New Comic Releases for Wednesday 8/31/11

As the DC Universe both comes to a close and begins a new and Marvel unleashes an infestation of spiders onto Manhattan another Wednesday is almost upon us and it is heralded by a list of everything that is scheduled to arrive on sale at your local comic shop this week. Also, click here for a list of last week’s releases and reviews.

NOTE: Because of Hurricane Irene certain stores may not receive their scheduled inventory by Wednesday.

Mario’s Picks Of The Week!

10) INVINCIBLE #82  (Image Comics)
Written by Robert Kirkman, Art by Ryan Ottley

After the Dino adventure, look to this issue to be a bridge or down time leading into the next story. Still one of my favorite and most consistently entertaining comic series, Invincible is big time fun for those into kick ass superheroes without the baggage of a massive shared universe.

 

 

 

 

9) ULTIMATE COMICS HAWKEYE #1 OF 4 (Marvel Comics)
Written by Jonathan Hickman, Art by Rafa Sandoval

Yet another Ultimate Comics relaunch title, this is Hawkeye’s first solo adventure. I look forward to an action adventure for the Ultimates’ premier marksman. If you picked up last week’s Ultimate #1, also by Hickman, then expect to see at least a little crossover.

 

 

 

 

8 ) WARLORD OF MARS FALL OF BARSOOM #2 (Dynamite Entertainment)
Written by Robert Place Napton, Art by Roberto Castro

After seeing the trailers for the upcoming Disney movie of the same franchise staring former Dillon Panther, Tim Riggins, I have developed an interest in the character and I hope that this series will turn my curiosity into a desire to see more.

 

 

 

 

7) HAUNT #17 (Image Comics)
Written by Robert Kirkman, Art by Greg Capullo

As Kirkman wraps up his run on this mildly supernatural shoot ’em up book, look to see loose ends wrapped up and more unraveled as we segway into the next creative team. Seriously though, this book reminded me of the old 90’s comics I used to read where guns and tits rules all, but that could just be the art direction since the story is HEAVY on a bond between brothers.

 

 

 

 

6) SECRET AVENGERS #16 (Marvel Comics)
Written by Nick Spencer, Art by Jamie McKelvie

Comics wunderkind Nick Spencer unleashes yet another new comic this month as his run on Secret Avengers hopefully hits its stride. I once called him the “Lil Wayne of comics” in that he seems to be on everything that is hitting in the shelves and I hope that this does not burn him out. Coming out of Fear Itself, this issue hopefully picks up on something new for the Avengers’ covert team.

 

 

 

 

5) VESCELL #1 (Image Comics)
Written by Enrique Carrion, Art by John Upchurch

Another new series, this is something that has been described as a “techno noir” story. The concept is about people transferring their minds and spirits into other bodies in a crime story. I am always interested in trying new things and this looks like a fun, high concept book.

 

 

 

 

4) UNCANNY X-FORCE #14 (Marvel Comics)
Written by Rick Remender, Art by Jerome Opena

Back from the Age of Apocalypse, the heroes have the life seed and need to give it to Angel whether he wants it or not. I have high hopes for the next chapter in the “Dark Angel Saga” and if the teasers that Marvel released are to be believed we will see a new teammate out of this at the very least.

 

 

 

 

3) AMAZING SPIDER-MAN #668 (Marvel Comics)
Written by Dan Slott, Art by Humberto Ramos

The last issue ended with Spidey on the business end of an Avengers beat down. Sure, they thought he was one of the countless others that had spider powers and rocking one of his many uniforms, but an ass kicking is an ass kicking. I want to see how Mr. Parker comes back from that… I am sure it’ll make Christmas a bit awkward in the old Avengers Manor.

 

 

 

 

2) HERC #6.1 (Marvel Comics)
Written by Fred Van Lente & Greg Pak, Art by Mike Grell

Is Brooklyn in the house? Here we have another reader friendly Point One jumping on issue from Marvel, but this time focusing on the Greenpoint Guardian, Hercules! As much as I love a huge Greek bro dressed in green protecting my home town (Metropolitan & Lorimer REPRESENT!) FVL & Pak are a duo at just smashing out hit after hit and this book deserves more readers and if it doesn’t get them I predict it could go to the chopping block before issue 20. The action is fun and light, the dialog is pretty witty, and the references to other Marvel Universe happenings are fleeting if they are there at all. In other words, it is a damn good book for the causal reader.

