We travel to several locations to cover the launch of the Playstation 3.
BlockHeads Clash (+)
Venture to a strange place inside cartoon labyrinths where the only weapon is your head, literally.
Think the PC needs fun arcade action games? Well Out The Box Software has developed just the game for you! BlockHeads Clash brings the player into a creative and colorful world that not only looks good, but is actually fun to play.
With up to 4 players and over 12 stages in 3 worlds, it’s a quality game. The presentation from the music to all the menus, fit the style of the game world. Even though the characters are all made out of blocks, they are unique and look great.
The gameplay itself consists of the player smashing their Cube guy’s head on the floor to knock down their enemies or break crates. Every time they smash their head the Cube guy’s energy level goes down. This provides an interesting twist to the gameplay as it limits the amount of times you can smash the Cube guy’s head before dieing. Of course occasionally the enemies and crates have energy boosts.
The stages are divided up into sections, where the player has to find the location of a key to unlock a certain door. The keys can be found by smashing enemies, crates, or solving puzzles. The puzzles in the game are very simplistic. Most of them include some form of button that the player has to find and smash.
The most amazing thing is that this game can run extremely well even on old machines. Yes I’m talking about Windows 2000 on a 1ghz processor!
This is an absolute charming game that I highly recommend to anyone who loves old school platform/action-adventure games. Its simplistic controls make it easy to play for all ages. For under $10 it’s a great bargain that is available on both the Mac and the PC.
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After a couple months of development StuffWeLike.com Version 6.0 is finally here! Come over and check out and tell me what you think!
www.StuffWeLike.com
Sam & Max Episode 1: Culture Shock (+)
“When are we gonna get another case, Sam? Surely the local lawbreakers must miss our esoteric brand of personalized criminal justice!”
It has been a while, but Sam & Max, the self-titled freelance police, are finally on the job again. After a 1993 Sam & Max Hit the Road, the franchise has scraped past a Fox Kids cartoon show in 1997, and the canceled Sam & Max Plunge Through Space of 2002, and then again in 2004 when Sam & Max: Freelance Police was canceled by Lucas Arts, Sam & Max: Culture Shock has finally arrived.
Sam & Max: Culture Shock is the first installment of a 6-episode series by developer Telltale Games. The episode-format is supposed to offer short games released much more often, and gamers can purchase the individual episode or the season. After all the struggle to produce a Sam & Max game, and the culmination of Telltale Games’ episode format, how is the game itself?
It’s ridiculous. Appropriately ridiculous. And pretty darn good. This point-and-click detective adventure game has a beautiful shading and visual system designed to make it appropriately feel like you’re playing a cartoon, has a great jazz musical style that puts you in the mood to solve ridiculous mysteries, and is filled to it’s short episodic brim with the traditional esoteric dialogue so indispensably vital to the Sam & Max experience.
The characters really drive the story and gameplay, as each action triggers a short dialogue, which never fails to disappoint. Sam, the anthropomorphic dog dressed in a detective suit usually delivers long-winded mock-noir fiction sentences, such as “Jiminy Christmas Eve in a padlocked sweatbox”some misguidedly ballsy felons’ napped our phone!” Max, a “hyperkinetic rabbity thing,” is his crazed violent sidekick, who usually responds with short, often violent, retort.
Visually, the game is stunning. Most screenshots do real justice to the concept, but to see it in motion is beautiful. The voices are perfect, and my favorite part is the audio syncing, as nothing gets older faster than a game heavy in dialogue with terrible character face animations. By incorporating the audio so well into the visual world, especially with the music, the world is easy to get into.
The puzzles are pretty simple, but there were a few that I had to really think about. Most importantly though, the game plays like a TV show, because there aren’t any puzzles that are going to stump you so much that you can’t play through the whole episode in one sitting.
On the negative side, it was pretty quick, but that’s appropriate for the cost ($8.95 per episode, or the complete season for $34.95). After having played it there is no real replay value, but that’s true to the adventure genre. One of the great things about it though, is that there are 5 episodes coming out, in the first week each month starting January and ending in May.
Overall, I’d have to give this one a definite plus. Check out some of the gameplay footage, which will give you a good idea of how charming this little diversion can be.
Connections
If there is one reason why I like college it’s because of the connections that I’ve gained in less than 1 semester. I’ve found 2d and 3d artists as well as programmers who all want to become a part of the video game industry. That is why it is important to go to school, not because of the education, but because you’ll meet people who will become your colleagues in the future. ok the education does matter…a little bit. 😉
A good way to end life
is to end your stories.
Therefore I will end mine now:
Remember my whole English situation – which led to my hat situation – which led to the car situation? If not read the previous post.
As I walked to class today, I wore a new hat that I got over the weekend. I told myself “Remember do not lose this hat!” When I arrived at my building, I wanted a drink of water so I went to the water fountain next to my English classroom. As I walked by, I looked into my English classroom and bam! There it was, my red hat! It was sitting on a TV as if calling my name and I yelled “That’s my fucking hat!” Sure I interrupted the class that was currently in session and the teacher asked me to leave, but who cares. I thought that someone stole my hat, but some how it found me!
Amazing how one bad day could affect my life and turn into a long and dramatic story. Don’t you love happy endings?