Prince of Persia: Sands of Time movie delayed!

Prince of Persia

The Prince of Persia: Sands of Time movie, which was slated for release next year has been delayed to the next, i.e. 2010. Expect it to come for you at Memorial Day weekend, 2010, the spot that Indiana Jones caught this year.

Disney explained the delay to extensive post-production work. Disney wants to make this a huge franchise, in the vein of Pirates of the Caribbean. To do it, Disney is going to need a whole lot of special effects and what-not, and that’s what Disney is going to do in the extra year it gets.

How does to move affect the rest of the movies? Transformers 2, slated for next year will now go smooth sailing without any competition to its visual effects. The move to 2010 may upset a whole different batch of movies, though.

Marvel’s Thor will opening right next week. If Iron Man II ends up being awesome that year, it may affect Thor‘s success as well, putting the Prince in a tight spot. Still, it isn’t all that bad, and since it’s still almost two whole years away, we might see plenty of restructuring and what-not.

QuakeCon: More on Rage, Rage Extended Trailer, Doom 4

Finally, with QuakeCon going, we can get some more dope on Rage, id’s flagship project for their much-touted id Tech 5 Engine, which appears to have been dubbed the Rage Engine now, albeit unofficially.i

Carmack clears the fact that even though their website claims Rage to be a “vehicle-based” game, the vehicular element is not the focus of the game, and it’s still a very first-person shooter. It won’t be a “mindless” open world game, and all its missions will be pretty story-based. Still, it’ll put quite a bit of focus on the open world aspect, seeing as that’s what id wants to prove with id Tech 5.

The engine which Rage will be showcasing is pretty much near completion, according to Carmack. It’s been in development for some three years, and id still has some polishing to do, such as working on the animation system and some tweaks to the big-time MegaTexture system. But all the biggie stuff is done and the engine is almost ready.

While Rage will showcase all the large world environments in the engine, the real meat should be “the next Doom” game, which is to you and me, Doom 4. According to Carmack, Doom 4 will have 3 times the horsepower of Rage, but will have to run at 30 FPS, which is half of that of Rage.

Doom 4 will also be significantly better on the “creative aspects” and “level design”, which isn’t surprising since Doom 3 blew everyone else out of the water for level design. As for what it will feature, Carmack merely says that we’ll have “guns, blood, demons, and gibs” which is a shocking departure from Doom‘s tradition of magical pixies, fairy dust and ponies.

Still, details on Doom 4 are pretty bleak, so we’ll head back to Rage.

Rage

Rage will be delivered for the Xbox 360, PS3, PC and Mac. On the Xbox 360, however, id seems to be coming across some problems. The game will fit on 3 DVDs for the Xbox 360, which seems to be a limiting factor. Due to royalties, the cost of a third DVD would go into millions. This would mean that id would be forced to compromise on textures and compress them into 2 DVDs. Darn you, Microsoft!

The PS3 goes sailing smooth with the Blu-Ray discs and the game should come on both DVD and Blu-Ray formats for the PC and Mac. As for when it will arrive, ask any id fanboy and you will get the curt reply of “when it’s done.” id isn’t really sure, but denies it would take as long as 2011. I’d place my bet on early 2010 then, with Doom 4 later that year.

And finally, id played an extended trailer at QuakeCon, which the folks at Shackvideo caught. It’s almost the same as the one at E3, but has some extra stuff. Check it out!

QuakeCon: Quake Live, Quake Arena 2 and more

Quake Live

We reported on Quake Live some time ago, but now we have lots more, since QuakeCon is on! For the lazy, Quake Live is a project from id, where they are going to take the classic Quake III: Arena and turn it free, tournament-style and browser-based. Just hit the goddamn link above already.

Quake Live was originally titled Quake Zero at last year’s E3, but its name was changed not long after to Quake Live. Now we know why: shortly after the announcement, a domain squatter registered domains around Quake Zero, demanding good cash for the names. id being the smart asses that they are, decided to change the game name itself, seeing as it wasn’t so deep into development.

Carmack also hinted at the possibility of a Quake Arena 2, or essentially, a full-fledged sequel to Quake III: Arena. But he says that it’s possible only if Quake Live ends up being unsuccessful. Not a bad idea, to be honest, if you ask me. If it ends up being really good, it might even give Epic a run for their money. But Carmack also notes that not many publishers out there are looking for a multiplayer-centric game right now. Hmm.

