This is Next-Gen Gameplay

Alone in the Dark 4

THIS IS NEXT-GEN GAMEPLAY

You know what, screw Gears of War – I want Alone in the Dark 4! Yes I’ve said it! I want an Atari game…

Don’t believe – good you shouldn’t cause I lie all the time. ALL THE TIME. but not this time. Watch this video now! A special thanks to the German guys at Computer Spiele. Thankfully they only talk for the first 30 seconds, the rest is pure gaming Godliness.

Review: Overlord (Xbox 360)

overlordcopy.jpg

Overlord on the Xbox 360 is a unique execution of familiar concepts, blending elements of Action/RPG and RTS to create a relatively fresh gaming experience out of ideas you will immediately recognize, but it’s not without it’s blemishes. How does it stack up? You’ll have to read more to find out!

Continue reading “Review: Overlord (Xbox 360)”

The L33tstr33t Boys

2 East Music

More video game parodies to laugh at. This time The L33tstr33t Boys are here… Yeah The L33tstr33t Boys. I can barely spell that, but don’t worry their lyrics are worthwhile. The L33tstr33t Boys were formed by 2EastMusic, composer of The Legend of Zelda: Lost video parodies.

The L33tstr33t Boys is actually a side project of 2EastMusic, but if you want to hear more songs in the future – go ahead and spam them or comment in this post. Basically spread the word and The L33tstr33t Boys will be back.[Update]

I’ve just been informed that Matt, the creator of this band, will be performing at the ConnectiCon 2007 on Friday, July 13th at 6:30pm. The concert emphasizes interactivity including audience participation games, multimedia, songwriting workshop showcase, and a satirical all-gamer boyband. Also performing with Matt are Vic Mignogna, voice of Edward Elric from Full Metal Alchemist, and interactive audio legacy George “The Fat Man” Sanger.

At 1pm he’ll also be hosting the Anime Songwriting Workshop, which introduces non-songwriters to the process of writing pop songs through improvisation, interactive analysis, and offering opportunities to be involved with the studio production. Both Vic Mignogna and George Sanger will be attending the workshop as well!

ConnectiCon will be held the weekend of July 13-15, 2007 at the Connecticut Convention Center on Columbus Blvd in Hartford, CT.

To End All Wars, World War I shooter coming for Xbox 360 and PS3

I have a feeling the headline has left you befuddled. Allow me to be clearer: UK Video game publisher Ghostlight will  be publishing a game developed by Chemistry, based on the First World War titled To End All Wars. As you can see, journalists, bloggers and general pun-makers are going to have a field day everytime this game makes headlines.

This is one of those few games (if not the first) to be based on World War One, which is often described as a more tragic war than World War 2 (that’s where all the Nazis and Call of Duties came up). Chemistry is committed to replicate the horror and pain of World War One, rather than dumb it down to something fun you play on a console one rainy afternoon. Aiding Chemistry in its quest will be the Unreal Engine 3 (my personal favourite) which was previously used in Gears of War and will be used in Unreal Tournament 3.

To End All Wars will be releasing in Summer 2008 for the XBOX 360 and the PS3. No rifle-shooting and trench crawling for your Wiimote, sorry. The game will reportedly feature weapons, equipment and other material as authentic as possible, which could be a tough job considering the number of WWI games out there. Right now, we know that you’ll find yourself on night patrols, trenches and running out in the open like the helpless dog you really are.

Ghostlight is not a very famous publisher, yet, since they’ve only made their start with a PS2 game, a DS game and a PSP game. But Ghostlight’s director Khaled Lababedi says:

“Alongside other products to be announced in the coming months, To End All Wars will propel Ghostlight towards its stated objective of becoming a major global publisher.”

Chemistry is owned by Kuju Entertainment and are known for their titles Buzz! (PS2) and Sensible Soccer (PS2). On a side note, I’ve never heard of either title. Let’s hope End Of All Wars turns out to be good game and show us what the horrors of the First World War were. In a very fun game that you play on a console in a rainy afternoon.

[Via Shacknews]

CryENGINE 2 Licenced by Indie Developer

Mobster

The guys from Paleo Entertainment, based in San Diego have announced that their new, shiny FPS, Merchants of Brooklyn will be using the CryENGINE 2. Never heard of it? Remember the upcoming game with awesome tropical graphics that made you cream your pants, called Crysis? Yep, it uses CryENGINE 2.

The game in question, Merchants of Brooklyn, is set in 3100 A.D. where you see the main character, Matteo Savio make his way from a young boy to “Dr. Savio, PHD – Director of Genetics on Planet Paleo”, through an adventure featuring “MOB life, Scientific Education and Galactic adventures.” Definitely original stuff there. Especially considering that most of the characters are going to be Neanderthals. In a mob. How cool is that?

To quote Troy Latimer, president of Paleo (heh, alliteration):

Before licensing the CryENGINE 2 for our new project we looked carefully at all our options, and concluded no other engine could produce the kind of AAA quality game we were aiming to develop, nor were any other toolsets as advanced or user friendly as the ones delivered with the CryENGINE 2.

Sounds as good a reason as any. A second worthy reason being that this makes the upstart developer very famous indeed.

Paleo Entertainment was born out of a modding group that created Paleolithic Revolution, a Half-Life 2 mod based on Neanderthals and Cro-Magnon domination of caves and stacked rocks. Personally, I like the originality of these buggers.

Right now, we know nothing more than what I have presented already, though there is a bunch of concept art (more like doodles) out there.

[Via Gamasutra, Kotaku]

New T. Hawk sprite for SSF2T HD Remix

thawksprite1.JPG

Another week, another trickle of Super Street Fighter II Turbo HD Remix (just when you thought the qualifiers had ended) sprites. This week Brian Dunn brings us a single sprite of T. Hawk, everyone’s least favorite SF II character ever. Poor stereotyped guy. Maybe his totally radical revamp will change some of that, though. It certainly makes me want to give him another shot. Maybe it’s his super-trendy belt buckle.

Dunn’s blog over at Capcom USA also gives us a little more insight into the rendering process for the new game. If you’ve scoured Stuff We Like from top to bottom and still have time to kill, you should head over there and check it out. It’s a pretty cool read. Otherwise, just click on the thumbnail, and fall in love with this game all over again.

thawksprite.jpg

[Feldman is the MAN!]