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eBay - Why can’t we search by postage cost?


Anyone who has used the online auction service can tell you about how many one cent items there are. The catch always is they are attached to $30 or more delivery charges.

With the right amount of tweaking it’s possible to arrange items by price and location yet it is impossible to organise items by their postage cost. It’s hard to understand why such a service is not a standard feature as it would be a fantastic way to disrupt the services of scammers and those users who prey on others looking for a bargain. Imagine from your own point of view as a buyer seeing 200 copies of the same DVD listed for the same price over several pages. Instead of having to search through every single page looking for the one with the cheapest delivery price just choosing to arrange by that cost? It’s something long overdue on eBay and we hope it happens for the benefit of all you buyers out there.

Posted in Internet, Opinion, Real-Life, Technology
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No “Only On Playstation” for PAL regions?


While this could only be a temporary thing while all sources are confirmed previously the US packshots for Sony’s Resistance 2 game now include a small section in the corner with “Only on Playstation” labelled. It’s much a similar size to that of the Games for Windows branding on PC titles.

Early reports on the net now say that the PAL Resistance 2 cover does not include the Only On Playstation name which might indicate that either the packshots have not been updated recently or Sony are still deciding if the branding move is worth anything in PAL regions.

Since most European gamers don’t really pay attention when in a store to a logo about a titles exclusivity having it would only make the cover look more cluttered than all do by default with age ratings, PEGI or ESRB info, console type, hologram (in some cases) and finally the packshot. That’s just the front. Concrete information is still developing so we will be keeping an eye on this.

Posted in PS3, Real-Life, Technology, Video Games
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EA - The salvation for FMV in games.


Electronic Arts have been criticized heavily by almost everyone for being the Microsoft of the gaming industry.The fact is though that EA have been the torch carriers for a number of key gaming issues that have been left in the dust by the new, upcoming developers and publishers.

One example of this is the long running idea of full motion video (aka cutscenes) in games. If you take a look at any of the big games from the last few years published by companies other than EA chances are you won’t find any FMV sequences as it’s all gone the way of CGI’d efforts. While CGI can display more and depending on the way it’s produced is cheaper there is a lot to be said in favor of the old style Command & Conquer efforts made famous by the game series. If you take the last few years of Need for Speed, all but Pro Street included FMV and while not to be taken seriously the games probably made sales just based in the inclusion of real actors over CGI efforts and voice-overs.

Electronic Arts is not the bad guy or the corporate monster it’s made out to be, it’s just a company that has been catering the most users without taking risks for decades. Some would consider that a bad thing but on occasion it’s nice to know that when you pick up a racing game it’s not going to have any hidden surprises. FMV should continue being used long into the future and if EA decide not to use it in C&C or NFS in the future a long running example of quality will no longer exist. Image from Need for Speed: Most Wanted.

Posted in Game Business, General Game Development, PC, PS2, PS3, Real-Life, Software, Video Game Development, Video Games, Xbox, Xbox 360
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