 

 

 

 

1) TIE!!! JUSTICE LEAGUE #1 AND FLASHPOINT #5 OF 5 (DC Comics)
JLA: Written by Geoff Johns, Art by Jim Lee
Flashpoint: Written by Geoff Johns, Art by Adam Kubert

This is it kids! The alpha and omega of the DC Universe is upon us! What happens in Flashpoint that sets resets the DC Universe? What happened five years ago that the first Justice League arc is a flashback to the new first meeting? All of the questions will be answered in part in just a few short days! And with a special midnight launch of these books in NYC at Midtown Comics hosted by Geoff Johns and Jim Lee you can bet that all of the hype will have fans talking one way or the other.

Here is a look at EVERYTHING that is scheduled for 8/31/11 release.

DC COMICS
Flashpoint #5 (of 5) (Andy Kubert & Sandra Hope Regular Cover)
Flashpoint #5 (of 5) (Andy Kubert Black & White Variant Cover A)
Flashpoint #5 (of 5) (Jose Luis Garcia-Lopez Variant Cover B)
Justice League #1 (Jim Lee & Scott Williams Regular Cover)
Justice League #1 (Jim Lee & Scott Williams Combo Pack Edition Cover)
Justice League #1 (David Finch Black & White Variant Cover)
Justice League #1 (David Finch Variant Cover)

MARVEL COMICS
Amazing Spider-Man #666 (Humberto Ramos 2nd Printing Variant Cover)
Amazing Spider-Man #667 (Humberto Ramos 2nd Printing Hero Sketch Variant Cover)
Amazing Spider-Man #667 (Humberto Ramos 2nd Printing Lizard Sketch Variant Cover)
Amazing Spider-Man #668
Amazing Spider-Man Infested #1
Deadpool MAX #11 (of 12)
Fear Itself #1 (of 7) (Stuart Immonen 4th Printing Variant Cover)
Fear Itself The Deep #3 (of 4)
Gambit From The Marvel Vault #1
Herc #6.1
Incredible Hulks #635 (Paul Pelletier Regular Cover)
Incredible Hulks #635 (Adi Granov Variant Cover)
Incredible Hulks #635 (Blank Variant Cover)
Incredible Hulks #635 (Paul Pelletier Variant Cover)
Iron Man 2.0 #8
Journey Into Mystery #626.1
Marvel Previews #97 (September 2011 For Products On-Sale November 2011)
Mighty Thor #3 (Olivier Coipel 2nd Printing Variant Cover)
Mighty Thor #5 (Olivier Coipel Regular Cover)
Mighty Thor #5 (Greg Land Variant Cover)
Secret Avengers #16 (John Cassaday Regular Cover)
Secret Avengers #16 (Jamie McKelvie Variant Cover)
Spider-Island Deadly Hands Of Kung Fu #1 (of 3)
Ultimate Comics Fallout #4 (of 6) (Mark Bagley 2nd Printing Variant Cover)
Ultimate Comics Fallout #4 (of 6) (Sara Pichelli 2nd Printing Variant Cover)
Ultimate Comics Hawkeye #1 (of 4) (Kaare Andrews Regular Cover)
Ultimate Comics Hawkeye #1 (of 4) (Adam Kubert Variant Cover)
Ultimate Comics Hawkeye #1 (of 4) (Neal Adams Variant Cover)
Ultimate Comics Spider-Man By Sara Pichelli Poster
Uncanny X-Force #12 (Mark Brooks 2nd Printing Variant Cover)
Uncanny X-Force #14
Venom #1 (Joe Quesada 4th Printing Variant Cover)
X-Men Schism #2 (of 5) (Frank Cho 2nd Printing Variant Cover)
Zombies Christmas Carol #5 (of 5)

AVATAR PRESS/BOUNDLESS COMICS
Chronicles Of Wormwood The Last Battle #6 (of 6) (Oscar Jimenez Regular Cover)
Chronicles Of Wormwood The Last Battle #6 (of 6) (Oscar Jimenez Wraparound Cover)
Chronicles Of Wormwood The Last Battle #6 (of 6) (Oscar Jimenez Anti-Christ Edition)
Crossed Psychopath #2 (of 7) (Gianluca Pagliarani Philadelphia Comic Con Cover)
War Goddess #1 (Matt Martin Regular Cover)
War Goddess #1 (Michael Dipascale Art Deco Cover)
War Goddess #1 (Matt Martin Gore Cover)
War Goddess #1 (Michael Dipascale Wraparound Cover)

