DS Exclusive – Prince of Persia: The Fallen King

Today Ubisoft announced Prince of Persia: The Fallen King, exclusively for the Nintendo DS system. Developed by Ubisoft’s Casablanca studio, Prince of Persia: The Fallen King complements the highly anticipated version of Prince of Persia coming out this holiday on consoles and PC. Expanding the saga with an independent storyline, Prince of Persia: the Fallen King utilizes the unique stylus controls of the Nintendo DS system to deliver the extraordinary acrobatic and combat action that fans have come to expect from the Prince of Persia franchise. Prince of Persia: The Fallen King will be available at retailers nationwide for the 2008 holiday season.

About Prince of Persia: The Fallen King
Facing imminent danger, the Prince flees to a deserted kingdom that seemingly offers sanctuary. Already touched by the evil Corruption, a dark substance that physically contaminates the land and the skies, the kingdom is filled with adventure, challenge and intrigue. As the Prince seeks a way to fight the spreading Corruption destroying the land, he encounters a partially infected creature that promises salvation. But is the creature truly an ally or merely an enemy in disguise? It seems this perilous alliance may be the only way for the Prince to face the forces of darkness and save the Persian kingdom from the Corruption once and for all.

Game features include:

• The award-winning Prince of Persia franchise, built exclusively for Nintendo DS: Use the DS stylus to master the acrobatics, strategy and fighting tactics of the most agile warrior of all time.
• The epic journey continues in an all-new adventure: Immerse yourself in the captivating Prince of Persia universe with an original and independent story that closely coincides with the action of the console & PC editions of the game.
• Unique visual style: Brand-new art design delivers incredible environments in over 50+ maps. Explore deserted cities, dark labyrinths and forbidding jungles to battle the evil Corruption.
• Play as the all-new character: the Magus: Switch between the Prince and this mysterious new ally to fight, solve puzzles and utilize his magical powers to make your way through the corrupted land.

Variety offended by Sid Meier’s Civilization IV: Colonization

Screenshot of Civilization IV: Colonization

You’d think the mainstream media might one day appreciate video games, but that is seemingly never the case. Over at Variety’s blog, we read hate all over their post, whose author has been offended by a game as meek as Sid Meier’s Civilization IV: Colonization.

The Sid Meier game merges the Civilization IV franchise with the relic Colonization, a Sid Meier classic that we all knew he would remake some day. As you can guess, the game is about leading one of four European powers into the New World and starting a colony, eventually working your way to declaring Independence and all.

The author of the post, Ben Fritz goes on about how offensive colonization is, and how it has always been about racism. He disagrees with Colonization‘s viewpoint of being a European who goes on to colonize, as it has usually brought about disastrous consequences upon the natives. He finds it apalling that you get to play as this oppressive power. I wonder if the fun-loving crowd at Firaxis ever thought of something like this.

I disagree with Ben completely. To start with, I am a Civilization IV addict, and I wonder if Ben has even played the original game. That being said, it should be noted that Civilization IV is a world-building strategy game first, where you take control of a civilization and lead it through the millennia of human history into glory.

Colonization is a stand-alone expansion to Civilization IV, that appears to focus on the Colonization aspect of the game. In the game, players get to trade, fight, negotiate, explore and do pretty much all that. Ben appears to be concerned by the “fight with natives” part. Now I’m not a member of the dev team, but if I know anything about Civilization IV, I know that fighting is almost always optional. I say ‘almost’ because there is always the possibility that these natives end up attacking you first and you have no choice in the matter.

Regardless, the game also does not seem to imply that it has a penchant for showing native tribes and peoples being exploited, nor do I see any themes of racism (although according to Ben’s equations, Colonization=Racism). Examine:

And “conquer[ing] and rul[ing] the New World” is inherently about engaging in the racist practice of exploiting and abusing native people.

That is strange. What form of “conquering and ruling” does not involve expoiting and abusing native people, racist or not? It pretty much happens all around the world, regardless of what race you or your conquerors are. Using a more poetical meaning of the word “conquering”, the game might also be implying that you “conquer” the world by diplomacy and economy rather than racially exploiting and abusing native people.

A game about colonization that’s entirely about controlling the settlers can either force the player to do horrific things or let him avoid doing it and whitewash some of the worst events of human history.

Come to think of it, wouldn’t that be the case with all historically set games? Are we trying to whitewash human history when you build the Eiffel Tower in Beijing after a war with the Malinese Empire in Civilization IV? Are you in the mindframe of a tyrannical feudal lord when you command unfailingly obedient villagers in Age of Empires?

(And I’m not even getting into the offensiveness of using uncritically using the phrase “New World” in the marketing material.)

And say what? America? That’s what America was called before it was named, The New World. Wouldn’t changing that make the game both historically inaccurate and whitewashed to remove offensiveness?

I hardly think that a game about colonization, especially one as darned gamey as Sid Meier’s Civilization IV: Colonization is worth getting worked up about. Fritz says “If there was a major movie coming out that uncritically told the story of Europeans colonizing America, there would be a major furor, and rightfully so.” I don’t think so. Neither would a movie with sex, violence, prostitution et al: because movies have the “art” and “conceptual approach” defences.

