BioWare interested in the iPhone

BioWare on the iPhone!

Now there’s something you don’t hear everyday. Veteran RPG developer BioWare mentioned in an interview by MTV that they are interested in the cultural phenomenon that is the Apple iPhone. Of course, there’s no hard words here and it’s all just speculation for now, but BioWare definitely have their eyes on the Jesus phone.

BioWare is currently working on Sonic Chronicles: The Dark Brotherhood for the DS, which surprised fans since BioWare isn’t exactly known for developing much outside the PC frame. Of course, they did make the Xbox 360 hit Mass Effect, but it was ported over to the PC anyways, so BioWare wasn’t completely out of their element. When asked on the handheld experience, Greg Zeschuk says:

“It’s actually been great fun. That was almost one of the sort of hidden reasons to do a handheld game. One thing was to try something different and explore a different platform, and as you know, kind of sort of work in a lighter flavor of environment in terms of the game we’re working on. We’re nearing the end and it’s turning out really great.

In terms of handhelds, it’s been great because it’s also so fast. The cycle to make changes and improvements is very short compared to the hundreds of thousands of text in a full next-gen console or PC product. The iteration cycle is really short, and that makes it ideal for a short-attention span where you want to do something different every day. [laughs] It’s pretty exciting, actually. It’s been a really unique experience and one we’re definitely interested in pursuing.”

And when asked on whether they are interested in the iPhone,

“We look at every platform that comes along. Obviously, something that’s as big a cultural and technical success as the iPhone is something you really got to take a close look at. Certainly, there’s nothing written in stone yet but we’ve got a lot of folks looking at it. It’s intriguing. I think one of the things that we’ll have to see how it shakes out is what type of consumer buys games on it and what type of experience they’re looking for. You want to always mash the consumer experience with what you’re building. We want to understand what people are going to do with it. Who knows. We’re definitely looking at every platform.”

Still, BioWare is committed to the PC, for which they will be releasing their original IP, Dragon Age, a fantasy RPG that doesn’t really rock our socks yet. They are, of course, working on Mass Effect 2 and some more mysterious products.

Blizzard Exec: Microsoft not doing enough for PC Gaming

Rob Pardo

It’s great that there’s a resurgence of PC gaming, or at least PC game development. Valve is already doing fantastic with promising stuff in Steam Cloud. Blizzard show their respect for the venerable platform by making pretty much all their games PC-exclusive (and they’re all big hits, too). I mention this because I believe that Blizzard has every authority of accusing Microsoft for not doing anything for Windows and gaming.

Ever since Microsoft dipped its feet into the console world, it’s never come back, devoting all of its gaming attention to the Xbox and Xbox 360. This is with good reason, as Blizzard COO Paul Sams notes, because it is where Microsoft Games’ bread and butter is, and it is their system, after all.

But they just can’t continue to ignore Windows.Certainly they have a lot in Windows. And Windows is a system that supports all the business applications as well as games.” he says. That’s true: active participation from Microsoft is what is necessary to bring forth the PC as a gaming platform. Windows is easily the most widespread platform right now, with more copies of Windows in this world than every other console combined.

Take heed, Microsoft, and mend your ways!

3D Realms: E3 is “Irrelevant”, Duke still coming along (yeah, right)

Duke Nukem screen

While everyone is getting all excited about what games they’ll bring to this year’s E3, there’s one development studio that doesn’t give a shit about E3. That’s 3D Realms, the infamous and mysteriously funded studio that is still, after 11 goddamn years making Duke Nukem Forever. That is one video game, guys. The entire Halo trilogy started and ended, but the Duke is still not ready.

Scott Miller, chief of 3D Realms updated the progress of DNF at Next-Gen:

“Development is swimming along nicely. Seriously nicely.”

How very informative. Seriously nicely. Maybe that’s code or something, because it sure as hell doesn’t say a thing about a game that has been under development for 11 years. And about this year’s E3:

“It’s just that we view E3 as irrelevant nowadays.  In fact, I wasn’t even aware it was coming up.”

There you go, guys. No Duke Nukem goodness for you this E3, better luck next year. Or the next. Or the next. But I can assure you this, that the game sure as hell ain’t gonna release in your lifetime.

Diablo III – Coming Soon

Diablo III is finally arriving to PCs and Macs “when it’s ready” according to Blizzard! Diablo III was announced at The 2008 Blizzard Invitational held at the Porte de Versailles Exposition Center in Paris. As always with any Blizzard trailer, it looks fantastic! The development team spans 50-55 members and has been in development for 4 years.

Make sure to check out the Diablo III website for more movies, artwork, and info!