BOOM! STUDIOS
Clive Barker’s Hellraiser #4 (Cover A Tim Bradstreet)
Clive Barker’s Hellraiser #4 (Cover B Nick Percival)
Clive Barker’s Hellraiser #4 (Cover C Tim Bradstreet)
Planet Of The Apes #5 (Cover A Karl Richardson)
Planet Of The Apes #5 (Cover B Carlos Magno)
Planet Of The Apes #5 (Cover C Karl Richardson)
Stan Lee’s The Traveler #10 (Cover A Dimitri Armand)
Stan Lee’s The Traveler #10 (Cover B Dimitri Armand)
Rinse #1 (Cover A Francesco Mattina)
Rinse #1 (Cover B Paul Azaceta)

DARK HORSE
Angel And Faith #1 (Jo Chen Variant Cover)
Angel And Faith #1 (Steve Morris Regular Cover)
Angel and Faith #1 (Georges Jeanty 25th Anniversary Variant Cover)
Goon #35
Hellboy The Fury #3 (of 3) (2nd Printing Variant Cover)

DYNAMITE ENTERTAINMENT
Kato Origins #11 (The Hellfire Club) (Final Issue) (Colton Worley Regular Cover)
Kato Origins #11 (The Hellfire Club) (Final Issue) (Francesco Francavilla Variant Cover)
Red Sonja #57 (Fabiano Neves Regular Cover)
Red Sonja #57 (Walter Geovani Regular Cover)
Vampirella #9 (Ale Garza Regular Cover)
Vampirella #9 (Fabiano Neves Regular Cover)
Vampirella #9 (Paul Renaud Regular Cover)
Vampirella #9 (Jelena Kevic Djurdjevic Regular Cover)
Vampirella #9 (Fabiano Neves Black & White Variant Cover)
Vampirella #9 (Paul Renaud Red Variant Cover)
Warlord Of Mars Fall Of Barsoom #2 (Joe Jusko Regular Cover)
Warlord Of Mars Fall Of Barsoom #2 (Francesco Francavilla Variant Cover)
Warlord Of Mars Fall Of Barsoom #2 (Francesco Francavilla Virgin Variant Cover)
Warlord Of Mars Fall Of Barsoom #2 (Joe Jusko Black & White Variant Cover)
Zorro Rides Again #2 (Matt Wagner Regular Cover)
Zorro Rides Again #2 (Matt Wagner Black & White Variant Cover)

IDW PUBLISHING
Locke And Key Clockworks #2 (of 6) (Gabriel Rodriguez Regular Cover)
Locke And Key Clockworks #2 (of 6) (Gabriel Rodriguez Variant Cover)
Rocketeer Adventures #4 (of 4) (Cover A Alex Ross)
Rocketeer Adventures #4 (of 4) (Cover B Dave Stevens)
Rocketeer Adventures #4 (of 4) (Alex Ross Sketch Variant Cover)
Rocketeer Adventures #4 (of 4) (Black & White Variant Edition)

IMAGE COMICS
Butcher Baker The Righteous Maker #6
Elephantmen #34
Epoch #1 (of 5)
Haunt #17
Invincible #82
Last Mortal #4 (of 4)
Savage Dragon #173
Skullkickers #10
Vault #2 (of 3)
Vescell #1
Walking Dead Weekly #35
Witch Doctor #2 (of 4) (2nd Printing Variant Cover)
Witchblade #147

12-GAUGE COMICS
I.C.E. #2 (of 4)

ARCHIE COMICS
Betty & Veronica Friends Double Digest #217
Jugheads Double Digest #173
Sonic The Hedgehog #228
Veronica #208 (Veronica Presents Kevin Keller issue 2) (Dan Parent Regular Cover)
Veronica #208 (Veronica Presents Kevin Keller issue 2) (Dan Parent Variant Cover Edition)

ARDDEN ENTERTAINMENT
Flash Gordon Invasion Of The Red Sword #4 (Cover A Eduardo Garcia)
Flash Gordon Invasion Of The Red Sword #4 (Cover B Eduardo Garcia)
Grim Ghost #4

ASPEN MLT
Executive Assistant Violet #2 (of 3) (Cover A Pop Mhan)
Executive Assistant Violet #2 (of 3) (Cover B Pop Mhan Sketch Variant Cover)
Mindfield #6 (Cover A Alex Konat)
Soulfire Volume 3 #3 (Cover A Jason Fabok)
Soulfire Volume 3 #3 (Cover B Michael Ryan)
Soulfire Volume 3 #3 (Cover C Jason Fabok Sketch Variant Cover)

