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The Heavy eats a sandvich.


As a big guy we always wondered how our old friend in Valve’s Team Fortress 2 manages to keep in shape and it turns out to be a steady diet of sandviches.

As one of the big announcements to the heavy update for TF2 the sandvich is a health supply which when properly used can provide valuable emergency health. The only downside to this is you must stay in one place for a number of seconds making considerable noise while eating your sandvich. Just like a sitting duck indeed.

If you have Team Fortress 2 you can try out the sandvich right away by downloading the heavy update now.

Posted in PC, Video Games
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Why not WW2 Portal?


This isn’t a news story but a why not. Considering the average World War 2 shooter idea has been done to death over the past decade with the Call of Duty, Brothers in Arms, Medal of Honor series and many more covering the same ground why not mix things up a little? Granted we have been getting for the last few years a number of alternate timeline versions of WW2 to play about with why not just join together Portal and the WW2 shooter format?

It’s not as crazy as it sounds. Imagine running down a beach being shoot at from a high cliff face by MG emplacements with dozens of your guys waiting behind in a support craft for you to get close enough to a fire on a nearby wall up there an portal exit. Then the action begins with all your men pouring out right behind the enemy taking them out in a stunning attack. It sound’s good when you think of it that way, so why not use the idea? After all wormhole combat was possible in Prey to a lesser degree.

For that matter why not a naval battle version where portals are turned into weapons allowing a giant one to be generated at the front of a battleship allowing the ship to pass to another location. Submarine games would be more interesting but there would have to be a few balancing conditions like a once per five minute usage to allow the generator to charge.

Then you have a racing title. While not as exciting how about adding the ability to call up a portal so you end up in the pit lane when your tyres are flat? It’s better than the current alternative in racing games where you have to drive at 5mph all the way round the lap to get there.

Strategy games and space simulations however already implement the portal initiative and have done so for quite some years. Traversing wormholes in space games is common and quick movement generators are also in some strategy titles. In this realisation perhaps we would not find portals all that shocking if used in other games genres. Food for thought.

Posted in Video Games
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Valve’s Left 4 Dead gets a final packshot


Packshots are a funny thing. Most of the time what we have is a quick bit of photoshopping that could have been done by a 5 year old using MS Paint. That is if a 5 year old can use MS Paint, we are still awaiting confirmation at time of publication.

Back to the topic, Left 4 Dead is Valve’s new baby with a huge amount of gamers all wanting to play a survival zombie horror title with a difference, online co-op is the name of the game. Today we had through the packshot for the November release title and instead of getting the cheap packshots we would normally expect we got through something awesome. That can be found above.

To those who go into a store and look at the cover to pick the title it should be an instant winner. To gamers in the know it should be an even more obvious choice. There is only one thing that could be improved upon that would remind us of the old Nintendo star of quality valued in the 90’s. That would be to change the title to have Valve written all over the top of the packaging in really big letters rather than at the bottom since all real gamers know what to expect when they play a Valve title.

We await Left 4 Dead and look forward to it’s release in November.

Posted in PC, Video Games, Xbox 360
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