Microsoft “Has A Plan” for Age of Empires

Microsoft very recently announced their plan to dissolve one of their most famous and profitable studios: Ensemble Studios, who have provided them the Age of Empires series for so long and are now working on Halo Wars. But what happens after Halo Wars? Will the Age of Empires franchise be lost into the abyss of nothingness?

Microsoft earlier seemed to suggest that that is not so. While AoE is in their safe hands (some might use other adjectives), what exactly will happen of it? Sequels? Spin-offs? When?

In an epic interview with gamesindustry.biz, Phil Spencer from Microsoft says that they have a plan. Microsoft plans to push the franchise ahead, as it is one of their pillars of support for Windows (a bit like Gears and Halo are for the Xbox 360, I suppose). All 3 iterations of the series have done very well, so Microsoft wouldn’t give up this franchise so easily anyways.

Of course, Ensemble Studios won’t be making anything anymore, and Spencer says that they won’t be necessary for the next Age (heh, pun not intended). But yep: Age of Empires is alive and well and may be coming anytime now.

That image above comes from an artbook released with the collector’s edition of Age of Empires III. It seems to suggest that Ensemble had a big franchise in mind that stretches all the way to version 5. Continuing the series’ historical progression, we’ll head from the Renaissance/Industrial era into the Modern Era with AoE 4 and then the future with AoE 5.

Sounds like a decent enough plan, but I’d rather they go back through history all over again. In any case, the modern age sure as hell wasn’t an “age of empires” and I’d like it if the future wasn’t either. šŸ˜‰

Should Apple Enter The Gaming Market?

These are mysterious times. Mysterious indeed. Apple, after dominating the music industry and making a respectably deep dent in the cellphone industry. The Apple TV is also running decently enough, making sure that Apple can invade your TV screens as well. The only field left is… book publishing? No, video games.

According to Don Reisinger here at Cnet, this is not only plausible, but actually should and will most likely happen. Reisinger speculates that Apple in fact, has the ball rolling and will jump into the market sooner or later. Despite the market’s hard-coded domination by Microsoft, Sony and Nintendo, Apple will break in. Then again, it’s the only company that can break into the market on their own.

Apple’s focus on hardware and it’s controlling standard entertainment media such as TV, music, your computer and so on, only points at a game console next. Apple also the money to spare, Reisinger notes: $20 billion, which can give it not only a console, but an Xbox-Live style gaming experience that may thrash Microsoft.

What do you think? Will Apple enter the gaming market?

Microsoft: Age of Empires in Safe Hands

Microsoft has making some funky business decisions and the victim will be the veteran Ensemble Studios, who, after finishing Halo Wars will shut shop. But what about the franchise they are most famous for: Age of Empires? Will it also disappear into the black hole?

Microsoft assures us that it is perfectly safe. “Microsoft continues to own Age of Empires.” says Shane Kim, VP of Interactive Entertainment at Microsoft. Of course, with Ensemble Studios biting the bullet, they won’t be the ones making any future games in the franchise. But the franchise isn’t dead either.

“We’re still super excited for the potential for the franchise. The Windows gaming world continues to evolve, and we believe in the future of that property.”

So, who will keep the continue the pedigree? We have no clue. But a good guess would be the new development studio Microsoft is talking about that will probably replace Ensemble Studio. Of course, we have no idea on what this studio is, or what sort of games it will making. But yep, Age of Empires is still alive and well.

And that sparks a question for AoE fans such as myself: where does the series go from here? A logical step in progression would be continue where Age of Empires III left off: at the Industrial Age. We can probably work our way up to World War I, maybe even World War II.

Or perhaps an even enticing proposal would be reboot the franchise and start all over from the Classical Era? Or maybe a sequel to Age of Empries II, to give that awesomesauce medieval action back? The possibilities!

Will Wright’s Top 5 Favourite Video Games!

Tired of random bloggers and trolls and other nobodies listing their top 5 video games, lists that nobody cares about? Now read it from game designer extraordinaire, Will Wright, creator of Spore, Emperor of Maxis and a Geek Hero. Here’s Will Wright’s 5 favourite games, straight from MSNBC.