BLUEWATER PRODUCTIONS
Fame #16 (50 Cent)

COMIC SHOP NEWS
Comic Shop News #1263

CONUNDRUM PRESS
Killing Velazquez GN

FANTAGRAPHICS BOOKS
Gahan Wilson 50 Years Of Playboy Cartoons HC
Ghost World Special Edition HC
Hidden HC
Like A Sniper Lining Up His Shot HC
MOME Volume 22 GN (Spring 2011)

GESTALT PUBLISHING
Eldritch Kid Whisky And Hate
Deep Here Be Dragons
Torn GN

GG STUDIO
Bodysnatchers #3 (of 6)
Gore #4 (of 12)
Route Des Maisons Rouges #5 (of 6)

MOONSTONE
Captain Action King Size Special #1 (Cover A John Byrne)
Captain Action King Size Special #1 (Cover B Mariah Benes)
Captain Action King Size Special #1 (Mark Wheatley Variant Cover)
Phases Of The Moon #1 (Domino Lady / The Spider) (Cover A Marcelo Ferreira)
Phases Of The Moon #1 (Domino Lady / The Spider) (Cover B Arley Tucker)

ONI PRESS
Sixth Gun #14

PANINI PUBLISHING
Doctor Who Magazine #437

REBELLION/2000 AD
2000 AD Pack July 2011 (issues 1741-1744)
2000 AD Pack June 2011 (issues 1736-1740)
ABC Warriors The Black Hole GN (Simon & Schuster Edition)
Judge Dredd Megazine #313
Judge Dredd The Restricted Files Volume 3 TP
Nikolai Dante Hero Of The Revolution TP

SCHOLASTIC
Invention Of Hugo Cabret GN (New Printing)

SEA LION BOOKS
Aron Warners Pariah #2 (of 4)

TITAN PUBLISHING
CLiNT #9
Star Wars Insider #127 (Special) (Aug/Sep 2011) (Previews Exclusive Edition)
Supernatural Magazine #27 (Sep/Oct 2011) (Newsstand Edition)

TOP SHELF PRODUCTIONS
Any Empire HC

UNDYING MONSTERS
Undying Monsters Magazine #2

ULTRA VIOLENT
Ultra Violent Magazine #11

WILLIAM MORROW
Griff GN

ZENESCOPE ENTERTAINMENT
Grimm Fairy Tales #63 (Dream Eater Crossover Part 9) (Cover A Eric Basaldua)
Grimm Fairy Tales #63 (Dream Eater Crossover Part 9) (Cover B Nei Ruffino)
Grimm Fairy Tales Annual 2011
Salems Daughter Haunting #1 (Cover A Artgerm)
Salems Daughter Haunting #1 (Cover B Fan Yang)
Salems Daughter Haunting #1 (Mike DeBalfo SDCC Variant Cover)

Gears of War 3 Multiplayer Full Details [Video]

Gears of War 3 box art

On top of the critically-acclaimed series’ most epic-scale campaign yet, “Gears of War 3” is poised to deliver the must-have multiplayer experience of the year with 10 action-packed maps based on stunning campaign environments, all playable in Versus Multiplayer, Beast and Horde mode. Additionally, “Gears of War 3” includes a modified version of Gridlock, the legendary map that defined multiplayer gameplay in “Gears 1” and “Gears 2.” Featuring graphical enhancements and new weapon spawns, the new Gridlock is set in the eerie darkness of night, forcing you to stay on your toes and work as a team as you stalk your opponents from the shadows.

Thanks to the participation and feedback of more than 1.2 million fans, “Gears of War 3” also features improved versions of Old Town, Thrashball and Trenches from this spring’s public multiplayer beta. These maps have been enhanced based on player behavior to offer a more balanced and enjoyable experience for veterans and rookies alike. For example, Trenches features a new combat area that significantly changes the dynamic of the firefights, and similar modifications have been made to Trashball to better prevent spawn camping and level the playing field.

To further welcome newcomers to the “Gears” universe, “Gears 3” will include a Casual Versus Multiplayer playlist where new players will have the option to compete against one another. Based on massive amounts of data and testing, Epic can detect certain gameplay benchmarks and skill levels to maintain a safe arena where beginners can hone their skills, have fun, and prepare for the more advanced skill level lobbies.