When will the world learn?

Mobi Music

The mobile music market will be experiencing another tipping point thanks to The Grid Records, a Phoenix-Ariz.-based music production, artist development and record distribution company, with the launch of their ‘Mobi Music’ (www.mobimusicco.com/download) program. The innovative ‘Mobi Music’ service will spark a triple-threat revolution in the billion dollar mobile music industry—synonymously benefiting the three driving forces behind the mushrooming trend: the perspective consumer, the recording artist and the wireless carriers.

‘Mobi Music’, the brainchild of The Grid Records founder and serial entrepreneur, Mark Schmitz, was conceptualized to give a universal audience a simple access point to purchase full-length music tracks and complete albums instantaneously via wireless phone then have the purchase immediately available to save in the user’s desired computer music program—all without the hassle of integrating, downloading and upgrading software, monthly subscription fees or unsecure virtual payment worries.

The effortless, yet resourceful model of ‘Mobi Music’ came to life with the integration of evolving mobile application technologies. This first generation of the ‘Mobi Music’ program allows the purchase of digital music to be made using the consumer’s mobile phone bill; no registration or credit cards are required—all rules, regulations, components and certifications with respective parties, including the Mobile Marketing Association have been approved and ready for use.

“Finding the appropriate technological component that fit the ‘Mobi Music’ vision presented unexpected challenges and unwanted obstacles in our initial stages,” explains Schmitz. “Although the mobile music industry, as a whole, is saturated, we found the capabilities and functionality of existing programs were very limited. The evident need in the marketplace for a program that incorporated the same ideals as the ‘Mobi Music’ concept, stimulated us to produce a high-performing product to give to the marketplace.”

The opportunities within ‘Mobi Music’ put the consumer back in control of their purchases and proficiently integrate the need for instant gratification on a specific music selection with a painless text-to-buy process. A single track or a full album can be purchased, accessed online and saved in a desired music program in less than a minute. ‘Mobi Music’ users will have their favorite artists tracks or record – literally at their fingertips – and will have the ability to make their purchase at a live concert, watching the music video, listening to the song on the radio or a multitude of other media channels.

In addition to the benefits ‘Mobi Music’ gives to the consumer, the concept creates a direct revenue stream for record sales, as well as the participating wireless carriers. ‘Mobi Music’ presents an ideal value-added distribution model for record labels and album sales executives with the built-in opportunities to transform marketing and advertising efforts into direct distribution access points.

“The disruptive technology presents an evergreen enhancement to all promotional materials for artist album sales,” says Dave Franke, Managing Partner of The Grid Records. “Instead of communicating the date when the album will be in stores, the message becomes ‘text the code word to the assigned number to purchase full-length single, multiple tracks or the entire album’. The return on your investment increases tenfold—the possibilities are endless.”

Snow in June! Project Powder

Outspark today announced Project Powder, the newest game in the company’s growing virtual playground. Featuring intense racing action, realistic gameplay and fierce multiplayer battles for players of all experience levels, Project Powder is the perfect escape from the summer heat. Join the fun now at www.project-powder.com.

In closed beta until July 8, 2008, Project Powder will officially launch for worldwide audiences this August. Features of the game include:
– 33 monster courses
– 3 challenging game modes
– Intense multiplayer action
– Premium gear including new snowboards, clothing and accessories
– Dozens of unlockable tricks

Outspark will be rewarding closed beta testers with plenty of tempting prizes. All players reaching level five will receive an exclusive in-game hoodie. Additional premium in-game items are up for grabs as part of screenshot, bug reporting and leveling contests. Think you’re the fastest boarder online? Beat Outspark Game Masters for a chance at real-world prizes including music players and gift cards. The snow is waiting – join the adventure in Project Powder today!

300 Prequel, War of Gods and more!

Leonidas in action

Thought Leonidas’ reign was over? The guys from Collider report that it is not: a 300 Prequel is being planned, along with a Greek epic called “War of Gods” (not to be confused with God of War, the video game). While a war between Greek deities is fun stuff to watch already, the crew will be doing it in 300-style, which kicks double ass!

War of Gods will be directed by Tarsem Singh, who is known for his earlier The Cell and The Fall, which came out this year. Singh is a decent director for the job, but I wonder what a 300-ish movie will be without Zack Snyder (who, by the way, is helming Watchmen at the moment). It has two unnamed writers working on it and is hinted to be nothing short of a truly epic movie. We sure hope it is, when it hits theaters early next year.

Meanwhile, Mark Canton, Gianni Nunnari and Bernie Goldmann, who were interviewed revealed that they are talking to Zack Snyder and Frank Miller himself about the 300 prequel. Frank will most probably write it up, which is pretty good too – the last thing I’d want is a 300 sequel/prequel that appears to be nothing more than a money-milking scheme with a crappy storyline. Then again, 300 wasn’t known for its storyline either. Hmm.

Lastly, 300 itself will be converted to the Blu-ray format, which means that we will see killer high-definition Spartan action! Can’t wait for it!

This is crazy news! A 300 franchise! Who would’ve thought?!