REVIEW: Crash Mind Over Mutant (Xbox 360)

If I could turn a video game into a cartoon, Crash Bandicoot would be on the top of my list. It consistently has top of the line one-liners that are hilarious. Crash’s latest outing continues the tradition. This sequel to Crash of the Titans, actually brings out a nice blend of monster smashing with Bandicooting – if there was ever such a word.

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The Lowdown on Star Wars: The Old Republic

After months of rumours and badly-kept secrets, we finally have the official announcement of Star Wars: The Old Republic. As expected, it turns out to be an MMO, and set in the Star Wars universe; more specifically, the KotOR era.

We’re just a few hours out of the great revelation and the official site has gone online. Information is flying all across the Internets and we bring you the lowdown on what The Old Republic is going to be all about.

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VIDEO REVIEWS: Weekly Mashup Episode 2

On this episode of the StuffWeLike.com Weekly Mashup we review:
Indiana Jones and the Kingdom of the Crystal Skull – DVD, Speed Racer – DVD, The Happening – DVD, DreamKeeper 400, and Viking Battle for Asgard – soundtrack.

Please let us know what you think!

PC Zone Issue 200 Scans; Deus Ex 3 Info

I can’t believe I missed this! While I did get you the deal on what little info was found about Deus Ex 3, it looks like somebody got their hands on the actual magazine scans, which have been put up here. Okay, they’re not scans, they’re outright photos and pretty bad ones at that: most of the text seems to have been clipped out.

So we’ll have to do with the concept art/screenshots, and they are definitely some tasty eye candy. The Cyberpunk/Renaissance art design becomes visible here, though I think making NPCs wear 16-century-ish clothes is a little overkill. I love the environments, though.

Augmentations are a lot more “in your face” says the caption, and that they are. With what looks like direct prosthetics for your arms, you won’t find the subtlety of JC’s nanotechnology-enhanced augmentations. This goes with the story, since JC and Paul were the first test subjects in augmented agents.

The protagonist of Deus Ex 3, Adam Jensen appears to be an agent with mechanical mods, like Gunther Hermann or Anna Navarre from the original game. In any case, he looks pretty cyborg.As for the Biomods themselves, here’s what I found from the pages:

  • Claymore: A last resort when facing unsurmountable odds, Jensen’s body can emit thousands of (clipped)
  • Multi-Kill: When faced with multiple opponents, Jensen an unleash a combo of devastating martial (arts?) (clipped)
  • Bungee Jumping: Hurl yourself off the edge of a building and tentacles will shoot out of your (clipped)
  • Wall Punch: Can be used in conjunction with the visual augmentation (clipped)

Another bit of info that can be found is about Stealth and Hacking, both of which disappoint me greatly.

  • Stealth is also receiving a major revamp and will now utilize cover more than shadow as its primary function., with a Metal Gear Solid-style cone of vision mechanic (available only through augmentation) used to ascertain an enemy’s field of view.
  • Hacking is another area receiving a makeover, taking the form of RTS-style mini game in which you (vie with?) a (mainframe?) for the control of nodes (?) (clipped)

Okay, I’m totally not sure about this. An RTS-style mini game for hacking? You’ve got to be kidding me. I’m also not comfortable with replacing the shadow-based stealth mechanic from the previous two games. Deus Ex had handled stealth without making it too technical, I’m not sure if Deus Ex 3 will be able to do it.

All in all, I’m both impressed and disappointed. Still, since its Deus Ex, I won’t be missing it. 😉

Deus Ex 3 First Details! Officially a Prequel!

As was rumoured, PC Zone got the first real scoop on Deus Ex 3 for their 200th issue, and goddamn, things have been revealed. Eidos Montreal, who’s working on the game have promised the game will learn from Invisible War’s mistakes and will cater to fans of the original. How much of it will they deliver?

To start with, the story is officially a prequel set in 2027. While I utterly abhorred the idea of a Deus Ex prequel at first, this actually sounds fine. It should be better than Invisible War, at any rate. You won’t be a Denton this time round, of course. You’ll play as Adam Jensen this time, so no female protagonist. Doubt if female Alex D will be missed anyways.

The story will be deep and layered, much like the original. To affirm this, the studio has drafted Sheldon Pacotti, writer of the Deus Ex for consultation. Sounds fine and dandy for me, especially since Harvey Smith and Warren Spector have given their blessings!

There are going to be a few changes to gameplay. Whether that is good or bad is going to highly debatable. Among the good stuff, there won’t be unified ammo like in Invisible War. The bad stuff? There’s going to be auto-healing, like in Call of Duty. That may have made sense for a biomodified human, but since its a prequel, I don’t see why JC Denton in Deus Ex shouldn’t have had auto-healing!

Stealth will rely on a cover-system, instead of shadows. How that works, I don’t know; but I sure as hell know I’m going to subtly miss hiding and crouching through shadows. There seem to be some creative new augmentations this time round. 20 have been confirmed, and sound totally awesome.

Among the ones given, one will let you “bungee jump” from walls of buildings. Woah, wait. We’re going to be jumping of buildings in this game. How cool is that? There will be the ability to punch through walls and grab enemies in the next room, which sounds totally awesome. Damn, I can’t wait for the other augmentations!

Full info comes on October 9th, when the issue goes on sale. I’ll be waiting!