Ruby and the Rockits (Interviews) – Part Two

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[Ruby and the Rockits premieres Tuesday, July 21 at 8:30pm ET/PT on ABC Family] Continue reading “Ruby and the Rockits (Interviews) – Part Two”

10 Things I Hate About You – Set Visit – Part One

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So, I just returned from the set of the new ABC Family series 10 Things I Hate About You. What an awesome experience! Continue reading “10 Things I Hate About You – Set Visit – Part One”

Army of Two: 40th Day at E3!

The long awaited sequel to Army of Two has arrived and it’s all here at E3! EA was kind enough to give us a look at the new game and one thing is for sure: this game looks AMAZING!

Set in a crumbling Shanghai, the Rios and Salem are tossed into the chaos as they must fight through the falling city to find out the secret of the 40th day. The graphics look just as great as they did in the original, and with the newly improved AI it’s sure to drop some jaws. Now there are sections in the game where you are able to separate from your partner and cooperatively take down groups of enemies from multiple angles or your partner is able to mark the the targets that are on the other side of a fence, ensuring that you can take down the bad guys without killing the civilians.
Army of Two Gameplay
And no, you can’t just shoot the civilians for the heck of it. Well…ok so you can, but it will have small affects on the story. One big angle that EA seems to be playing in its big hitters this year is how a player’s choice affects the story and the game. In one scene, Salem and Rios find a storage locker of guns and are confronted by a security guard who asks them to put the guns back. The player is given a choice to either take the guns or not, but when you decide to take the guns, you end up killing the security guard. Apparently these moral decisions will affect how the story goes to some degree, so choose wisely.

Another interesting choice that a player can make is what to do in a hostage situation. Rios and Salem can now take hostages to use as a shield and make the enemy group surrender. You can have the choice of wasting the poor fellow as he’s on the ground or tie him up and chuck him to the side.

One of the big fun features that was in the first game was the customization of weapons (who wouldn’t want a pimped out gold and diamond encrusted machine gun?). In 40th day the feature is back, but even better! Now you’re able to mix and match the guns in any form you want, making it the Mr. Potato head of guns. You can once again customize your gun and your partners gun to create complements to help you get through a level. There are even accessories that you can create from things that you can find in the streets, like the classic coke can silencer.

40th day looks GREAT! I’m looking forward to this winter, and I will say that his is defiantly going on a christmas wish list!

E3 shows Naruto Shippuden for Wii and DS!

There’s been big talk in the Anime world about Naruto Shippuden coming to the US. The show may not be dubbed in English yet, but Tomy is happy to be bringing it to the DS and the Wii! And thanks to E3 we have received a look at the all three games along with screen shots!

For the Wii, Naruto Shippuden: Clash of Ninja Revolution is coming with the same flair of the past Clash of the Ninja fighting action, but with some new updates and tweaks.

A Screenshot from Naruto Shippuden: Clash of the Ninja
A Screenshot from Naruto Shippuden: Clash of the Ninja

For starters there are 30+ Characters to choose from in addition to at least 40 different 3D environments that rotate around as the characters fight. Along with the Naruto storyline, each of the characters have grown up, and with age comes wisdom and new jutsu right?

Now moves such as Naruto’s Rasengan, Sakura’s extra strong punches and more are available for use in the game. And best yet, if you choose to you can play as the characters as they were in the original Naruto series.

Oh, and did I mention that it’s Nintendo Wi-Fi compatible? You can now go online and battle people around the world and show off your skills! Plus also you can now “tinker” with the data on the characters to give handy caps to those who are just starting out. Now you can change how much chakra or hp the character has along with a multitude of other stats. Apparently people have been asking for it, and the developer’s have delivered!

Next up on Tommy’s line is Naruto Shippuden: Ninja Council 4 for the DS. This DS title covers the 1st half of the Shippuden story which of course lets you play as the older characters of the Shippuden series. You’re able to customize you three man cell to compliment each other’s techniques. The techniques themselves can even help you progress or access different areas in the level (such as Sakura’s punch: it can break through walls!). And using the DS’s wireless capabilities you are able to battle up to 4 people! And thanks to Tommy I was able to score a copy of the game (which is currently out as of yesterday) and pretty soon I hope to have a full in depth review on the game itself!

Lastly there is Naruto Shippuden: Ninja Destiny 2 for the DS. Now this was an interesting game. the environments are 3D, which is unusual for a DS game, but it sure did look good! Despite the fact that it was high quality graphics on a DS, there was no lag during the game play! Plus this made for some good looking cinematics when the Jutsu’s where initiated.

Naruto Shippuden: Ninja Destiny

There are a handful of playable modes that you can go through in the game. One is quest mode which acts as almost a RPG like with stats, random battles and character levels. This lets you choose a character and explore a maze to gather items to help you through out the levels. Secondly there is a survival mode, where all you need to do is survive as many battles as you can. In this mode you can earn extra achivements and unlockables the further and further you get. The gameplay looked fun and definatly was something that is worth checking out when it comes out in September later this year!