently about engaging in the racist practice of exploiting and abusing native people.

That is strange. What form of “conquering and ruling” does not involve expoiting and abusing native people, racist or not? It pretty much happens all around the world, regardless of what race you or your conquerors are. Using a more poetical meaning of the word “conquering”, the game might also be implying that you “conquer” the world by diplomacy and economy rather than racially exploiting and abusing native people.

A game about colonization that’s entirely about controlling the settlers can either force the player to do horrific things or let him avoid doing it and whitewash some of the worst events of human history.

Come to think of it, wouldn’t that be the case with all historically set games? Are we trying to whitewash human history when you build the Eiffel Tower in Beijing after a war with the Malinese Empire in Civilization IV? Are you in the mindframe of a tyrannical feudal lord when you command unfailingly obedient villagers in Age of Empires?

(And I’m not even getting into the offensiveness of using uncritically using the phrase “New World” in the marketing material.)

And say what? America? That’s what America was called before it was named, The New World. Wouldn’t changing that make the game both historically inaccurate and whitewashed to remove offensiveness?

I hardly think that a game about colonization, especially one as darned gamey as Sid Meier’s Civilization IV: Colonization is worth getting worked up about. Fritz says “If there was a major movie coming out that uncritically told the story of Europeans colonizing America, there would be a major furor, and rightfully so.” I don’t think so. Neither would a movie with sex, violence, prostitution et al: because movies have the “art” and “conceptual approach” defences.

When will the world learn?