300 Follow-up definitely happening!

Frank Miller\'s 300

Trust Hollywood to not let a money-making oppurtunity slip by. While a sequel wasn’t the first thing on our minds when we saw the epic 300, we all thought about it sometime or the other, and then rumours began. Official word came here and there, and now it’s definitely up: the 300 follow-up will happen!

Variety reports that Legendary Pictures has confirmed a 300 follow-up with Zack Snyder signed on as director (yes!) and Frank Miller working on the writing. What’s more, if the report is spot-on accurate, Miller is working on a graphic novel, which should be in every way as awesomely epic as its predecessor! This is excellent, with both Snyder and Miller on the project, it has to be awesome! I, uh think.

Snyder, however, has said that he’ll wait for Miller’s novel first before he commits anything, but yeah. Legendary is going to make sure that the story is as great as it was before, because as Thomas Tull from Legendary said, “The vision of Frank Miller’s universe that Zack Snyder brought to the screen in ‘300’ is unlike anything ever seen before.” And that’s totally true.

We wonder what the movie will be about. Will it be a prequel with Gerard Butler back kicking Persian ass as Leonidas? Will we see Leonidas Jr. become a badass king? Will we see the Spartans taking revenge? Speculation abound! We will see where Legendary and Miller go with this.

No Half-Life 2: Episode Three at E3!

Eli and Alyx

Yesterday was a time to be excited when news hit the Internet that a slew of titles will be appearing at E3 that demand excitement. Among these was Half-Life 2: Episode Three, perhaps the most-delayed of all the Half-Life 2 titles. Valve wants to release a Half-Life 2 episode every year, and going by the record, I don’t think they’re going to make it this year either, thanks to this news.

News just in that Doug Lombardi, the marketing director confirmed that Half-Life 2: Episode Three will not be appearing at this year’s E3. According to him, the inclusion of the game’s title in several E3 lists, such as E3.net was a “misprint”. Well, we’re glad that got of the way fast. No point in waiting all the way till E3 and then asking Valve “Where the hell is the episode you promised?” only to feel Valve’s look of confusion and rage.

But E3 or not, I think it’s about time Valve dishes out some info on Episode Three, like at least when they plan to release it, or whether they even have started work on it! What is surprising is that Valve’s plate is currently clean with only one title in the works, Left 4 Dead (which was the result of Valve’s acquisition of Turtle Rock Studios). Left 4 Dead is scheduled to release in November this year. Maybe we’ll get a teaser trailer with it? Maybe we’ll have some news by then? We can only hope.

Metal Slug 7 for Nintendo DS

Ignition Entertainment, a UTV Enterprise and worldwide publisher and developer of videogames, in conjunction with SNK Playmore announced today that Metal Slug 7 for Nintendo DS will be released this fall.

Developed by SNK Playmore Corporation and published by Ignition Entertainment, Metal Slug 7 follows in the footsteps of its predecessors by continuing to deliver the high-energy and frantic, fast-paced 2-D shooting action that the franchise has always been widely renowned for.

Players will join Marco, Tarma, Eri, Fiolina, Clark and Ralph as they prepare to take on Modern’s Forces across 7 new missions that will bring them from Garbage Island to the Fortress of Ruins and beyond. Aside from featuring 7 brand new and fully detailed missions and six playable characters, Metal Slug 7 will also feature a host of new weapons, colossal new bosses, new Slugs to pilot and new gameplay modes for added replay value.

“Truth be told, I have a pink DS and was embarrassed to play it in public. Now with Metal Slug 7 loaded, I have no qualms,” said Ajay Chadha, President of Ignition Entertainment. “Needless to say, and in all seriousness, we are very excited to announce our partnership with SNK Playmore USA to give both core and casual gamers a whole new insight into the unique, all-action, eye-popping world that is Metal Slug.”

First released in 1996, the Metal Slug series has continuously dazzled legions of fans with its awesome variety of frenetic action and superbly balanced, non-stop gameplay. Its unique art style and memorable boss battles have been hailed as sheer artistry and have been acclaimed by game fans of all genres.

For more information on Ignition Entertainment or SNK Playmore USA please visit www.ignitionusa.com or www.snkplaymoreusa.com.

DS Exclusive – Prince of Persia: The Fallen King

Today Ubisoft announced Prince of Persia: The Fallen King, exclusively for the Nintendo DS system. Developed by Ubisoft’s Casablanca studio, Prince of Persia: The Fallen King complements the highly anticipated version of Prince of Persia coming out this holiday on consoles and PC. Expanding the saga with an independent storyline, Prince of Persia: the Fallen King utilizes the unique stylus controls of the Nintendo DS system to deliver the extraordinary acrobatic and combat action that fans have come to expect from the Prince of Persia franchise. Prince of Persia: The Fallen King will be available at retailers nationwide for the 2008 holiday season.

