Doug Lombardi confirms more Portal

The Cake is a Lie!

Hungry for more cake? Valve says it’s ready for more servings! Talking to Eurogamer, Valve’s Doug Lombardi confirmed rather vaguely that there will be more Portal, although of course, he said nothing more about that.

If you remember, we also talked to Doug Lombardi previously, and managed to extract the fact that there will be more Half-Life after Episode Three. Doug also says that he loves Eurogamer, which has sent the StuffWeLike spiralling into a depression.

Still, I bet you want more on the news itself. Hit the jump and find out!

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Valve unveils game publication suite “Steamworks”

Valve Steamworks

Valve, the gaming industry legend known for its Half-Life line of games and their revolutionizing “Steam” video game distribution platform has made a surprise announcement and release – Steamworks. Pretty cool name, but sounds too professional for a game, right?

Right. Steamworks is a video game publishing suite, that helps game developers save lots of time and money by giving them lots of instantaneous features, including piracy protection, auto-updating, voice chat and lots more. And all this for free. No money – no currency – no slavery.

Hit the jump to learn more of Valve’s newfound altruism.

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Indie Watch- Charles Barkley + RPG = love

backley.PNG

The Great B-Ball Purge of 2041, a day so painful to some that it is referred to only as the “B-Ballnacht”. Thousands upon thousands of the world’s greatest ballers were massacred in a swath of violence and sports bigotry as the game was outlawed worldwide. The reason: the Chaos Dunk, a jam so powerful its mere existence threatens the balance of chaos and order. Among the few ballers and fans that survived the basketball genocide was Charles Barkley, the man capable of performing the “Verboten Jam”…

Flash forward 12 years to the post-cyberpocalyptic ruins of Neo New York, 2053. A Chaos Dunk rocks the island of Manhattan, killing 15 million. When the finger is put on the aging Charles Barkley, he must evade the capture of the B-Ball Removal Department, led by former friend and baller Michael Jordan, and disappear into the dangerous underground of the post-cyberpocalypse to clear his name and find out the mysterious truth behind the Chaos Dunk. Joined by allies along the way, including his son Hoopz, Barkley must face the dangers of a life he thought he gave up a long time ago and discover the secrets behind the terrorist organization B.L.O.O.D.M.O.S.E.S.

A tale of zaubers, b-balls, and atonement; brave dangers unheard of, face spectacular challenges that even the greatest ballers could not overcome, and maybe… just maybe… redeem basketball once and for all.

From that description, you’d expect a game continuing the internet’s tradition of absurdist humor… and you’d be half right. But what sets aside Barkley’s Shut Up and Jam: Gaiden is its entirely deadpan, nearly cliched Japanese RPG delivery. While you’ll be doing things as absurd as searching for “manufacted jamicite,” fighting a surgeon who fufills the wishes of the furry community by turning people into animals, and running away from the anti-B-Ball authorities, you’ll never hear genre-savvy characters remark on the inaneness of the situation. Rather, they take the world entirely seriously, as Barkley comes to terms with the loss of his wife, and Cyberdwarf deals with the intolerance of a society that can’t handle a person with skin made of basketballs. This juxtaposition is quite satisfying, and makes for a far more hilarious experience than most run of the mill internet humor. Add in decent writing, a turn-based battle system that’s better than a lot of commercial releases, tight dungeon design, and excellent music, and you’ve got a game good enough to distract me from Crackdown and Call of Duty 4. Oh, and it’s free.

Download the game here.

Could there be a new Windows Vista in 2009?

Could a new Vista be coming so soon?

According to TG Daily ‘industry insiders’ have confirmed a new version of windows has been ‘shipped’ as code to be validated.

Even though the existing Windows Vista has barely been out, the so-called new version could be out in the second half of 2009, if reports are to be believed.

If you’re thinking “That’s a bit soon isn’t it”, then you’d be right. Microsoft originally planned to release the new version in 2010, but then changed it to the earlier date. We’re not sure why though.

Other points mentioned by TG Daily are the ability of the sofware to handle a ‘heterogeneous graphics system consisting of multiple graphics cards from different vendors’ and a new integrated media center that at the moment only supports PC speakers.

Wannabe early adopters will have to wait to hear when they can ty it out as the Beta date has not yet been decided.