No Half-Life 2: Episode Three at E3!

Eli and Alyx

Yesterday was a time to be excited when news hit the Internet that a slew of titles will be appearing at E3 that demand excitement. Among these was Half-Life 2: Episode Three, perhaps the most-delayed of all the Half-Life 2 titles. Valve wants to release a Half-Life 2 episode every year, and going by the record, I don’t think they’re going to make it this year either, thanks to this news.

News just in that Doug Lombardi, the marketing director confirmed that Half-Life 2: Episode Three will not be appearing at this year’s E3. According to him, the inclusion of the game’s title in several E3 lists, such as E3.net was a “misprint”. Well, we’re glad that got of the way fast. No point in waiting all the way till E3 and then asking Valve “Where the hell is the episode you promised?” only to feel Valve’s look of confusion and rage.

But E3 or not, I think it’s about time Valve dishes out some info on Episode Three, like at least when they plan to release it, or whether they even have started work on it! What is surprising is that Valve’s plate is currently clean with only one title in the works, Left 4 Dead (which was the result of Valve’s acquisition of Turtle Rock Studios). Left 4 Dead is scheduled to release in November this year. Maybe we’ll get a teaser trailer with it? Maybe we’ll have some news by then? We can only hope.

Variety offended by Sid Meier’s Civilization IV: Colonization

Screenshot of Civilization IV: Colonization

You’d think the mainstream media might one day appreciate video games, but that is seemingly never the case. Over at Variety’s blog, we read hate all over their post, whose author has been offended by a game as meek as Sid Meier’s Civilization IV: Colonization.

The Sid Meier game merges the Civilization IV franchise with the relic Colonization, a Sid Meier classic that we all knew he would remake some day. As you can guess, the game is about leading one of four European powers into the New World and starting a colony, eventually working your way to declaring Independence and all.

The author of the post, Ben Fritz goes on about how offensive colonization is, and how it has always been about racism. He disagrees with Colonization‘s viewpoint of being a European who goes on to colonize, as it has usually brought about disastrous consequences upon the natives. He finds it apalling that you get to play as this oppressive power. I wonder if the fun-loving crowd at Firaxis ever thought of something like this.

I disagree with Ben completely. To start with, I am a Civilization IV addict, and I wonder if Ben has even played the original game. That being said, it should be noted that Civilization IV is a world-building strategy game first, where you take control of a civilization and lead it through the millennia of human history into glory.

Colonization is a stand-alone expansion to Civilization IV, that appears to focus on the Colonization aspect of the game. In the game, players get to trade, fight, negotiate, explore and do pretty much all that. Ben appears to be concerned by the “fight with natives” part. Now I’m not a member of the dev team, but if I know anything about Civilization IV, I know that fighting is almost always optional. I say ‘almost’ because there is always the possibility that these natives end up attacking you first and you have no choice in the matter.

Regardless, the game also does not seem to imply that it has a penchant for showing native tribes and peoples being exploited, nor do I see any themes of racism (although according to Ben’s equations, Colonization=Racism). Examine:

And “conquer[ing] and rul[ing] the New World” is inherently about engaging in the racist practice of exploiting and abusing native people.

That is strange. What form of “conquering and ruling” does not involve expoiting and abusing native people, racist or not? It pretty much happens all around the world, regardless of what race you or your conquerors are. Using a more poetical meaning of the word “conquering”, the game might also be implying that you “conquer” the world by diplomacy and economy rather than racially exploiting and abusing native people.

A game about colonization that’s entirely about controlling the settlers can either force the player to do horrific things or let him avoid doing it and whitewash some of the worst events of human history.

Come to think of it, wouldn’t that be the case with all historically set games? Are we trying to whitewash human history when you build the Eiffel Tower in Beijing after a war with the Malinese Empire in Civilization IV? Are you in the mindframe of a tyrannical feudal lord when you command unfailingly obedient villagers in Age of Empires?

(And I’m not even getting into the offensiveness of using uncritically using the phrase “New World” in the marketing material.)

And say what? America? That’s what America was called before it was named, The New World. Wouldn’t changing that make the game both historically inaccurate and whitewashed to remove offensiveness?

I hardly think that a game about colonization, especially one as darned gamey as Sid Meier’s Civilization IV: Colonization is worth getting worked up about. Fritz says “If there was a major movie coming out that uncritically told the story of Europeans colonizing America, there would be a major furor, and rightfully so.” I don’t think so. Neither would a movie with sex, violence, prostitution et al: because movies have the “art” and “conceptual approach” defences.

When will the world learn?