Meanwhile, it looks like id actually got around to updating their Quake Live website since our last update. Right now it looks like a standard official game info site, but if all goes well, it will be a huge tournament centre with detailed stats, charts and well, you get the idea.

The Beta idea still seems to be on, so drop in your e-mail address and you might be the first in your neighbourhood to be in on this whole thing!

The Batman Season 5 – Review

I was never a fan of Kid’s WB’s The Batman. I saw the pilot and was left with a ‘meh’ feeling. The direction the series took was more light-hearted than Batman: The Animated Series, so should I bother to watch the same origin stories of The Dark Knight if they aren’t entertaining?

Continue reading “The Batman Season 5 – Review”

First episode of American McGee’s Grimm Free to Play

GameTap announced today the much-anticipated launch of American McGee’s Grimm. The newest GameTap Original title, American McGee’s Grimm, consists of 24 individual standalone game episodes, each of which is based on a classic fairy tale such as Little Red Riding Hood or Beauty and the Beast.

“We are excited to announce the launch of American McGee’s Grimm, our newest episodic title,” said Ricardo Sanchez, vice president of content and creative director for GameTap. “Working with American and the Spicy Horse team to bring this game to fans has been a great experience and we know this twisted adventure through classic fairy tales will appeal to a wide audience of game enthusiasts.”

The game’s main character, Grimm, is a crude dwarf who believes that the lessons offered in the original tellings of famous fairy tales have been lost over time, as the stories have been watered down with talking woodland creatures and Happily Ever After endings for all of the characters – whether they deserve it or not. As Grimm, players transform these toothless interpretations of the tales into dark and twisted versions of the story.

“The opportunity to work with GameTap to develop truly unique content in this new episodic format has been a dream come true,” said American McGee, creative director and founder of Spicy Horse Games. “Grimm is a fairy tale adventure that incorporates innovative, mainstream play mechanics with classic elements such as platforming, power-ups, easter-eggs, and more. Grimm offers something for the cranky dwarf in all of us.”

The new series debuts today on GameTap with the first episode “A Boy Learns What Fear Is,” which is free to play on the game service. The remaining episodes will be free to play for the first 24 hours exclusively on GameTap, and will also available for digital purchase in GameTap.com’s online store for $3.99 an episode.

The first Volume of American McGee’s Grimm will consist of eight standalone episodes, which will be released weekly as follows:

July 31: A Boy Learns What Fear Is

August 7: Little Red Riding Hood

August 14: The Fisherman and His Wife

August 21: Puss In Boots

August 28: The Girl Without Hands

September 4: Godfather Death

September 11: The Devil and His Three Golden Hairs

September 18: Beauty and the Beast

To get more information about episodes, view trailers, download avatars and wallpapers, please visit the official site: www.gametap.com/grimm

Sony going for Venom spinoff?

Venom

Looks like it’s weird-movie-announcement week. Sony has decided to go ahead with a spinoff of Venom, one of Spiderman’s better enemies. For those (especially those who hate the moviezation of Spiderman) who haven’t seen Spider-Man 3, Venom is a shape-shifting symbiote that requires a host DNA to perform, or some such stuff.

In any case, I like Venom better than Doc Ock or Green Goblin or the rest of that nonsense. Then again, Venom is Spiderman’s archenemy, which means that he is to Spiderman what The Joker is to Batman or what Lex Luthor is to Superman or Elmer Fudd is to Bugs Bunny and so on. And from the Spiderman rogue gallery, I’d say Venom is the only one who can make for a badass movie.

With a Spiderman sequel nowhere in sight, it seems that Sony is trying to use a spinoff to garner some extra attention to the franchise. Fox is doing something similar with X-Men Origins: Wolverine, a prequel that will be the origin story for Wolverine. With a similar treatment on Magneto in the works, it looks like spinoffs are in fashion.

Back to the movie, Jacob Estes has been comissioned to create a script for the movie. Topher Grace, who played Venom in Spider-Man 3 will most likely not be back this time, as Sony is not sure if he can hold up an entire movie by himself. Fair enough.

What do you think of this move? Will spinoffs be good? Can you picture a whole movie on Venom? Is this superhero movie madness a good thing?