Ad-damonium

There’s some news coming out of Boston. The Massachusetts Bay Transit Authority will no longer allow advertising on their vehicles for video games that receive a rating of M (mature) or AO (adults only) from the Entertainment Software Rating Board. This is the result of complaints for the advertising of Grand Theft Auto: Vice City Stories on the side of Boston subway cars.

Honestly, I could be okay with this. The Grand Theft Auto series is known for having violence/nudity/language that isn’t appropriate for children, and everyone sees these subway cars. I’m sure that as much as they would like to have it, Rockstar doesn’t really need these ads to sell the game. If a customer would like it, they’ll find a way to get it.

But the advertisements only say the title of the game, and a picture of a character on it. In order for an underaged citizen to play this game, when many stores don’t allow for games rated M to be sold to minors, or even be rented, they need their parent/caretaker to purchase it for them. That means the responsible adult needs to see the words “Grand Theft Auto”, plus a “Rated M” symbol on the cover, which isn’t much different from a “Parental Advisory Warning” on a CD, and actually bigger than a “Rated R” on a movie.

And that’s why we’re complaining about it, yes? Because of the kids? Well, kinda. But also because the game encourages unlawful behavior. And as the MBTA is a public entity, according to Boston Mayor Thomas Menino, “[it] has a responsibility to protect the public from being bombarded by violent images.” Well, yes. I suppose. But then are we going to stop all violent images? There will be no movie ads for rated R films? No ads for the new 50 Cent album?

You can’t ban one medium on some merits, but not ban another that has the same properties. It’s not being blamed for being a violent game, it’s being blamed for condoning violence. So if Rockstar can’t advertise GTA, why can the Clerks II DVD show up on the side of the bus? And if they actually do allow the banning of “adult” themed ads on public transportation, what about the billboards I can see from the bus? And then the commercials on the air? Everyone sees those too.

Everyone knows that the GTA series is violent. Stopping the ad on the side of a train isn’t going to stop the sales of this game, nor future ones like it. I understand why they’re doing it, because I agree, the world could use less violence. But the manner they’re doing it is wrong, and just creates precedence in the United States that can lead to more harm than good. In the end, the problem doesn’t lie in the game developers, for they are a business, just like all others, nor the transit system, who didn’t discriminate before, and had no reason to, but the customers, for being ill-informed. Parents still aren’t paying attention to what games their kids are playing and are blaming it on everyone but themselves.

Sources:
Boston Globe
GamePolitics

Next-Gen Console Coverage

I’m sure that a lot of you have been wondering where I’ve been lately. Sorry but things have been crazy at StuffWeLike.

We’ve just released our special StuffWeLike.com Podcasts of the PS3 and Wii launches!
PS3 Launch Coverage: http://www.stuffwelike.com/podcast/podcast-e6.php
Wii Launch Coverage: http://www.stuffwelike.com/podcast/podcast-e7.php

I never thought that filming live would ever be so difficult, but yeah my voice hurt, we were all tired, but in the end it all worked out nicely.

Madden NFL 07 (+)

The first retooled version of Madden NFL in a long time.

It’s amazing that the Madden fanbase is almost like an exclusive club that I simply don’t get. Why do people enjoy football games? They aren’t fun. Nothing about them is entertaining. I never feel that I’m in control. It’s absolutely shocking for me to say that for the first time in the Madden franchise I actually want to play Madden NFL 07 for the Wii.

Do I understand all the ins and outs of the game? Of course not. The game is still full of all this random stuff for which I have no clue what its purpose serves. But Madden NFL 07 is a great example of a game that reaches out to a new audience while still holds onto its current fanbase.

In previous generations Madden has always been a game that you click to throw, click to punt, click to tackle. Because of the Wii controller EA had to rethink how Madden works. The result is a game where you have to throw the controller in order to throw the football, toss the controller to punt, put your arms in the air to catch, wiggle your controller to avoid a tackle, and yeah it still is click to tackle. Overall these new controls give you the freedom that actual football players have in the sport.

Now these controls are exclusive to the Wii version. Also exclusive to the Wii version are the absolutely sucky graphics. Seriously Madden hasn’t ever had graphics as bad as these on a console since the Dreamcast. Sure it’s nice that if it rains the field becomes muddy, but the models are so low polygon especially on the coaches faces that you almost want to throw up. It’s as if their faces imploded.