The ‘Civilization’ series

ā€œI think the strategic diversity of ā€˜Civilizationā€™ always interested me. Thereā€™s just so many different strategic approaches to playing the game.ā€

‘Grand Theft Auto’ series

“Itā€™s such an open-ended world … you can actually be very nice in the world and drive an ambulance around saving people, or you can be very mean. The game doesnā€™t really force you down one path or the other unless youā€™re playing the missions. For me, itā€™s not really about the missions, itā€™s about the open-endedness … going out and living a life in this little simulated city. Itā€™s like a big playground.ā€

‘Battlefield’ series

ā€œI really liked the first one the best ā€“ ā€˜Battlefield 1942.ā€™ Iā€™m a big World War II history buff. Itā€™s a team-based shooter but itā€™s about the only team-based shooter that I can remember where half the time Iā€™m playing, Iā€™m laughing. Itā€™s humorous because of the weird things that happen. It very much feels like kids playing in the backyard, cowboys-and-Indians-type thing. Itā€™s not so much gritty reality as it is a bunch people just having fun in a multiplayer environment.ā€

Advance Wars’ on the DS

ā€œThis is a turn-based strategy game on the DS. I used to play these board games as a kid ā€“ these elaborate, real board games, so itā€™s kind nostalgic for me, for that reason.ā€

‘Flight Simulator’ series

ā€œEven though this isnā€™t a game, one of my very first introductions to computer games was the original ā€˜Flight Simulator.ā€™ The original one was black-and-white, with wireframe graphics and before Microsoft bought it, Bruce Artwick designed it. It was this little micro world inside the computer that always fascinated me.ā€

Gearbox working on Duke Nukem Game? WTF?

Duke Nukem

Right, okay, let me get this straight. First we have rumours that Gearbox is working on Halo 4 for the next Xbox. Now /gamer reports that it won’t be Halo 4, but a goddamn Duke Nukem game. That’s right, Gearbox is developing a Duke Nukem title, according to the rumour.

/gamer’s mysterious source contacted them, informing them that there is, in fact, no Halo 4 going on. Also, he mentions “When it is announced fans of a series from the past will be surprised.” Note how he says “a series from the past”.

Now, they are contacted once again, with their source hinting at an article they wrote about Duke Nukem Forever. Why the source is not willing to state directly is unknown, but by his enigmatic words, this most probably would mean that 3D Realms is handing the reins of Duke Nukem to.

This wouldn’t be very surprising. Hell, it’ll be great, considering we won’t have to wait another century-and-half for another Duke Nukem game. Besides, the guys at Gearbox are trustable enough to deliver a quality shooter like Duke Nukem’s calibre.

Chris Taylor: PC Gaming is Rediscovering Itself

Demigod Screenshot

In an age where pretty much everyone believes that PC gaming is dying a slow death, it’s nice to see some optimism from developers. While Blizzard and Valve have already shown their love for PC, there’s another developer scurring behind them, and that’s Gas Powered Games, known for their PC-exclusive games, such as the Dungeon Siege series, Supreme Commander and last year’s Space Siege.

Chris Taylor, supreme commander of GPG said in an interview that he believes that PC gaming is, in fact, rediscovering itself. The last 10 years of it, have been all about breaking system requirements, and the audience was also crazy enough to buy the latest gear for it. That is starting to change.

“We have to be careful we don’t create games that require four gigs of RAM to run. It’s just not responsible. It kind of was, in the old days; now, well, hardware’s pretty quick. We don’t really need to do that. We should be focusing on the characters, the story, the UI, the design.”

Nice to see it come honest and clear from a game developer. While console gamers have only to buy a disc and pop it into their drives, PC gamers have to inspect the game, compare the requirements, install it, and then hope it’ll run as it should. No wonder even the most hardcore PC gamers have been taking to consoles!

Taylor also thinks that Blizzard has the right idea, “using art direction rather than pure technical showmanship to create visually appealing but less-demanding games.” He says that GPG is working on something very similar with Demigod, their upcoming RPG-Strategy hybrid.

We’ll just hope Taylor’s optimistic tone holds up. Long live PC gaming!