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Nova Gaming Winner 3 - Is it a Winner?

Posted December 18th by David Rodriguez in PC, Reviews, Video Games
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Nova Gaming Winner 3 mouse pad

Is it a winner? I crack myself up sometimes. Only sometimes, not everytime. If you’re a hardcore PC gamer looking for high-end gaming products that will improve your game, check out Nova Gaming! Read the rest of this entry »


id’s Rage To Enrage Modders?

Posted September 18th by Garbled Zombie in PC, Video Game Development, Video Games
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id’s long tradition of keeping games mod-friendly and mod-supportive appears to have broken with their revolutionary new game: Rage. Tim Willits from id says that it is impossible to mod Rage even on the PC, but the matter is still under consideration.

While id is as always, supportive of mods, Rage is simply too complex a product to mess around with. The biggest hindrance will be the much-talked-about MegaTexture system. For those not in the know, id’s new idea is to create something of a “super-texture” that the game streams seamlessly, rather than rendering hundreds of different textures on different objects.

The system itself is said to consume heaploads of processing power at id. A large number of computers are working hard to process them in a similar not unlike a CG render farm. And if id is taking that long, it will probably take years on an average computer, I imagine. I don’t even want to know the size of that thing.

Still, Willits doesn’t rule out modding entirely. He does say that it may just be possible for users to create mini-mods that will add to the gameplay, in small chunks of stuff. So full mods and conversions may be out of the question, but we’ll still be able to make smaller mods. Sounds fine by me, I guess. Then again, I’m not a modder.


GTA4 Recommended System Requirements

Posted September 12th by Garbled Zombie in PC, Video Games
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Now that console gamers have had their fun with the epic Grand Theft Auto IV, it’s time for us PC gamers to have our turn. Of course, it’s still a ways off, and will be in your DVD drive on November 18.

Microsoft’s Games for Windows site just unveiled the Recommended System Requirements for the game (not the minimum ones, mind you), and they are:

OS:     Windows XP SP2
Processor:     Dual core processor (Intel Pentium D or better)
RAM:     2GB
Hard Drive:     18GB free hard disk space
Video Card:     512MB Direct3D 10 compatible video card or Direct3D 9 card compatible with Shader
Drive:     DVD-ROM dual-layer drive

Looks fine and dandy by today’s standards, but what is that I see? 18 gigabytes of free space? Pardon old uncle Zombie, but he’s still stuck in an era where 80 gigabyte drives were plentiful, Pentiums ruled the streets and the Allies fought Nazis.

As you can see, I won’t be trying this game anytime soon, at least until I get a damned new computer. Microsoft does have some info on what you can expect in the PC version:

  • Optimized controls
  • Expanded multiplayer
  • Matchmaking
  • High Resolution
  • Video Recording, Editing and Uploading

Looks like the usual console-to-Windows port features to me.


Chris Taylor: PC Gaming is Rediscovering Itself

Posted August 28th by Garbled Zombie in General Game Development, PC
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Demigod Screenshot

In an age where pretty much everyone believes that PC gaming is dying a slow death, it’s nice to see some optimism from developers. While Blizzard and Valve have already shown their love for PC, there’s another developer scurring behind them, and that’s Gas Powered Games, known for their PC-exclusive games, such as the Dungeon Siege series, Supreme Commander and last year’s Space Siege.

Chris Taylor, supreme commander of GPG said in an interview that he believes that PC gaming is, in fact, rediscovering itself. The last 10 years of it, have been all about breaking system requirements, and the audience was also crazy enough to buy the latest gear for it. That is starting to change.

“We have to be careful we don’t create games that require four gigs of RAM to run. It’s just not responsible. It kind of was, in the old days; now, well, hardware’s pretty quick. We don’t really need to do that. We should be focusing on the characters, the story, the UI, the design.”

Nice to see it come honest and clear from a game developer. While console gamers have only to buy a disc and pop it into their drives, PC gamers have to inspect the game, compare the requirements, install it, and then hope it’ll run as it should. No wonder even the most hardcore PC gamers have been taking to consoles!

Taylor also thinks that Blizzard has the right idea, “using art direction rather than pure technical showmanship to create visually appealing but less-demanding games.” He says that GPG is working on something very similar with Demigod, their upcoming RPG-Strategy hybrid.

We’ll just hope Taylor’s optimistic tone holds up. Long live PC gaming!


Far Cry 3 Set in Africa

Posted August 27th by Garbled Zombie in General Game Development, PC, PS2, Video Games, Xbox 360
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Far Cry 2 Screenshot

Wow, it seems like only yesterday I brought you the news of Ubisoft Montreal announcing Far Cry 2. With that game coming close to release now, Ubisoft Montreal goes further to announce another addition to the franchise. No, it’s not the Far Cry: Africa Pet Zoo for the DS, it’s a full-fledged Far Cry 3.

Announced at Leipzig, it has been confirmed that the game will be set in Africa. Ubisoft Montreal seems to be keen on boosting African tourism industries with their repeated interest in African wildlife and the promise it holds. I agree with that, too: you can only fight so much in Normandy! Still, I was expecting a Far Cry set in, say, an East European urban setting, or maybe the Great Wall of China or someplace equally exotic.

The team has made a commitment to Africa, supposedly, but shows interest in the Antarctic setting as well, which would be totally cool in my opinion, no pun intended. They also admit that the Africa setting will save time. Hmm.

The game will use the same engine as Far Cry 2 and we don’t have any more details on it, as usual. Suffice to say, it’ll involve lots of exotic, open-world, instinct-based action. Crytek is, as usual, out of the picture, probably too busy working on Crysis 2 or some such.



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