Diablo III – Coming Soon

Diablo III is finally arriving to PCs and Macs “when it’s ready” according to Blizzard! Diablo III was announced at The 2008 Blizzard Invitational held at the Porte de Versailles Exposition Center in Paris. As always with any Blizzard trailer, it looks fantastic! The development team spans 50-55 members and has been in development for 4 years.

Make sure to check out the Diablo III website for more movies, artwork, and info!

No Half-Life 2: Episode Three at E3!

Eli and Alyx

Yesterday was a time to be excited when news hit the Internet that a slew of titles will be appearing at E3 that demand excitement. Among these was Half-Life 2: Episode Three, perhaps the most-delayed of all the Half-Life 2 titles. Valve wants to release a Half-Life 2 episode every year, and going by the record, I don’t think they’re going to make it this year either, thanks to this news.

News just in that Doug Lombardi, the marketing director confirmed that Half-Life 2: Episode Three will not be appearing at this year’s E3. According to him, the inclusion of the game’s title in several E3 lists, such as E3.net was a “misprint”. Well, we’re glad that got of the way fast. No point in waiting all the way till E3 and then asking Valve “Where the hell is the episode you promised?” only to feel Valve’s look of confusion and rage.

But E3 or not, I think it’s about time Valve dishes out some info on Episode Three, like at least when they plan to release it, or whether they even have started work on it! What is surprising is that Valve’s plate is currently clean with only one title in the works, Left 4 Dead (which was the result of Valve’s acquisition of Turtle Rock Studios). Left 4 Dead is scheduled to release in November this year. Maybe we’ll get a teaser trailer with it? Maybe we’ll have some news by then? We can only hope.

Metal Slug 7 for Nintendo DS

Ignition Entertainment, a UTV Enterprise and worldwide publisher and developer of videogames, in conjunction with SNK Playmore announced today that Metal Slug 7 for Nintendo DS will be released this fall.

Developed by SNK Playmore Corporation and published by Ignition Entertainment, Metal Slug 7 follows in the footsteps of its predecessors by continuing to deliver the high-energy and frantic, fast-paced 2-D shooting action that the franchise has always been widely renowned for.

Players will join Marco, Tarma, Eri, Fiolina, Clark and Ralph as they prepare to take on Modern’s Forces across 7 new missions that will bring them from Garbage Island to the Fortress of Ruins and beyond. Aside from featuring 7 brand new and fully detailed missions and six playable characters, Metal Slug 7 will also feature a host of new weapons, colossal new bosses, new Slugs to pilot and new gameplay modes for added replay value.

“Truth be told, I have a pink DS and was embarrassed to play it in public. Now with Metal Slug 7 loaded, I have no qualms,” said Ajay Chadha, President of Ignition Entertainment. “Needless to say, and in all seriousness, we are very excited to announce our partnership with SNK Playmore USA to give both core and casual gamers a whole new insight into the unique, all-action, eye-popping world that is Metal Slug.”

First released in 1996, the Metal Slug series has continuously dazzled legions of fans with its awesome variety of frenetic action and superbly balanced, non-stop gameplay. Its unique art style and memorable boss battles have been hailed as sheer artistry and have been acclaimed by game fans of all genres.

For more information on Ignition Entertainment or SNK Playmore USA please visit www.ignitionusa.com or www.snkplaymoreusa.com.

DS Exclusive – Prince of Persia: The Fallen King

Today Ubisoft announced Prince of Persia: The Fallen King, exclusively for the Nintendo DS system. Developed by Ubisoft’s Casablanca studio, Prince of Persia: The Fallen King complements the highly anticipated version of Prince of Persia coming out this holiday on consoles and PC. Expanding the saga with an independent storyline, Prince of Persia: the Fallen King utilizes the unique stylus controls of the Nintendo DS system to deliver the extraordinary acrobatic and combat action that fans have come to expect from the Prince of Persia franchise. Prince of Persia: The Fallen King will be available at retailers nationwide for the 2008 holiday season.

About Prince of Persia: The Fallen King
Facing imminent danger, the Prince flees to a deserted kingdom that seemingly offers sanctuary. Already touched by the evil Corruption, a dark substance that physically contaminates the land and the skies, the kingdom is filled with adventure, challenge and intrigue. As the Prince seeks a way to fight the spreading Corruption destroying the land, he encounters a partially infected creature that promises salvation. But is the creature truly an ally or merely an enemy in disguise? It seems this perilous alliance may be the only way for the Prince to face the forces of darkness and save the Persian kingdom from the Corruption once and for all.

