Bully goes back for seconds on Wii and 360

Canis Canem Edit

Today Take Two entertainment announced that their critically praised game Bully, Canis Canem Edit(dog eat dog) in Europe, is getting the mulitplatform treatment. The game will be released on the Xbox 360 and Wii, presumably at the same time. While the specifics aren’t mentioned, Take Two says both will feature unique new content, whether this means each will have it’s own console specific features such as waggle controls and DLC for the 360 it’s definitely a great thing to see the games on more consoles.

Personally I’m quite excited. I rented Bully and beat it on my PS2, and just thought to myself how all of the side quests and such in the game could make for some awesome achievements on the 360.

Keep your eyes and ears open for Bully: Scholarship Edition’s release this coming winter.

[Via Take Two Games ]

Too Human’s problems is Epic’s fault?

too human

Today Silicon Knights, the development team behind the original Legacy of Kane, Eternal Darkness, and the upcoming Too Human title, has file a lawsuit against Epic games because of their Unreal 3 Engine. According to the suit they have failed to provide a working game engine which they paid over $75,000 for.

Silicon Knights claims that Gears of War used a superior version of the Unreal 3 with a half-assed copy sent to Silicon Knights amongst other developers. An adequate, working version of the engine was not made until Epic altered the engine for Gears of war, a version they failed to release to other license holders such as Silicon Knights. Furthermore the suit claims that, after Silicon Knights had numerous problems with the engine Epic games failed to fix the engine, and were unwilling to do so. They had tried, for a year’s time, to resolve the issue with Epic games, but because of Epic games they have had to indeed file a lawsuit.

Silicon Knights has since abandoned the Unreal 3 engine to develop their own engine for Too Human. The title is still tentatively scheduled for release later this year on the 360.

[via GameDaily]

Halo 3 to NOT have online coop.

Halo 3

A few days ago an article for an upcoming EGM article on Halo 3 was leaked. In the article pieces about new weapons, vehicles, and such was shown, but one of the most significant pieces of the article was the part regarding online co-op for the game.

According Bungie’s Frank O’Connor the addition of online coop might not make it to the final product due to the single player level layouts. The levels are so vast that it would be possible for each player to be miles apart from one another at certain points in the game which would cause a major problem. They have ways of restricting this problem, but it would affect the gameplay in a way that would effectively ruin the game’s experience.

So, while it could happen, chances are all online coop modes, not just the rumored 4 person online coop, will not be included in the shipped product. Rather it’s more likely that a patch at some point after the release will add this particular mode if it’s released at all.

[Sources: 1 and 2]

Fix My 360

Xbox 360 Ring of Fire

Thanks Microsoft for rushing out a great product! Regretfully over 30% of Xbox 360s are defective and sadly mine is one of them. I’ve had the machine for well over a year and I now receive the “RING OF FIRE!” Thankfully Microsoft did increase their Xbox 360 warranty to 3 years. They are also working on making XBox 360s have 65 nanometer process instead of the current 90. That means cooler and overall more efficient processors! Woopie…

After hearing so many stories about Microsoft having terrible costumer support, I can now blog about it from a hands-on experience! On Microsoft’s support website they say to email them and they will get back to you within 24 hours. It has now been 96 hours and I haven’t received any reply.

Because this is such a huge issue for gamers and will be for a long time, I’ll continue to post updates on the journey of getting my Xbox 360 fixed.

Twisted Metal PS3? If so, why?

twistedmetalteaser.jpg

Above, we have an image of a mushroom cloud produced by what appears to be a powerful explosion. On closer inspection, however, you’ll find that plume of smoke resembles a clown’s face, and there is a Playstation 3 logo tucked neatly in the bottom right corner. Coincidence?

The image was created by Fredrick Sameul, an advertiser and graphic designer. Although no official information exists at this time, many believe the visage above represents none other than the most ridiculous boss character of all time, a hell-bent clown in a rocket-fitted ice cream truck named Sweet Tooth.

Sweet Tooth proved to be the most enduring character in the Twisted Metal series, beginning as a lowly combatant and later being promoted to final boss while the roster around him shifted wildly. The image above looks absolutely nothing like Sweet Tooth, but his appearance changes so much from game to game it wouldn’t be hard for me to believe that’s supposed to be him.

Anyone who ever played the PSX should be familiar with Twisted Metal. The pinnacle of vehicular combat games in it’s heyday, Twisted Metal was Mario Kart‘s battle mode having a meth-induced, heavy metal nightmare. Most fans, including myself, agree that the series peaked during the sequel, Twisted Metal 2, but at least four other Twisted Metal games followed, each more disappointing than the last, until the series was all but forgotten with the early PS2 release Twisted Metal: Black Online.

If the above image is indeed a teaser for a PS3 Twisted Metal then why, oh why, Sony, can’t you just let Sweet Tooth end his blood-drenched reign with dignity? So many other series have had every last bit of life rung from them. I’m still living on the memory of countless hours of Twisted Metal 2! Don’t make it obsolete. Don’t do that to me.

Blizzard working on new, unannounced title

Blizzard Entertainment

Blizzard dropped a bomb when they announced StarCraft II. It looks like Blizzard is doing it again. During a discussion with Gamasutra, Blizzard’s senior vice president of product development, Frank Pearce said that a team of 40 people is working in “team 3”.

The diplomatically chosen revelation was found in the following context, straight from Pearce:

“Our global headcount is 2,700, and most of that is customer service for World of Warcraft! In terms of development staff it’s probably around 350. World of Warcraft is about 135 people, 40 for Starcraft II, 40 for team 3, our cinematics team is about 85 guys. Then there’s sound and Q/A and that sort of thing.”

Pearcesaid further that Team 3 is working on “something really awesome” (they always say that) and that he couldn’t give any hints. Gamasutra has confirmed that this is not the vaporware Starcraft Ghost, though.

Blizzcon starts 3rd August, which is not far away, as your friendly calendar will tell you. Is it possible that this new game, under construction by “Team 3” will be announced there? Most likely. What is this new game? Nobody knows for sure, though most fingers point towards Diablo 3. We’ll just have to wait for Blizzcon.

[Via Gamasutra]