Alternate Synopsis: A long time ago, in a galaxy far, far away… apparently the Danish invaded and took the galaxy, sending it to Earth, slaughtering the residents and selling them as children’s building materials… And that’s where Legos come from.
Who hasn’t dreamed about playing a Star Wars game as a character using Princess Leia’s hair, Lando Calrissian’s head, C-3PO’s torso, and Han Solo’s pants? You know, Princess Lando Solo3PO? Actually, make that Darth Princess Lando Solo3PO. You can use Darth Vader’s cape, too. Well, quit dreaming, you dreamers, for Lucasarts brings you Lego Star Wars II: The Original Trilogy for the DS.
They gameplay hasn’t changed much since the original Lego Star Wars, which revolved around the prequel trilogy. Still a third person shooter. Although, honestly, controls seems just a little bit rough, although I’m not sure if that’s the result of the game just being on the DS, which has no analog stick. But it’s pretty good most of the time. Camera is controlled by the stylus, if you really want, but it’s rarely a problem. Combat on the other hand… shots don’t register sometimes. You attack/fire your weapon just fine, but the impact just doesn’t seem to affect the enemy as you know it should. It’s not really a problem, just a minor annoyance. It doesn’t hold the game back.
Graphics wise, the game looks basically the same as if it were on a home console. Sure, it’s not as polished as the XBox/Gamecube/PS2 version, but please. These are Legos. You don’t really need graphical power of your 360 to enjoy this game. Details show up just fine on the DS screen.
The game sounds just fine on my handheld. The typical Star Wars-ian, John Williams-esque soundtrack that we all expect, especially since this game is based on three movies that are actually scored. All the musical cues that we know and love are in there.
This game is surprisingly fun, even though it’s not perfect, you’ll easily be able to overlook it once you get into it. This game? It gets a +.