Here is the full list of maps in “Gears of War 3,” along with a description of each:

Checkout – Checkout’s combat takes place in the carcass of an abandoned superstore. The shop owners tried to move their inventory with a closeout sale in the weeks leading up to the HOD evacuations, but ultimately had to walk away and leave everything to time and history. The intense close-quarters combat of the store aisles makes every decision important. Weapon selection is key, cover is essential to survival and every move has an impact. When facing your enemy, remember what the sign says: “Everything must go.”

Drydock – Much has been written about the beauty of Seran culture, but people often forget the backbone of industry upon which it all relies. This shipyard stands full of undelivered goods and the necessary tools of a society’s infrastructure. Its most prominent landmark is the rotting husk of a cargo ship that will forever stand in Drydock.

Gridlock – This ashen street was once a bustling tourist destination known for its quaint inns and waterfront cafés. Even the water is gone now, replaced by the burnt shell of a crater that stands as a testament to the loss of Seran humanity.

http://www.youtube.com/watch?v=oi9XzXXLix0

Hotel – Small island resorts such as this one catered to the opulent tastes of vacationing Serans. But as the Lambent infection spreads across the globe, tides are shifting to flood once popular beaches, and fierce winds batter and push at the walls of humanity’s creations.

Mercy – This area was once a bustling town square filled with people, but it never recovered from the UIR mortar shellings of the Pendulum Wars. Emergence soon followed, and the already heartbroken residents were shown no mercy by Locust forces, leading to an almost immediate evacuation. This large and open central square is surrounded on all sides by sheltered passageways and buildings. A raised dais yields powerful weaponry and a view of virtually everything within range, but the power located there must be hard-earned and well-protected to provide any lasting advantage.

Old Town – Several remote areas of Sera managed to stave off the impact of Emergence for quite some time. Island towns such as this one were able to sustain themselves with small farms and a steady bounty from the ocean. But all good things must come to an end, and eventually they could hide no more. This is an excellent map for team-based play, with multiple areas that are well-suited to both attack and defense scenarios. A well-executed plan will often reap great rewards, and an enemy caught unaware can be flushed into a trap like a chicken free of its coop.

Overpass – As the Lambent infection spreads across Sera, the planet is quite literally falling apart. And as the substrata beneath this forgotten overpass begin to disintegrate, the entire city block is collapsing along with it, sliding into a vast underground cavern. Head for the high ground or you just might slide along with it. Battles in this highly dynamic map often focus around the elevated Overpass, where teams can hole up and take advantage of the protected position and emplaced weaponry located there. But gaining the high ground can also be a trap, as the team left below will most assuredly use mortars and orbital lasers to regain their lost footing.

Sandbar – This observation post once had a commanding view of the distant horizon. Never threatened, it was thought to be impenetrable due to its unpredictable coastline and the constant shifting of sandbars along the shallow water of the coastline. And it never did fall; it was simply abandoned when humanity fled from a threat that nobody could ever see coming.

Thrashball – This stadium was once home to a different sort of national hero, one who fought for honor and glory, instead of scrambling for survival. The invigorating roar of the crowd has been replaced by the melancholy moaning of wind in the empty stadium seats. Stadium matches are no longer restricted to the playing field, and the team that controls the concession stands earns a great advantage. The scoreboard still keeps track of every point earned, but its frayed support cables also make it a precarious trap for anyone foolish enough to run underneath it.

http://www.youtube.com/watch?v=EllGXssLUZw

Trenches – The Locust have begun to carve mines and tunnels into the rocks of the Seran Deadlands, eking out any existence that resembles the underground passages of the Hollow they once called home. But this harsh environment is as relentless and unforgiving as any enemy they’ve ever had to face. The Locust Trenches are small and tight, with clean lines of sight across virtually the entire battlefield. The central hill leads to a fortified bunker with a strategically important vantage point. Once taken, it is rarely surrendered, unless opposing forces can manage to sneak up under the cover of a passing sandstorm that leaves everyone blind for a short while.

http://www.youtube.com/watch?v=Mb6_2m1_zb8

“Gears of War 3” features the series’ deepest and most expansive multiplayer experience yet, delivering genre-defining action across an arsenal of competitive and cooperative modes, including versus multiplayer, four-player campaign co-op, Horde 2.0 and Beast mode. New recruits will enjoy the finely balanced gameplay and accessible game types, which allow anyone to instantly jump into the action.