Eager PC heads can find out more here.

Ron Gilbert allies with Hothead for hilarious RPG-Adventure “DeathSpank”

DeathSpank

Among the gaming halls of fame is a platinum bust of Ron Gilbert, famed video game designer, two great works of his being Maniac Mansion and The Secret of Monkey Island. If you had any assumptions that Mr. Gilbert had been abducted by adventure-game-loving aliens, think again, because you were somehow right. HotHead Games, developers of… uh… have taken dragged Ron Gilbert into their fortress of doom to design a video game he had in his mind for a long time – DeathSpank! This video game will truly be used for nefarious purposes to enslave mankind!

DeathSpank will be an RPG-Adventure hybrid, and I have a feeling we’re talking real adventure here, because that’s Ron Gilbert talking. He describes it as a Diablo-Monkey Island hybrid, which sounds like beautifully twisted fun for all ages. It will be an episodic game, with its first episode titled rather sombrely as “Orphans of Justice”, which will be coming rather soonish, according to the big poster on their website.

And now, because your subconscious mind really asked for it, here’s the official press release(!):

HOTHEAD GAMES TO PUBLISH NEW RON GILBERT GAME DEATHSPANK
Gilbert joins the Vancouver crew as Creative Director

The Great White North, January 9, 2008 – In a move that may upset the balance of the universe (or at least that around the 49th parallel), Hothead Games announced plans to publish Ron Gilbert’s long-awaited RPG-Adventure game, DeathSpank. Described as “Monkey Island meets Diablo”, the game will be released in episodic format and feature Gilbert’s unique style of humor and storytelling. In a related move, Ron Gilbert will be joining the company’s Vancouver-based studio as Creative Director, effective immediately.

Speaking from his secret game design cave, Ron Gilbert said, “I’ve spent over four years trying to find the right publisher for this strange little game. Now that I’ve done it, you just know that somewhere four horsemen are saddling up.”

The episodic game follows the thong-tastic adventures of a misguided hero named DeathSpank, a character that first appeared on Gilbert’s Grumpy Gamer website in a series of animated comics he penned with long-time creative collaborator, Clayton Kauzlaric.

Hothead prepared for Gilbert’s arrival by ordering the finest morsels of jellied moose meat and lager brewed with water from the nearest available glacier. “We’re all huge fans of Monkey Island and we love Ron’s unique vision and sense of humor,” said Joel DeYoung, COO of Hothead Games. “Ron shares Hothead’s goal of bringing much-needed humor and innovation into games, so having him here in Vancouver as our Creative Director is an excellent fit.”

“I’m really excited to be working with Hothead Games not only on DeathSpank, but as their new Creative Director,” said Gilbert. “I got to know everyone at Hothead while I was helping with On the Rain-Slick Precipice of Darkness. They really understand humor and being creative like very few publishers do.”

As Creative Director, Gilbert will work in the Vancouver-based studio on all of Hothead’s games. He is also expected to improve his hockey skills substantially during his stay.

Crysis v1.1 patch online.

Crysis

After what feels like forever the very long awaited patch for Crysis has been sneaked out during CES week. While most of the games journalists of the world have been looking at this years big up and coming titles the 140mb patch found its way onto a few websites. What isnt listed is a fix for the sound stuttering and mute issues during online play and a fix for the AA vehicle destroying itself when it fires. We can only hope. Also nothing has been said to its compatibility with the recently released MP map pack.

Fixes:
– Damage dealt to vehicles when shot by LAW has been made consistent
– F12 (screenshot) now works in restricted mode as well
– When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
– Memory leaks and potential crashes

Updates:
– Improved SLI / Crossfire support and performance
– Improved overall rendering performance (DX9 and DX10)
– Enabled VSync functionality in D3D10

Tweaks:
– Reduced grenade explosion radius in multiplayer
– Clamped water tessellation to avoid cheating in MP
– Reduced LAW splash damage vs. infantry in PowerStruggle mode
– Slowed Rocket projectile speed down in MP slightly

Credit goes to Shacknews for the bug fix list.

Download links:

http://www.fileshack.com/file.x/11604/Crysis+Retail+Patch+1.1

http://www.gamespot.com/pc/action/crysis/download.html?sid=6184406&tag=top_downloads;title;0

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