About Prince of Persia: The Fallen King
Facing imminent danger, the Prince flees to a deserted kingdom that seemingly offers sanctuary. Already touched by the evil Corruption, a dark substance that physically contaminates the land and the skies, the kingdom is filled with adventure, challenge and intrigue. As the Prince seeks a way to fight the spreading Corruption destroying the land, he encounters a partially infected creature that promises salvation. But is the creature truly an ally or merely an enemy in disguise? It seems this perilous alliance may be the only way for the Prince to face the forces of darkness and save the Persian kingdom from the Corruption once and for all.

Game features include:

• The award-winning Prince of Persia franchise, built exclusively for Nintendo DS: Use the DS stylus to master the acrobatics, strategy and fighting tactics of the most agile warrior of all time.
• The epic journey continues in an all-new adventure: Immerse yourself in the captivating Prince of Persia universe with an original and independent story that closely coincides with the action of the console & PC editions of the game.
• Unique visual style: Brand-new art design delivers incredible environments in over 50+ maps. Explore deserted cities, dark labyrinths and forbidding jungles to battle the evil Corruption.
• Play as the all-new character: the Magus: Switch between the Prince and this mysterious new ally to fight, solve puzzles and utilize his magical powers to make your way through the corrupted land.

Mobi Music

The mobile music market will be experiencing another tipping point thanks to The Grid Records, a Phoenix-Ariz.-based music production, artist development and record distribution company, with the launch of their ‘Mobi Music’ (www.mobimusicco.com/download) program. The innovative ‘Mobi Music’ service will spark a triple-threat revolution in the billion dollar mobile music industry—synonymously benefiting the three driving forces behind the mushrooming trend: the perspective consumer, the recording artist and the wireless carriers.

‘Mobi Music’, the brainchild of The Grid Records founder and serial entrepreneur, Mark Schmitz, was conceptualized to give a universal audience a simple access point to purchase full-length music tracks and complete albums instantaneously via wireless phone then have the purchase immediately available to save in the user’s desired computer music program—all without the hassle of integrating, downloading and upgrading software, monthly subscription fees or unsecure virtual payment worries.

The effortless, yet resourceful model of ‘Mobi Music’ came to life with the integration of evolving mobile application technologies. This first generation of the ‘Mobi Music’ program allows the purchase of digital music to be made using the consumer’s mobile phone bill; no registration or credit cards are required—all rules, regulations, components and certifications with respective parties, including the Mobile Marketing Association have been approved and ready for use.

“Finding the appropriate technological component that fit the ‘Mobi Music’ vision presented unexpected challenges and unwanted obstacles in our initial stages,” explains Schmitz. “Although the mobile music industry, as a whole, is saturated, we found the capabilities and functionality of existing programs were very limited. The evident need in the marketplace for a program that incorporated the same ideals as the ‘Mobi Music’ concept, stimulated us to produce a high-performing product to give to the marketplace.”

The opportunities within ‘Mobi Music’ put the consumer back in control of their purchases and proficiently integrate the need for instant gratification on a specific music selection with a painless text-to-buy process. A single track or a full album can be purchased, accessed online and saved in a desired music program in less than a minute. ‘Mobi Music’ users will have their favorite artists tracks or record – literally at their fingertips – and will have the ability to make their purchase at a live concert, watching the music video, listening to the song on the radio or a multitude of other media channels.

In addition to the benefits ‘Mobi Music’ gives to the consumer, the concept creates a direct revenue stream for record sales, as well as the participating wireless carriers. ‘Mobi Music’ presents an ideal value-added distribution model for record labels and album sales executives with the built-in opportunities to transform marketing and advertising efforts into direct distribution access points.

“The disruptive technology presents an evergreen enhancement to all promotional materials for artist album sales,” says Dave Franke, Managing Partner of The Grid Records. “Instead of communicating the date when the album will be in stores, the message becomes ‘text the code word to the assigned number to purchase full-length single, multiple tracks or the entire album’. The return on your investment increases tenfold—the possibilities are endless.”

Snow in June! Project Powder

Outspark today announced Project Powder, the newest game in the company’s growing virtual playground. Featuring intense racing action, realistic gameplay and fierce multiplayer battles for players of all experience levels, Project Powder is the perfect escape from the summer heat. Join the fun now at www.project-powder.com.

In closed beta until July 8, 2008, Project Powder will officially launch for worldwide audiences this August. Features of the game include:
– 33 monster courses
– 3 challenging game modes
– Intense multiplayer action
– Premium gear including new snowboards, clothing and accessories
– Dozens of unlockable tricks

Outspark will be rewarding closed beta testers with plenty of tempting prizes. All players reaching level five will receive an exclusive in-game hoodie. Additional premium in-game items are up for grabs as part of screenshot, bug reporting and leveling contests. Think you’re the fastest boarder online? Beat Outspark Game Masters for a chance at real-world prizes including music players and gift cards. The snow is waiting – join the adventure in Project Powder today!