Multiplayer is ok, but the 3rd and 4th players will find themselves bored as they are not the quarter backs. The quarter back gets the most fun out of the game. Also there is no online multiplayer, hopefully something that changes in Madden NFL 08.

Bottom line is that if you like football and have never really liked a Madden game, definitely check out Madden for the Wii as it’s a whole new experience.

Superman Returns: The Video Game (+)

Based loosely upon the Superman Returns movie. Play as Superman the most powerful man in the DC Universe.

What comes to mind when you hear the name Superman Returns: The Video Game? It should be the term ‘movie based game.’ Movie based video games are some of the worst known to man. Extra Terrestrial (E.T.) screwed the genre over, but thankfully it has gotten better overtime, mainly due to the Spiderman movie based video game series.

In that regards I wasn’t expecting much from Superman Returns. I hated the Superman Returns movie. Smallville is one of the worst shows on television now. And so a video game based on the Superman franchise well those are the horrible. Superman 64 was unplayable. To my surprise Superman Returns The Video Game, is the most amazing game that I have played on my 360 and it could very well be one of the best super hero games out there along with movie to video adaption!

Yes I know that that seems impossible but Superman Returns is like Grand Theft Auto, but without the hookers. Flying around Metropolis is some of the most satisfying gameplay experience that I’ve had in a long time. As you fly at super speed the controller rumbles, making the experience all that greater. Fly into the skies of Metropolis and see the city from miles high. The invisible barriers that usually plague games are few to be found here. For the first time ever I feel like a bird in the sky.

Pick up any object around you: cars, robots, street lamps, etc. Smash them into your enemies. Use your blowing power, laser eye beam, or your icy breath to attack your enemies. Punch your enemies into the sky. Run at super speed. Fly into buildings and see the walls crumble from the force of the impact! Seriously the list of awesome gameplay goes on and on!

The power of the 360 is fully shown in this game as there are no load times. Fly from point A to point B without any hesitations. The graphics are crystal clear and obviously take full advantage of the system’s high definition capabilities.

If you ever wanted to fly, if you ever wanted to be Superman, if you ever wanted to play a good movie based video game Superman Returns is it! Sure it has its problems such as repetitive gameplay, but seriously what game doesn’t get repetitive at points?! Superman Returns: The Video Game is definitely a game that I’d be proud to show off in my 360 game collection.

The Legend of Zelda: Twilight Princess (+)

Hyrule’s not in danger, and you don’t have to save it. Just kidding. Grab your sword: the hero’s back.

Link’s back for his first (sorta) next-gen adventure. Let’s admit it: it’s graphically a Gamecube game. It’s a good looking one, but visually a Gamecube game nonetheless. It was too far in development by the time it was announced for the Wii, but trust me, you’ll get over it. It’s a beautiful game on either console. Maybe it’s not quite pushing the Wii’s graphics, but still quite gorgeous. The game engine is a retooled version of Wind Waker’s cell shaded environments. After the hubbub around the cell shading, Nintendo opted to do a traditional 3D look. But they made the conversion beautifully.

Control wise, the game hasn’t changed much from Wind Waker or any 3D Zelda game, going on back to Ocarina of Time. Pick up the controller, and it’ll come flooding back to you. You’ll get the hang of it in no time. Any controls that have been changed for the Wii’s unique controller come to you quite naturally. Shake the controller, swing the sword. Shake and hold forward on the control stick, stab the enemy. Shake the Nunchuk, spinning sword. Throw in Z-targetting, and you’ve got combat down. Slain enemies litter the ground soon enough.
NOTE: A flick of the wrist is good enough for swordfighting. You do not have to wield the controller as if it were actually a weapon. Of course, you’re always welcome to swing like a maniac if you want.

The story is, well, Zelda-esque. Your world is being taken over by the Twilight, and of course, as the re-incaration of the Hero that has been saving Hyrule since the dawn of time, it’s up to you to stop it. This time though, you’re an adult at the beginning of the story, and you even already have your trusty steed Epona at your side. Why? Because you’re a shepherd. Ah, fates, how lucky you’ve made us. S’all right though. You’ll be a badass soon.

The Zelda series has grown through time, adapting itself to each generation of Nintendo console, and turning out beautifully each time. Even though this game was programmed for the Nintendo Gamecube, it’s just as wonderful to play for the Wii, and I can only wait in anticipation for a true Wii Legend of Zelda game to be released.