Morning’s Wrath Soundtrack

Morning’s Wrath

The highly regarded indie game, Morning’s Wrath, has fought its game onto the StuffWeLike.com media player. Users can finally listen to the entire soundtrack to the game at no cost!

The StuffWeLike.com media player called The Pipeline, allows users to stream both video and audio content. The Pipeline has partnered up with eSportsTV.com and Wii-UK.net to syndicate their videos and to provide its users with high quality content.

The Pipeline can be added onto anyone’s website, blog, or MySpace account and receive free content updates provided by StuffWeLike.com in any resolution that the player is resized too! Now everyone can have video game trailers, video game music, and more running on their webpages.

The soundtrack to Ethereal Darkness Interactive‘s Morning’s Wrath, can be found in The Pipeline under the Video Game Music Channel show.

For a list of syndicating websites go to http://www.stuffwelike.com/stuffwelike/the-pipeline-affiliates/

For more information on how to add the player onto your website go to http://www.stuffwelike.com/stuffwelike/get-stuffwelike-media-player/.

About Ethereal Darkness Interactive Games:
Ethereal Darkness Interactive Games is a independent developer headed by Raymond Jacobs. The company is based Northampton, Massachusetts. Their goal is to create Fun, Intellectually Stimulating and Engaging computer games under tight time and budget constraints. The EDI Games team is now busy working on their next adventure game, Malathedra, which is targeted for 2007. (www.edigames.com)

About StuffWeLike.com:
StuffWeLike.com offers the entertainment world like never experienced before. Within one player, StuffWeLike.com features video games, movies, music, and more. With StuffWeLike.com as the content provider, clean fun and quality are offered at no cost.

Yes, Video Games Are to Blame

Lawyers are already going on TV news stating that the Virginia Tech shooter played video games and their impact was a cause for the shootings. After years of denying statements like these, I finally agree with them. Video games probably did help train the Virginia Tech shooter. They probably taught this shooter to be fearless in the heat of battle. They taught him that headshots earn him the ultimate score.

We should also blame his stressful life. His parents that didn’t nurture him. The school system that said he was average. His girlfriend who wouldn’t have sex with him.

With no way else to express himself he gave up on life and wanted to go out with a bang. The culture of gangsters drew him in and sucked him dry.

The question that I have is why should the media even try to draw its own conclusions to why the killer murdered members of his student body? Being able to cope with society is what allows humans to survive. Occasionally there are those whom do not gain this skill for whatever reason. To say that a $10 billion industry is to blame, when violence has been a form of human action since the dawn of mankind is a little ridiculous.

It’s during our life that we grow intellectually and spiritually in which we learn how to best interpret the things around us. To even try and begin to ask why a killer does what he does is pointless.

Death will happen whether it’s murder or a heart-attack. The solution is to ask, in what ways can we protect ourselves? Banning video games or even the sale of guns won’t fix the problem. How about something less drastic like a PA system installed in all schools and offices. As history has taught us, banning products destroys society.

Don’t be angered by the upcoming debates on whether or not video games were the cause – they were. What everyone should do is ask how can we limit the number of casualties in future incidents?

Video games will never be banned. Guns will never be banned. There is no way to stop people from becoming so bottled up inside that they simply pop. If we could accept these things the solution to the topic will arise.

Virginia Tech Shooting

Arcades on the Rise

Hallelujah! It is a great week already! The number of arcades has been on the decline ever since the peak in the 1980s, leaving only 2,500 currently active sites in recent years. That number has grown to 3,500 today! Fox News claims that it is in part due to nostalgia.

The question is will we finally see a rise in new arcade games? That has always been the problem with the arcade industry – there really isn’t any coverage of it. Do consumers know when a new game is released – no. Whenever I go cabinets are broken and never updated to the latest games. So sadly this is one of the many reasons why arcades have died over the years. I hope that the growing trend of arcades in the US continues, but ultimately there are a couple of issues that need to be resolved with this industry.

Arcade