Game features include:

• The award-winning Prince of Persia franchise, built exclusively for Nintendo DS: Use the DS stylus to master the acrobatics, strategy and fighting tactics of the most agile warrior of all time.
• The epic journey continues in an all-new adventure: Immerse yourself in the captivating Prince of Persia universe with an original and independent story that closely coincides with the action of the console & PC editions of the game.
• Unique visual style: Brand-new art design delivers incredible environments in over 50+ maps. Explore deserted cities, dark labyrinths and forbidding jungles to battle the evil Corruption.
• Play as the all-new character: the Magus: Switch between the Prince and this mysterious new ally to fight, solve puzzles and utilize his magical powers to make your way through the corrupted land.

Variety offended by Sid Meier’s Civilization IV: Colonization

Screenshot of Civilization IV: Colonization

You’d think the mainstream media might one day appreciate video games, but that is seemingly never the case. Over at Variety’s blog, we read hate all over their post, whose author has been offended by a game as meek as Sid Meier’s Civilization IV: Colonization.

The Sid Meier game merges the Civilization IV franchise with the relic Colonization, a Sid Meier classic that we all knew he would remake some day. As you can guess, the game is about leading one of four European powers into the New World and starting a colony, eventually working your way to declaring Independence and all.

The author of the post, Ben Fritz goes on about how offensive colonization is, and how it has always been about racism. He disagrees with Colonization‘s viewpoint of being a European who goes on to colonize, as it has usually brought about disastrous consequences upon the natives. He finds it apalling that you get to play as this oppressive power. I wonder if the fun-loving crowd at Firaxis ever thought of something like this.

I disagree with Ben completely. To start with, I am a Civilization IV addict, and I wonder if Ben has even played the original game. That being said, it should be noted that Civilization IV is a world-building strategy game first, where you take control of a civilization and lead it through the millennia of human history into glory.

Colonization is a stand-alone expansion to Civilization IV, that appears to focus on the Colonization aspect of the game. In the game, players get to trade, fight, negotiate, explore and do pretty much all that. Ben appears to be concerned by the “fight with natives” part. Now I’m not a member of the dev team, but if I know anything about Civilization IV, I know that fighting is almost always optional. I say ‘almost’ because there is always the possibility that these natives end up attacking you first and you have no choice in the matter.

Regardless, the game also does not seem to imply that it has a penchant for showing native tribes and peoples being exploited, nor do I see any themes of racism (although according to Ben’s equations, Colonization=Racism). Examine:

And “conquer[ing] and rul[ing] the New World” is inherently about engaging in the racist practice of exploiting and abusing native people.

That is strange. What form of “conquering and ruling” does not involve expoiting and abusing native people, racist or not? It pretty much happens all around the world, regardless of what race you or your conquerors are. Using a more poetical meaning of the word “conquering”, the game might also be implying that you “conquer” the world by diplomacy and economy rather than racially exploiting and abusing native people.

A game about colonization that’s entirely about controlling the settlers can either force the player to do horrific things or let him avoid doing it and whitewash some of the worst events of human history.

Come to think of it, wouldn’t that be the case with all historically set games? Are we trying to whitewash human history when you build the Eiffel Tower in Beijing after a war with the Malinese Empire in Civilization IV? Are you in the mindframe of a tyrannical feudal lord when you command unfailingly obedient villagers in Age of Empires?

(And I’m not even getting into the offensiveness of using uncritically using the phrase “New World” in the marketing material.)

And say what? America? That’s what America was called before it was named, The New World. Wouldn’t changing that make the game both historically inaccurate and whitewashed to remove offensiveness?

I hardly think that a game about colonization, especially one as darned gamey as Sid Meier’s Civilization IV: Colonization is worth getting worked up about. Fritz says “If there was a major movie coming out that uncritically told the story of Europeans colonizing America, there would be a major furor, and rightfully so.” I don’t think so. Neither would a movie with sex, violence, prostitution et al: because movies have the “art” and “conceptual approach” defences.

When will the world learn?

Snow in June! Project Powder

Outspark today announced Project Powder, the newest game in the company’s growing virtual playground. Featuring intense racing action, realistic gameplay and fierce multiplayer battles for players of all experience levels, Project Powder is the perfect escape from the summer heat. Join the fun now at www.project-powder.com.

In closed beta until July 8, 2008, Project Powder will officially launch for worldwide audiences this August. Features of the game include:
– 33 monster courses
– 3 challenging game modes
– Intense multiplayer action
– Premium gear including new snowboards, clothing and accessories
– Dozens of unlockable tricks

Outspark will be rewarding closed beta testers with plenty of tempting prizes. All players reaching level five will receive an exclusive in-game hoodie. Additional premium in-game items are up for grabs as part of screenshot, bug reporting and leveling contests. Think you’re the fastest boarder online? Beat Outspark Game Masters for a chance at real-world prizes including music players and gift cards. The snow is waiting – join the adventure in Project Powder today!