Call of Duty: World at War Enlists for New Battles

Leave your packs and bring extra ammo, Activision, Inc. and Treyarch, announced today that they will be taking Call of Duty players deep into the South Pacific and European theaters this fall for Call of Duty: World at War, a gritty fight that will pit players against enemies that know no surrender and show no mercy. Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.

“With Call of Duty: World at War, we’re re-defining what it means to play a WWII game,” said Mark Lamia, Studio Head for Treyarch. “We’re excited to give players a host of new enemies that employ entirely new tactics, as well as new, groundbreaking tools – like co-op and the flamethrower – to succeed in the epic fight.”

Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the “No One Fights Alone” mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players will experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.

Call of Duty 5 heading to Pacific theatre?

SE Asia in WW2

As we have reported earlier, Activision has taken the dark corporate path of the EA, and will now most likely exploit two of the most succesful current franchises – Guitar Hero and Call of Duty, so that a new version of each game comes out every year. Check out the article above for more and the interesting rumour.

Call of Duty 5, is reportedly (but unofficially) under production at Treyarch, and some interesting rumours have invaded the Internet about it, saying that with no. 5, the CoD series shall return to its roots in World War 2. However, Kotaku has been tipped that not only will CoD 5 go back to World War 2, but it’ll actually give the Pacific theatre of the war a shot. Of course, we know nothing more than this, so we are left with speculation.

Since Call of Duty games have a tradition of letting you play the war from the perspective of various countries, I wouldn’t be surprised if the game took you to Pacific islands, to play as an American, and then Burma, China or other Asian countries, to play as a dapper Englishman. It would be interesting to play as an indigenous soldier fighting in the war, to see the war from his perspective (check the map I hijacked via Google above).

We are not sure if this game will turn out to be actually good, even though it’s taking a different angle at the War. The Medal of Honor series took a shot at this with Pacific Assault, which was somewhat lacklustre. Add the fact that Treyarch is developing this, whose CoD 3 is already considered the black sheep of the CoD line. Treyarch has a lot to prove, certainly!