Valve unveils game publication suite “Steamworks”

Valve Steamworks

Valve, the gaming industry legend known for its Half-Life line of games and their revolutionizing “Steam” video game distribution platform has made a surprise announcement and release – Steamworks. Pretty cool name, but sounds too professional for a game, right?

Right. Steamworks is a video game publishing suite, that helps game developers save lots of time and money by giving them lots of instantaneous features, including piracy protection, auto-updating, voice chat and lots more. And all this for free. No money – no currency – no slavery.

Hit the jump to learn more of Valve’s newfound altruism.

Continue reading “Valve unveils game publication suite “Steamworks””

“Three Little Pigs” are racist?

Three Little Pigs!

The Three Little Pigs (no, that’s not a band) are in trouble from Becta, a UK Government agency panel that ruled that a digital interpretation of the ancient children’s tale is racist! The statement was described as a ‘slap in the face’ by creative director Anne Curtis. The digital book, which has already won an award was turned down by Becta, which gives away the coveted Bett Award. How can the three innocent little pigs possibly be racist? Hit the jump to find out!

Continue reading ““Three Little Pigs” are racist?”

Major League Gaming, now on ESPN

MLG on ESPN
In what appears to be a healthy intermingling of the mainstream sports and gaming cultures, ESPN has struck a deal with Major League Gaming so that they can have shows on ESPN. Sounds pretty cool and the guys at MLG are ecstatic enough to release this press release. This elevates MLG’s status to biggies like the MLB, the NBA, the NHL and what-not, because ESPN will be giving complete coverage to the MLG.

That means you’ll be seeing player interviews, the 2008 MLG Pro Circuit Competitions, streamed matches, scores, statistics and so on. We’re definitely not talking about an oddly-timed half-hour show talking about how gaming tournaments are so weird. We’re talking a full-fledged sports deal that puts the MLG actually into the major league.

Check out ESPN’s flashy new site for the newfound affiliation, where they’ve already got the show going, with fresh MLG news and Pro Circuit stuff. Those not in the know might also be interested in ESPN’s Video Games site, where they try to be real cool and pretend they are good at covering video games like other major sites we won’t mention here. Just kidding.

This event has a profound impact on gaming, perhaps the largest since Halo 3’s humongous sales. With nerdy gaming tournaments getting showtime on ESPN, you know that the mainstream-gaming gap is being filled slowly. And while some might be annoyed by that, the more optimistic among us will tell you that this can only mean more people play games, more people make games and hopefully, games become cheaper and better!

So much for Utopia.

Myst to hit the DS!

Myst’s Island

In gaming’s Hall of Fame stands out one title – Myst, an adventure game that left a huge impact on the games industry and also became the highest-selling game of its time, later beaten by the gay The Sims. If you’re reading this, there’s a good chance you’ve never even heard of the game, because it was released in 1993 and you started getting serious in games in like what, 2003?

This classic adventure title that a whole lot of people have fond memories of, is now making its way to North American Nintendo DSs, where it will do the same magic it did 15 years ago. And if you haven’t played the original, and own a DS, we see no reason why you shouldn’t get this game other than the fact that you have a gay pink DS. Okay.

The DS version features brand new graphics, with a lot more information to aid your quest. The lower screen functions as the game itself (which you now gloriously control with your phallic stylus), while the upper screen gives you all sorts of information. Myst, while being an adventure game that puts you into stunningly immersive environments, still focuses on puzzles and logic games. And hell, I don’t see “immersive” coming anywhere when you’re staring into a tiny DS screen in the middle of a crowded subway station.

Myst DS is scheduled to release in North America in March 2008. Buy it and let’s see if we can make it the best-selling DS game on the planet.

Blade: The Series – Jill Wagner Interview

2.JPG1.JPG

To celebrate the DVD release February of Blade: The Series in the US we had the chance to talk to the lead actress in the show Jill Wagner.

Blade: The Series stars Kirk ‘Sticky Fingaz’ Jones as Blade the vampire hunter. Plus there is Jill Wagner as Krista Starr a newly turned vampire playing both sides and the head vampire Marcus Van Sciver played by Neil Jackson. Blade is supported by Shen (Nelson Lee) and Marcus has Chase (Jessica Gower).

How did you come to be in Blade: The Series?
My manager gave me the script on a Sunday. I auditioned for it on a Monday, callbacks were Tuesday and Wednesday. Thursday was the studio test and Friday was the network test. I found out Friday on my way home from the Network test that I got the part and that Sunday I moved to Vancouver to begin filming. It was quite fast process.

What did the audition entail?
Four scenes, a few with Blade (Sticky [Fingaz] read with me in the network test).

Tell us about your character Krista Starr.
She is a war vet. She is a bit of a tomboy and a lets just way she’s not afraid to run with the boys. She is hardened by the news of her brothers murder and seeks revenge. She could be seen as the victim in this series but I try to show her stronger side. She goes through an emotional roller coaster throughout the series. She was a great character to play.

Your character guides the audience through the world of Blade and the vampires. Did you find it hard to play someone torn between the two sides working for Blade and living with them?
Yes. I was always thinking as Krista and finding it hard to even smile at Marcus after what he had done. She leads two lives. Good and Evil.

Did you ever have second thoughts about being involved with a sci-fi show? Knowing sci-fi fans are more critical than other audiences?
No not at all, I have always loved sci-fi and the stunt work that comes with it really attracted me. I love to hear what the fans say…good and bad. Sometimes it helps me to think about certain things in a different light.

Do you have a favorite fight from the show?
Probably the last episode when I fight Chase.

Did you find it hard to do the action sequences the role required?
No.

It’s said that you have a gun collection, did this help you prepare for a high action role?
Of course, however you never get fully comfortable with pointing a gun at someone or vice versa.

What was your funniest experience when filming the series?
Neil [Jackson] was carrying me out of the ritual room from the 1st episode and he forgot to turn my body to fit through the door and about took my head off. The set was silent until everyone heard me laugh, them the jokes poured in. Neil was always the funny one on set.

What are your best memories from making Blade?
Hanging out with the cast and crew on set from day to day. We had such an amazing group all around.

Is there a part of Krista’s past you wish had been covered more?
Yes, her life and experiences in the military. My dad was a marine (war vet) so I always wanted to play a character who had been in the military.

Were you familiar with the Blade franchise before the show? If so in what format: Comics/Movies?
I had seen and was a fan of the movies.

Are you a fan of any other vampire shows/movies/books?
Bram Stoker was my favorite.

The season ended in a cliffhanger. Could you tell us what you know about what was to be the second season’s storyline and how the cliffhanger was to be resolved?
I wish I could tell you. I knew nothing.

Are there any current plans for a second season?
I think there were some talks about having another TV movie that wrapped up the cliffhanger… not sure if that is still in talks though.

Do you know if you will be making a third appearance in Stargate: Atlantis, if so when can we expect it?
I believe so, have no clue when though, but as soon as I know I will post it on my Myspace page at Myspace.com/jillwagner

Do you have any upcoming projects?
A Sci-fi thriller movie called Splinter coming out in Jan or early Feb.

Blade: The Series – The Complete Series arrives on Region 1 DVD on February 12th. The pilot House of Chthon is available now on both Region 1 and 2 DVD.

Ron Gilbert allies with Hothead for hilarious RPG-Adventure “DeathSpank”

DeathSpank

Among the gaming halls of fame is a platinum bust of Ron Gilbert, famed video game designer, two great works of his being Maniac Mansion and The Secret of Monkey Island. If you had any assumptions that Mr. Gilbert had been abducted by adventure-game-loving aliens, think again, because you were somehow right. HotHead Games, developers of… uh… have taken dragged Ron Gilbert into their fortress of doom to design a video game he had in his mind for a long time – DeathSpank! This video game will truly be used for nefarious purposes to enslave mankind!

DeathSpank will be an RPG-Adventure hybrid, and I have a feeling we’re talking real adventure here, because that’s Ron Gilbert talking. He describes it as a Diablo-Monkey Island hybrid, which sounds like beautifully twisted fun for all ages. It will be an episodic game, with its first episode titled rather sombrely as “Orphans of Justice”, which will be coming rather soonish, according to the big poster on their website.

And now, because your subconscious mind really asked for it, here’s the official press release(!):

HOTHEAD GAMES TO PUBLISH NEW RON GILBERT GAME DEATHSPANK
Gilbert joins the Vancouver crew as Creative Director

The Great White North, January 9, 2008 – In a move that may upset the balance of the universe (or at least that around the 49th parallel), Hothead Games announced plans to publish Ron Gilbert’s long-awaited RPG-Adventure game, DeathSpank. Described as “Monkey Island meets Diablo”, the game will be released in episodic format and feature Gilbert’s unique style of humor and storytelling. In a related move, Ron Gilbert will be joining the company’s Vancouver-based studio as Creative Director, effective immediately.

Speaking from his secret game design cave, Ron Gilbert said, “I’ve spent over four years trying to find the right publisher for this strange little game. Now that I’ve done it, you just know that somewhere four horsemen are saddling up.”

The episodic game follows the thong-tastic adventures of a misguided hero named DeathSpank, a character that first appeared on Gilbert’s Grumpy Gamer website in a series of animated comics he penned with long-time creative collaborator, Clayton Kauzlaric.

Hothead prepared for Gilbert’s arrival by ordering the finest morsels of jellied moose meat and lager brewed with water from the nearest available glacier. “We’re all huge fans of Monkey Island and we love Ron’s unique vision and sense of humor,” said Joel DeYoung, COO of Hothead Games. “Ron shares Hothead’s goal of bringing much-needed humor and innovation into games, so having him here in Vancouver as our Creative Director is an excellent fit.”

“I’m really excited to be working with Hothead Games not only on DeathSpank, but as their new Creative Director,” said Gilbert. “I got to know everyone at Hothead while I was helping with On the Rain-Slick Precipice of Darkness. They really understand humor and being creative like very few publishers do.”

As Creative Director, Gilbert will work in the Vancouver-based studio on all of Hothead’s games. He is also expected to improve his hockey skills substantially during his stay.