USA Today has leaked what Killzone 2 actually looks like! I must say that it looks pretty good so far, but it’s the character’s facial features and expressions that I’m looking for in the next batch of videos and screenshots released during Sony’s Press conference this week at E3. I hope they can match what they created during the E3 2005 trailer! Guerilla Games claims that the above screenshot is 100% real-time.
Category: Video Games
Battlestar Gallactica for Xbox 360
Sierra has just announced that the highly acclaimed TV series Battlestar Gallactica is heading over to the Xbox Live Arcade. This 3D game with top-down 2D gameplay is set to be released this fall!
Players can take part in multiplayer space battles with up to eight players online or play through the single-player campaign that includes memorable missions from the TV series. Pilots can either sign up to defend the Galactica or play as the ruthless Cylons as they seek to remove the human race from existence.
Spielberg is a Gamer
“I am a gamer myself and game development has always intrigued me,” said Steven Spielberg. “Now I’ve been able to jump in and do it, enjoying the creative collaboration with the EALA team on our first two games and I feel we have two incredibly unique projects in development.”
As we reported earlier this week Spielberg is working with EA to produce three video games. We’ve now have some more details on these games:
The first of the two projects will allow for players of all ages to compete in over a hundred challenging, action-packed interactive games that take blocks to a new level of creativity and fun for single player, co-op, and versus gameplay. Additionally, use the Wii remote to build your own fun games and structures or turn the same Wii remote into a destructive tool to bring them crashing down.
The second, and more ambitious project in development, is a contemporary action-packed adventure that puts you in the leading role of an emotional journey where your actions tell the tale. Set against the backdrop of an epic story, the game focuses on a touching and ever-changing relationship between you and a mysterious female character who holds the key to many futures. The game is in development for Playstation 3 computer entertainment system, Xbox 360 videogame and entertainment system from Microsoft, and PC. No ship timeframe has been disclosed.
“Through our partnership we are delivering games that are not only engaging and compelling with interactivity, but we hope can also move people emotionally,” noted Young.
“I am truly enjoying the creative collaboration and we hope that gamers will be as excited as we are about what we can bring to the medium through our shared vision,” added Spielberg.
Legendary: The Box
It’s coming out in Spring 2008 for PC and next-gen systems.
“Like most developers, we’ve always had a dream game that we’ve secretly been working on,” said Craig Allen, CEO of Spark Unlimited. “We’ve made a name for ourselves with World War II first-person shooters, but Legendary: The Box is our labor of love. It’s a thrill to work with Gamecock; they want to see the game completed exactly as we envision it.”
“If there is one genre that needs a shot in the arm, it’s the
first-person shooter,” said Harry Miller, Head of Development of Gamecock Media Group. “Spark’s Legendary: The Box is going to be a classic, in terms of story, game-play and technology. I’m inspired by where they’re taking the genre.”
Legendary: The Box tells the story of Charles Deckard, an art thief who is duped into stealing Pandora’s Box. When he opens the box, he releases hordes of beasts thought to be fictional – such as werewolves and gryphons – into an unprepared modern world. A full scale war between man
and myth begins, and it is quickly complicated by the actions of powerful secret societies. As the person responsible for releasing this terror, Deckard’s unwittingly become the only person capable of containing it once more and saving civilization from being destroyed by the terrifying creatures of the box.
Sweet-looking screens thumbnailed below:
Sony makes nice with the church, sort of
Some of you may remember the mess between Sony and the Church of England in June. A particular scene in Resistance: Fall of Man featured a photo-realistic representation of Manchester Cathedral in northwest England. There a bloody firefight ensued in which the player slaughtered hordes of of alien scumbags, and the Church was all in a tizzy because they found it disrespectful to use a church for a bloody gun battle at all, but particularly one located in an area with a serious gun problem, as they claim Manchester does.
Sony finally apologized in the Friday edition of The Manchester Evening News after a month or so of playing it tough. In the apology they state that they met with church leaders and acknowledged that the game had caused offense.
“It was never our intention to offend anyone in the making of this game, and we would like to apologize unreservedly to them for causing that offense, and to all parts of the wider community who we might also have offended,” -Sony Computer Entertainment Europe President David A. Reeves
Reeves also promised Manchester Cathedral in particular would never be used in future Sony games.
Sony refused to comment on the Church’s outstanding demands, which included having the game pulled from store shelves, and some dollar bills donated the the Church’s education department, which educates against gun violence in Manchester. However, Sony released a seperate statement.
“We now consider the matter closed, and will not be making any further comment.”
Sounds like that’s all she wrote to me.
While it’s always heartwarming for things like this to be resolved with a sincere apology, like all things that happen around E3 you have to question Sony’s timing. They’re slashing PS3 prices by $100 dollars today, and although they say it’s because they’ve corrected production issues that were driving up their costs, we all know it’s because they can’t move the things. This apology is clearly a disingenuous attempt to expand their potential customer base because they can no longer afford the hard nosed stance of an entertainment superpower. In other words, “What a bunch of jerks.”
[Via CNN.com]
Sony cuts PS3 price. Microsoft extends Xbox 360 warranty. I’m still not buying either console.
Through the last week there has been plenty of hullabaloo over Sony cutting the price of PS3. If you ask me, it was inevitable. Ask a newborn baby if he’d like a PS3 and he’s say “too damned costly!” Well, Sony has confirmed the cut (after denying it some days ago) and now the PS3 will sell at $499 starting Tuesday.
Sony will also be introducing a $599 80GB model, bundled with a copy of MotorStorm.
Now, the question arises, was this move from Sony a reaction to Microsoft extending the warranty on their Xbox 360? One news item at Digg does say that the Xbox 360 Elite’s sales have jumped by 2400%! Is Sony trying to play safe and garner more sales?
Update
Last morning, I speculated whether Sony would be getting any more sales. Microsoft is swimming in money with the massive sales increase. Sony isn’t left behind, in fact they’ve gone far ahead, atleast at Amazon. The price drop has caused an increase of (I kid you not) 2800% on Amazon. The sales for the 60GB PS3 have actually exceeded the Wii and “Guitar Hero: Rock the 80s”.
I think there are some economics lessons to be learned here.
[Via 1UP, Thanks David]
[Update Via Digg]

