Monster House (+)

Three teens discover that their neighbor’s house is really a living monster house.

When one thinks of the genre of animated movies the words ‘kid friendly’ probably pop-up. Apparently these words didn’t pop-up in Sony’s mind. At first Monster House appears to be a movie that could have easily been made with real actors rather than CGI. Then when the story starts to flesh out you realize that this movie isn’t really aimed towards children. Finally the movie becomes what could be a really cool video game.

Now saying all of that doesn’t mean that the movie is bad in anyway. In fact it was pleasantly enjoyable. Nothing about the movie screamed PIXAR perfection, but the story and characters proved to be intriguing.

The story follows a group of kids who spy on their crazy neighbor. When the neighbor has a heart-attack his house comes to life and eats anything that comes onto its yard. And such the adventure of destroying this monster house begins. The already kooky story is brought to life by its vivid characters.

I do have to question why the film was made in CGI. The majority of the film wouldn’t have been impossible to do with real-live actors. The style of the CGI was a little difficult to get used to because while the characters looked relatively realistic yet they were still cartoony. I do commend the cinematography in this film because some of the scenes were outstandingly shot.

Who would think that a house that eats people could be so entertaining? When the kids go to attack the house the visuals are fantastic. The movie becomes more like a video game. There was so much creativity that went into these scenes. Sometimes in movies the story begins to lag when the action occurs, but in Monster House the mystery behind the house becomes solved through these action sequences.

Overall Monster House is a surprisingly delightful movie, which for whatever reason is slightly twisted at some points. So just be forewarned if you have little kids watching it.

StuffWeLike.com Podcast #10

It took us a while to get the group back together, but we finally have a new episode. We gave the show a different format to what we thought would improve it. Please let us know what you think!

On this episode we discussed:
Stuff we liked over Winter break
SplitFish Games’ MotionFX Accessory review
Rogue Galaxy review
Japanese versus America Action games
Development of The Divine

Brand-new Must See footage of The Divine

After several months of no major public announcements, the development team at Packom Interactive uploaded major content changes on
www.TheDivineGame.com. A teaser trailer, new screenshots, concept artwork, and wallpapers have all been released.

“For 30 days TheDivineGame.com featured a countdown clock, marking a deadline that was just as exciting to us as it was gamers,” said Executive Producer David Rodriguez. “We’re proving to the world that even though we are an independent game development studio, we can still create shockwaves in the industry.”

While /The Divine/ is still a work in progress, gamers can now get a better feel of what to expect. In total 12 new screenshots, a teaser trailer, 4 concept artworks, and 8 wallpapers have been uploaded.

Expect even more updates in the coming weeks.

*About /The Divine/*
The battlefield of space is lit brightly with the fires of war for the Colonial Federation. Between attacks from the Confederation and their mutual enemy The Fleet, Lieutenant Zeke Auris is just a man trying to stay alive. Drafted into the war, his only goal is to see the day the battles are done. But fate has a different idea in store for Zeke when he stumbles upon one of the greatest mysteries that may lead to mankind’s peace… or destruction.

Office Purks – Now Available

Mythopoea Games (www.MythopoeaGames.com) and Packom Interactive (www.PackomInteractive.com) have formed a partnership to allow Packom exclusive publishing rights to Mythopoea Games’ Office Purks! This top-down 3D arcade game is a continuation of what Packom Interactive pledges to offer gamers: fun and entertaining games first and foremost!

Office Purks allows players to take on the challenges of the corporate world in a whole new way. As Percy Purks players will join him in his daily 9 to 5 battle against the forces of monotony. Wander the maze-like halls of your office dodging work and collecting paperclips to fulfill your life long dream of constructing the world’s largest paperclip chain. Stay out of sight from tattle tailing co-workers who’ll rat you out to the big boss. Get caught slacking off too many times and you’ll get canned! Keep an eye out for other random office supplies to boost your score. Try and survive all 20 levels before Percy leaves his job forever!

Office Purks is now available for $8.95. It can be purchased at www.MythopoeaGames.com

Demo:
http://www.mythopoeagames.com/modules/mydownloads/visit.php?cid=8&lid=6

Screenshots: